Player Matchup

Fafnir
Fafnir
E B0WLAH
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 162L
1,766 Elo+
Party 1
Anhur
Anhur
MittBama
Anhur
Level 149
God Stats
19W - 24L
1,680 SR
Queue Stats
384W - 243L
1,714 Elo+
Party 1
Tiamat
Tiamat
decimater24
Tiamat
Level 143
God Stats
65W - 42L
1,745 SR
Queue Stats
262W - 192L
1,745 Elo+
Party 1
Team Averages
Level 147
1,642 SR
1,742 Elo+

VS

Team Averages
Level 137
1,632 SR
1,642 Elo+
Chaac
Chaac
DaniGNL
Chaac
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 103L
1,465 Elo+
Solo
Thoth
Thoth
Khexn
Thoth
Level 160
God Stats
34W - 4L
2,038 SR
Queue Stats
389W - 33L
2,116 Elo+
Party 2
Cerberus
Cerberus
TwitchiFoxz
Cerberus
Level 144
God Stats
1W - 1L
1,359 SR
Queue Stats
1W - 2L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
E B0WLAH
Fafnir
10
1 / 5 / 0
8,264
636
5,648
17,002
10,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
MittBama
Anhur
11
1 / 5 / 1
7,687
591
4,123
12,239
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
11
0 / 4 / 2
7,527
579
7,767
10,239
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaniGNL
Chaac
13
7 / 0 / 7
9,428
725
8,940
9,715
5,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Khexn
Thoth
13
5 / 0 / 9
9,411
724
20,186
6,633
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TwitchiFoxz
Cerberus
12
2 / 2 / 11
8,548
658
4,781
8,347
7,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
14
14
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaniGNL
Chaac
7
0
7
10.5
L
Fafnir
E B0WLAH
Fafnir
1
5
0
0.2
W
Thoth
Khexn
Thoth
5
0
9
9.5
L
Anhur
MittBama
Anhur
1
5
1
0.3
W
Cerberus
TwitchiFoxz
Cerberus
2
2
11
3.75
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
33,907
39,480
Taken
24,695
18,026
Mitigated
15,116
6,363
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaniGNL
Chaac
8,940
954
0
5,207
9,715
5,145
372
6,119
3,596
0
31,992
L
Fafnir
E B0WLAH
Fafnir
5,648
1,419
0
3,911
17,002
10,433
0
9,021
7,651
18,907
0
W
Thoth
Khexn
Thoth
20,186
624
0
2,333
6,633
2,581
1,764
3,468
3,165
59,869
0
L
Anhur
MittBama
Anhur
4,123
1,047
0
1,112
12,239
2,768
0
7,950
3,877
0
26,988
W
Cerberus
TwitchiFoxz
Cerberus
4,781
29
0
1,218
8,347
7,390
56
3,881
4,466
10,538
0
L
Tiamat
7,767
754
0
1,340
10,239
4,825
0
6,928
2,931
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,478
Gold Earned
27,387
129
Minions Killed
191
0
Camps Cleared
0
668,866
Distance Traveled
734,380
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,428
725
61
5
0
263,411
3
L
Fafnir
8,264
636
12
1
0
232,491
0
W
Thoth
9,411
724
97
7
0
248,208
3
L
Anhur
7,687
591
61
5
0
217,303
2
W
Cerberus
8,548
658
33
3
0
222,761
0
L
Tiamat
7,527
579
56
4
0
219,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role