Player Matchup

Nemesis
Nemesis
Aech00
Nemesis
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
34W - 37L
1,445 Elo+
Party 2
Athena
Athena
Anoobish6801
Athena
Level 58
God Stats
0W - 4L
1,179 SR
Queue Stats
13W - 15L
1,430 Elo+
Party 2
Poseidon
Poseidon
Ritacot
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,429 Elo+
Party 2
Team Averages
Level 45
1,393 SR
1,434 Elo+

VS

Team Averages
Level 91
1,423 SR
1,367 Elo+
Nu Wa
Nu Wa
Drimnz-
Nu Wa
Level 24
God Stats
10W - 13L
1,378 SR
Queue Stats
93W - 109L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
M-cubed92
Gilgamesh
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 412L
1,382 Elo+
Party 1
Skadi
Skadi
badguybala
Skadi
Level 129
God Stats
26W - 14L
1,389 SR
Queue Stats
818W - 880L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aech00
Nemesis
16
3 / 2 / 2
12,576
599
9,015
16,439
10,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
2 / 0 / 3
11,796
562
11,235
19,800
25,097
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Ritacot
Poseidon
15
1 / 7 / 3
11,756
560
12,817
16,775
6,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drimnz-
Nu Wa
17
1 / 2 / 5
12,878
613
19,275
10,450
4,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
M-cubed92
Gilgamesh
15
2 / 3 / 4
13,892
662
9,040
23,282
22,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
17
6 / 1 / 3
13,793
657
16,451
11,853
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
9
9
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aech00
Nemesis
3
2
2
2
L
Athena
2
0
3
3.5
W
Nu Wa
Drimnz-
Nu Wa
1
2
5
1.75
W
Gilgamesh
M-cubed92
Gilgamesh
2
3
4
1.33
L
Poseidon
Ritacot
Poseidon
1
7
3
0.36
W
Skadi
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
44,766
53,014
Taken
45,585
42,297
Mitigated
31,548
9,372
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aech00
Nemesis
9,015
3,434
0
2,598
16,439
10,611
0
6,634
9,805
0
79,768
L
Athena
11,235
2,083
0
904
19,800
25,097
0
7,594
12,206
27,068
0
W
Nu Wa
Drimnz-
Nu Wa
19,275
4,303
0
2,185
10,450
4,005
675
6,175
4,275
88,585
0
W
Gilgamesh
M-cubed92
Gilgamesh
9,040
1,583
1,473
6,062
23,282
22,433
124
9,702
13,580
0
30,380
L
Poseidon
Ritacot
Poseidon
12,817
434
803
5,067
16,775
6,589
0
5,263
11,512
84,080
0
W
Skadi
16,451
7,002
0
3,251
11,853
5,110
1,929
8,259
3,594
0
86,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
40,563
254
Minions Killed
256
0
Camps Cleared
0
1,189,509
Distance Traveled
1,174,519
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,576
599
99
5
0
411,070
1
L
Athena
11,796
562
31
1
0
446,142
3
W
Nu Wa
12,878
613
109
5
0
377,779
5
W
Gilgamesh
13,892
662
38
2
0
383,170
4
L
Poseidon
11,756
560
124
6
0
332,297
1
W
Skadi
13,793
657
109
5
0
413,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role