Player Matchup

Hachiman
Hachiman
Gold II
DemonCrusader66
Hachiman
Gold II
Level 109
God Stats
0W - 6L
1,058 SR
Queue Stats
203W - 233L
1,509 MMR
Solo
Poseidon
Poseidon
Bronze III
KittenKicker11
Poseidon
Bronze III
Level 115
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 2L
1,474 MMR
Party 1
Ymir
Ymir
Bronze III
goodoledanger
Ymir
Bronze III
Level 46
God Stats
0W - 1L
1,528 SR
Queue Stats
2W - 2L
1,536 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,405 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,603 SR
1,516 MMR
Neith
Neith
Bronze III
MENUDERO
Neith
Bronze III
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 16L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
WindeestLake95
Baron Samedi
Gold III
Level 128
God Stats
18W - 12L
1,670 SR
Queue Stats
134W - 162L
1,548 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
x Mr Micawber
Tsukuyomi
Gold IV
Level 115
God Stats
11W - 8L
1,640 SR
Queue Stats
217W - 261L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 8 / 4
11,403
634
11,721
16,488
6,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
17
9 / 6 / 3
13,451
747
14,309
23,687
10,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 6 / 5
11,846
658
4,810
21,543
25,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatVulcanBacchusCerberusGilgamesh

VS

Bans
Ah Muzen CabKuzenboErlang ShenChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MENUDERO
Neith
16
5 / 5 / 14
12,913
717
20,368
16,143
6,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WindeestLake95
Baron Samedi
16
8 / 2 / 9
13,001
722
16,838
9,951
5,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
x Mr Micawber
Tsukuyomi
15
7 / 7 / 10
13,803
767
12,835
18,783
9,934
Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
20
20
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
8
4
0.5
L
Poseidon
9
6
3
1.75
W
Neith
MENUDERO
Neith
5
5
14
2.4
W
Baron Samedi
WindeestLake95
Baron Samedi
8
2
9
6.25
L
2
6
5
0.75
W
Tsukuyomi
x Mr Micawber
Tsukuyomi
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,840
Damage
50,041
61,718
Taken
44,877
42,446
Mitigated
21,706
15,752
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,721
7,327
0
2,549
16,488
6,023
86
5,607
10,881
0
40,426
L
Poseidon
14,309
1,833
0
9,158
23,687
10,811
0
4,654
19,033
92,089
0
W
Neith
MENUDERO
Neith
20,368
9,654
0
6,216
16,143
6,659
2,158
5,541
10,602
0
63,227
W
Baron Samedi
WindeestLake95
Baron Samedi
16,838
392
1,713
3,705
9,951
5,113
566
2,989
6,962
46,235
0
L
4,810
404
0
4,045
21,543
25,612
0
6,649
14,894
15,225
0
W
Tsukuyomi
x Mr Micawber
Tsukuyomi
12,835
2,294
0
1,643
18,783
9,934
554
10,689
8,094
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,700
Gold Earned
39,717
185
Minions Killed
162
0
Camps Cleared
0
847,570
Distance Traveled
909,625
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,403
634
56
3
0
263,606
1
L
Poseidon
13,451
747
109
6
0
299,365
3
W
Neith
12,913
717
88
5
0
266,125
1
W
Baron Samedi
13,001
722
41
2
0
303,891
3
L
Ymir
11,846
658
20
1
0
284,599
0
W
Tsukuyomi
13,803
767
33
2
0
339,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role