Player Matchup

Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 88
God Stats
303W - 319L
1,460 SR
Queue Stats
967W - 1,143L
1,386 Elo+
Party 2
Bacchus
Bacchus
BigBenDaSlayer4
Bacchus
Level 58
God Stats
9W - 13L
1,524 SR
Queue Stats
253W - 339L
1,395 Elo+
Party 2
Vulcan
Vulcan
Holygaurdian
Vulcan
Level 65
God Stats
6W - 4L
1,687 SR
Queue Stats
163W - 188L
1,490 Elo+
Party 3
Skadi
Skadi
MichMumu
Skadi
Level 27
God Stats
18W - 19L
1,523 SR
Queue Stats
24W - 34L
1,460 Elo+
Party 3
Kali
Kali
SetYouStraight
Kali
Level 68
God Stats
2W - 2L
1,709 SR
Queue Stats
167W - 175L
1,499 Elo+
Party 3
Team Averages
Level 61
1,581 SR
1,446 Elo+

VS

Team Averages
Level 104
1,440 SR
1,470 Elo+
Sylvanus
Sylvanus
AquaticRHINO
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 201L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
BallMonster
Erlang Shen
Level 105
God Stats
5W - 4L
1,221 SR
Queue Stats
150W - 116L
1,546 Elo+
Party 1
Anhur
Anhur
HEATER FARK
Anhur
Level 15
God Stats
4W - 2L
1,478 SR
Queue Stats
89W - 71L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
LilToiletBoy453
Sun Wukong
Level 114
God Stats
7W - 3L
1,497 SR
Queue Stats
189W - 171L
1,489 Elo+
Party 1
Eset
Eset
bigd0792
Eset
Level 158
God Stats
25W - 15L
1,502 SR
Queue Stats
197W - 231L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,756
461
6,198
24,328
11,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 7 / 2
8,425
443
8,669
15,925
10,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
14
1 / 9 / 1
8,485
447
13,400
10,932
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
MichMumu
Skadi
14
2 / 7 / 1
8,505
448
5,439
11,349
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 1
8,340
439
8,319
17,688
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AquaticRHINO
Sylvanus
14
1 / 2 / 15
10,080
531
7,569
19,004
20,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
BallMonster
Erlang Shen
19
9 / 1 / 6
11,509
606
16,619
14,697
10,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 0
9,571
504
5,738
12,916
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
LilToiletBoy453
Sun Wukong
18
10 / 3 / 7
11,455
603
17,845
20,623
15,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
17
11 / 1 / 6
11,432
602
12,912
12,332
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
10
Kills
32
32
Deaths
10
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AquaticRHINO
Sylvanus
1
2
15
4.25
W
Erlang Shen
BallMonster
Erlang Shen
9
1
6
12
L
4
4
1
1.13
L
2
7
2
0.43
W
1
3
0
0.33
L
Vulcan
1
9
1
0.17
W
Sun Wukong
LilToiletBoy453
Sun Wukong
10
3
7
4.5
L
Skadi
MichMumu
Skadi
2
7
1
0.36
L
1
5
1
0.3
W
Eset
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
60,683
80,222
Taken
79,572
36,383
Mitigated
55,861
12,089
Healing
34,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AquaticRHINO
Sylvanus
7,569
1,336
5,818
5,997
19,004
20,607
527
3,988
14,844
21,701
0
W
Erlang Shen
BallMonster
Erlang Shen
16,619
8,348
0
4,855
14,697
10,230
932
3,103
11,451
0
101,077
L
6,198
1,578
130
6,230
24,328
11,342
135
5,930
18,398
0
20,613
L
8,669
1,503
0
908
15,925
10,154
744
1,234
14,691
35,043
0
W
5,738
3,073
0
4,149
12,916
4,582
1,250
1,206
11,682
0
57,756
L
Vulcan
13,400
6,737
0
186
10,932
4,057
54
6,016
4,916
59,845
0
W
Sun Wukong
LilToiletBoy453
Sun Wukong
17,845
5,176
677
8,376
20,623
15,682
395
9,270
11,228
0
69,530
L
Skadi
MichMumu
Skadi
5,439
2,288
0
825
11,349
3,075
37
2,638
8,711
0
47,708
L
8,319
3,640
0
3,810
17,688
7,755
0
4,663
13,025
0
58,763
W
Eset
12,912
1,369
1,724
3,056
12,332
4,760
1,631
3,884
8,298
70,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
54,047
402
Minions Killed
544
0
Camps Cleared
0
1,717,992
Distance Traveled
1,793,671
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,080
531
24
1
0
357,105
1
W
Erlang Shen
11,509
606
135
7
0
422,020
3
L
Nemesis
8,756
461
35
2
0
392,801
0
L
Bacchus
8,425
443
66
3
0
292,443
0
W
Anhur
9,571
504
112
6
0
300,064
1
L
Vulcan
8,485
447
106
6
0
342,661
1
W
Sun Wukong
11,455
603
131
7
0
365,272
0
L
Skadi
8,505
448
93
5
0
294,427
4
L
Kali
8,340
439
102
5
0
395,660
8
W
Eset
11,432
602
142
7
0
349,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role