Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
Certros
Yemoja
Gold V
Level 129
God Stats
8W - 9L
1,606 SR
Queue Stats
348W - 379L
1,348 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Espybrave
Guan Yu
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,340 MMR
Solo
Scylla
Scylla
Gold IV
Lmaster44
Scylla
Gold IV
Level 127
God Stats
16W - 18L
1,404 SR
Queue Stats
148W - 144L
1,341 MMR
Solo
Sol
Sol
Silver IV
laughingwhale77
Sol
Silver IV
Level 105
God Stats
13W - 10L
1,752 SR
Queue Stats
60W - 72L
1,142 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,553 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,442 SR
1,387 MMR
Cu Chulainn
Cu Chulainn
Silver I
 
Cu Chulainn
Silver I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
DrakFaster
Merlin
Gold IV
Level 159
God Stats
0W - 2L
1,216 SR
Queue Stats
97W - 105L
1,243 MMR
Solo
Bakasura
Bakasura
Gold V
Gengibrxnx
Bakasura
Gold V
Level 89
God Stats
18W - 25L
1,494 SR
Queue Stats
971W - 964L
1,277 MMR
Solo
Heimdallr
Heimdallr
Bronze III
NesmeJ
Heimdallr
Bronze III
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
8 / 0 / 2
10,074
560
9,028
9,214
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Certros
Yemoja
12
0 / 0 / 5
8,674
482
1,823
8,767
6,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Espybrave
Guan Yu
15
1 / 3 / 3
9,126
507
8,789
19,067
21,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
Lmaster44
Scylla
16
1 / 0 / 6
9,805
545
7,406
6,162
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 4
10,512
584
11,071
7,980
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GilgameshTiamatTsukuyomiAthenaApollo

VS

Bans
SetNemesisFenrirAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 3 / 0
9,699
539
12,345
15,553
10,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
 
Ymir
13
0 / 2 / 0
8,532
474
2,916
13,971
8,311
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
DrakFaster
Merlin
15
0 / 3 / 0
8,995
500
6,875
6,760
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Gengibrxnx
Bakasura
14
0 / 4 / 1
8,715
484
4,194
14,517
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
NesmeJ
Heimdallr
14
0 / 1 / 0
8,328
463
2,915
6,523
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
3
3
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
2
9
L
Cu Chulainn
 
Cu Chulainn
3
3
0
1
L
Ymir
 
Ymir
0
2
0
0
W
Yemoja
Certros
Yemoja
0
0
5
2.5
L
Merlin
DrakFaster
Merlin
0
3
0
0
W
Guan Yu
Espybrave
Guan Yu
1
3
3
0.83
L
Bakasura
Gengibrxnx
Bakasura
0
4
1
0.13
W
Scylla
Lmaster44
Scylla
1
0
6
4
L
Heimdallr
NesmeJ
Heimdallr
0
1
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,117
Damage
29,245
51,190
Taken
57,324
36,747
Mitigated
27,560
28,503
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,028
2,086
0
4,026
9,214
3,996
67
2,130
6,754
0
59,211
L
Cu Chulainn
 
Cu Chulainn
12,345
2,039
0
4,741
15,553
10,374
107
1,693
13,234
6,868
63,012
L
Ymir
 
Ymir
2,916
494
0
2,218
13,971
8,311
0
9,123
4,818
24,356
0
W
Yemoja
Certros
Yemoja
1,823
592
3,469
3,110
8,767
6,395
312
3,091
5,676
13,366
0
L
Merlin
DrakFaster
Merlin
6,875
173
0
1,368
6,760
1,988
0
2,270
4,405
70,152
0
W
Guan Yu
Espybrave
Guan Yu
8,789
1,193
1,330
9,181
19,067
21,463
316
3,899
15,008
474
55,150
L
Bakasura
Gengibrxnx
Bakasura
4,194
3,223
0
3,506
14,517
5,114
0
4,553
9,879
0
62,359
W
Scylla
Lmaster44
Scylla
7,406
1,036
64
2,174
6,162
2,351
0
2,039
4,123
67,743
0
L
Heimdallr
NesmeJ
Heimdallr
2,915
1,259
0
2,284
6,523
1,773
1,668
3,115
3,408
0
53,085
W
11,071
4,828
0
5,149
7,980
2,542
4,921
608
7,262
93,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,191
Gold Earned
44,269
551
Minions Killed
557
0
Camps Cleared
0
1,755,868
Distance Traveled
1,756,732
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,074
560
97
5
0
385,774
5
L
Cu Chulainn
9,699
539
129
7
0
377,057
4
L
Ymir
8,532
474
45
3
0
365,366
6
W
Yemoja
8,674
482
21
1
0
355,211
6
L
Merlin
8,995
500
145
8
0
326,624
3
W
Guan Yu
9,126
507
120
7
0
349,663
6
L
Bakasura
8,715
484
129
7
0
387,758
2
W
Scylla
9,805
545
153
9
0
346,622
4
L
Heimdallr
8,328
463
109
6
0
299,927
7
W
Sol
10,512
584
160
9
0
318,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role