Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NoJokeImHigh
Apollo
Level 89
God Stats
2W - 2L
1,402 SR
Queue Stats
67W - 42L
1,648 Elo+
Party 1
Tiamat
Tiamat
Rafinement
Tiamat
Level 160
God Stats
23W - 11L
1,750 SR
Queue Stats
389W - 233L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
kalebstewat123
Erlang Shen
Level 129
God Stats
8W - 7L
1,802 SR
Queue Stats
209W - 223L
1,548 Elo+
Party 1
Bacchus
Bacchus
theorangesunset
Bacchus
Level 39
God Stats
18W - 5L
1,793 SR
Queue Stats
175W - 74L
1,759 Elo+
Party 1
Team Averages
Level 115
1,650 SR
1,622 Elo+

VS

Team Averages
Level 91
1,587 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CrisSantos930
Cu Chulainn
Level 142
God Stats
7W - 3L
1,819 SR
Queue Stats
90W - 106L
1,506 Elo+
Party 3
Merlin
Merlin
IMPACTO77
Merlin
Level 83
God Stats
4W - 8L
1,401 SR
Queue Stats
210W - 252L
1,468 Elo+
Party 3
Chernobog
Chernobog
Sneaky Beak
Chernobog
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
301W - 231L
1,577 Elo+
Party 2
Thanatos
Thanatos
Sobecky
Thanatos
Level 17
God Stats
2W - 2L
1,714 SR
Queue Stats
43W - 21L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 4
5,731
573
3,803
7,613
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
1 / 1 / 4
5,617
562
1,339
3,935
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Rafinement
Tiamat
11
4 / 1 / 3
6,345
635
3,955
4,753
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
kalebstewat123
Erlang Shen
11
0 / 1 / 0
5,594
559
2,730
8,174
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
5 / 0 / 4
6,159
616
4,935
4,004
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 4 / 1
4,344
434
1,965
4,833
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
CrisSantos930
Cu Chulainn
11
0 / 0 / 2
6,106
611
6,900
6,515
3,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
IMPACTO77
Merlin
9
1 / 2 / 0
5,437
544
1,638
3,555
1,102
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Sneaky Beak
Chernobog
9
1 / 2 / 0
5,264
526
1,578
4,768
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Sobecky
Thanatos
9
2 / 4 / 1
5,438
544
3,363
7,237
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
4
4
L
Gilgamesh
 
Gilgamesh
0
4
1
0.13
L
Cu Chulainn
CrisSantos930
Cu Chulainn
0
0
2
1
L
Merlin
IMPACTO77
Merlin
1
2
0
0.5
W
Apollo
1
1
4
3
W
Tiamat
Rafinement
Tiamat
4
1
3
5.5
L
Chernobog
Sneaky Beak
Chernobog
1
2
0
0.5
L
Thanatos
Sobecky
Thanatos
2
4
1
0.63
W
Erlang Shen
kalebstewat123
Erlang Shen
0
1
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
15,444
28,479
Taken
26,908
13,163
Mitigated
9,262
10,476
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,803
1,470
0
1,359
7,613
2,445
0
174
7,439
0
33,264
L
Gilgamesh
 
Gilgamesh
1,965
335
0
133
4,833
1,512
0
1,940
2,893
0
10,635
L
Cu Chulainn
CrisSantos930
Cu Chulainn
6,900
1,772
0
2,335
6,515
3,430
0
0
6,515
1,951
35,307
L
Merlin
IMPACTO77
Merlin
1,638
124
0
879
3,555
1,102
0
1,977
1,578
22,926
0
W
Apollo
1,339
796
0
941
3,935
1,426
0
297
3,638
0
30,312
W
Tiamat
Rafinement
Tiamat
3,955
719
0
2,205
4,753
2,522
0
671
4,082
33,564
0
L
Chernobog
Sneaky Beak
Chernobog
1,578
685
0
1,795
4,768
1,195
0
1,335
3,433
0
27,601
L
Thanatos
Sobecky
Thanatos
3,363
1,699
0
4,319
7,237
2,023
0
3,638
3,599
0
28,330
W
Erlang Shen
kalebstewat123
Erlang Shen
2,730
928
0
4,443
8,174
3,993
0
414
7,760
0
32,760
W
4,935
929
0
1,528
4,004
2,777
0
670
3,334
16,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
26,589
297
Minions Killed
285
0
Camps Cleared
0
1,015,588
Distance Traveled
893,675
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,731
573
65
7
0
202,421
2
L
Gilgamesh
4,344
434
29
3
0
134,869
0
L
Cu Chulainn
6,106
611
71
7
0
199,632
2
L
Merlin
5,437
544
58
6
0
159,577
0
W
Apollo
5,617
562
61
6
0
190,452
1
W
Tiamat
6,345
635
65
7
0
201,071
2
L
Chernobog
5,264
526
59
6
0
193,285
2
L
Thanatos
5,438
544
68
7
0
206,312
4
W
Erlang Shen
5,594
559
75
8
0
194,725
3
W
Bacchus
6,159
616
31
3
0
226,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role