Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Banjo Bear9400
Anhur
Level 13
God Stats
3W - 2L
1,341 SR
Queue Stats
9W - 8L
1,373 Elo+
Party 2
King Arthur
King Arthur
zeroddd78
King Arthur
Level 7
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 46
1,387 SR
1,458 Elo+

VS

Team Averages
Level 28
1,517 SR
1,380 Elo+
Thor
Thor
LuisXVI
Thor
Level 15
God Stats
6W - 15L
1,370 SR
Queue Stats
7W - 19L
1,252 Elo+
Solo
Anubis
Anubis
TheZestyTaco
Anubis
Level 13
God Stats
18W - 9L
1,742 SR
Queue Stats
22W - 17L
1,434 Elo+
Party 1
King Arthur
King Arthur
chuculain
King Arthur
Level 56
God Stats
53W - 58L
1,440 SR
Queue Stats
301W - 335L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
16 / 2 / 6
12,104
865
28,067
10,281
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 11
9,285
663
1,566
7,586
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
zeroddd78
King Arthur
14
4 / 5 / 15
10,466
748
6,177
13,881
10,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LuisXVI
Thor
13
4 / 6 / 3
9,595
685
5,519
10,181
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
5 / 9 / 3
9,728
695
12,005
17,931
8,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
chuculain
King Arthur
11
1 / 7 / 6
8,953
640
6,709
16,663
9,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
10
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
16
2
6
9.5
W
2
3
11
2.5
L
Thor
LuisXVI
Thor
4
6
3
0.92
L
Anubis
5
9
3
0.72
L
King Arthur
chuculain
King Arthur
1
7
6
0.57
W
King Arthur
zeroddd78
King Arthur
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,810
Damage
24,233
31,748
Taken
44,775
15,008
Mitigated
21,676
5,468
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,067
2,562
0
3,439
10,281
3,125
0
3,047
7,234
72,500
0
W
1,566
342
484
1,295
7,586
1,863
0
3,788
3,798
0
10,505
L
Thor
LuisXVI
Thor
5,519
482
0
674
10,181
3,649
0
6,925
2,978
0
21,505
L
Anubis
12,005
1,328
282
7,132
17,931
8,627
474
11,628
5,635
36,590
0
L
King Arthur
chuculain
King Arthur
6,709
628
699
3,314
16,663
9,400
0
8,570
7,856
0
24,856
W
King Arthur
zeroddd78
King Arthur
6,177
1,215
0
250
13,881
10,020
200
5,254
8,627
178
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
28,276
118
Minions Killed
114
0
Camps Cleared
0
676,453
Distance Traveled
607,393
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,104
865
85
6
0
236,974
5
W
Anhur
9,285
663
13
1
0
185,602
5
L
Thor
9,595
685
27
2
0
217,395
4
L
Anubis
9,728
695
60
4
0
183,772
0
L
King Arthur
8,953
640
27
2
0
206,226
0
W
King Arthur
10,466
748
20
1
0
253,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role