Player Matchup

Yemoja
Yemoja
DragonyxWitch
Yemoja
Level 158
God Stats
2W - 4L
1,514 SR
Queue Stats
47W - 66L
1,444 Elo+
Party 2
Thor
Thor
FranksAvailable
Thor
Level 127
God Stats
2W - 1L
1,733 SR
Queue Stats
51W - 36L
1,565 Elo+
Solo
Merlin
Merlin
PixelNekomata
Merlin
Level 129
God Stats
0W - 4L
1,363 SR
Queue Stats
66W - 74L
1,537 Elo+
Party 2
Fafnir
Fafnir
SasquatchShaman
Fafnir
Level 151
God Stats
4W - 3L
1,657 SR
Queue Stats
249W - 266L
1,572 Elo+
Party 2
King Arthur
King Arthur
shadowmoon1234
King Arthur
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 171L
1,628 Elo+
Party 2
Team Averages
Level 142
1,553 SR
1,549 Elo+

VS

Team Averages
Level 137
1,573 SR
1,521 Elo+
Danzaburou
Danzaburou
BLOODSHOT_96
Danzaburou
Level 146
God Stats
20W - 17L
1,539 SR
Queue Stats
27W - 23L
1,529 Elo+
Party 3
Cerberus
Cerberus
BlueListerine
Cerberus
Level 147
God Stats
1W - 0L
1,704 SR
Queue Stats
50W - 51L
1,459 Elo+
Party 3
Ratatoskr
Ratatoskr
KnG_FlyingMonkey
Ratatoskr
Level 109
God Stats
2W - 1L
1,479 SR
Queue Stats
42W - 38L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
nayinator
Gilgamesh
Level 155
God Stats
12W - 16L
1,477 SR
Queue Stats
66W - 67L
1,451 Elo+
Party 3
Hades
Hades
redpanda504
Hades
Level 126
God Stats
24W - 13L
1,666 SR
Queue Stats
153W - 146L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
7,989
470
7,973
12,236
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 0
7,770
457
3,348
13,238
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
8,170
481
4,988
10,964
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 5 / 3
8,071
475
10,645
14,767
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
shadowmoon1234
King Arthur
15
1 / 3 / 2
8,658
509
12,139
16,447
7,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLOODSHOT_96
Danzaburou
16
7 / 2 / 3
10,288
605
10,368
12,232
4,289
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
BlueListerine
Cerberus
14
1 / 4 / 10
8,545
503
6,315
12,916
5,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ratatoskr
17
6 / 1 / 5
10,427
613
9,985
10,877
3,955
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
nayinator
Gilgamesh
15
3 / 0 / 3
9,022
531
8,116
12,720
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 1 / 5
10,464
616
18,212
14,186
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
20
20
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLOODSHOT_96
Danzaburou
7
2
3
4.25
W
Cerberus
BlueListerine
Cerberus
1
4
10
1.5
L
1
4
5
0.88
L
1
4
0
0.25
W
Ratatoskr
6
1
5
8.5
L
1
4
0
0.25
L
4
5
3
1.1
W
Gilgamesh
nayinator
Gilgamesh
3
0
3
4.5
W
3
1
5
5.5
L
King Arthur
shadowmoon1234
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,093
Damage
52,996
67,652
Taken
62,931
32,322
Mitigated
30,338
18,248
Healing
28,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLOODSHOT_96
Danzaburou
10,368
4,182
0
7,150
12,232
4,289
3,062
6,580
5,314
0
73,948
W
Cerberus
BlueListerine
Cerberus
6,315
383
438
2,658
12,916
5,475
550
7,008
5,490
40,722
0
L
7,973
1,028
2,907
2,200
12,236
7,992
0
4,464
7,772
31,103
0
L
3,348
686
0
4,144
13,238
4,665
0
4,250
8,988
0
49,396
W
Ratatoskr
9,985
3,423
0
5,199
10,877
3,955
121
1,560
9,289
0
73,839
L
4,988
688
0
1,666
10,964
3,683
475
6,644
4,320
50,123
0
L
10,645
2,074
0
3,020
14,767
8,081
0
4,106
10,661
32,054
0
W
Gilgamesh
nayinator
Gilgamesh
8,116
2,237
0
2,961
12,720
8,928
840
894
11,800
0
49,614
W
18,212
1,386
532
9,753
14,186
7,691
383
6,642
7,432
78,488
0
L
King Arthur
shadowmoon1234
King Arthur
12,139
2,462
0
4,311
16,447
7,901
0
5,063
11,384
0
59,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
48,746
426
Minions Killed
592
0
Camps Cleared
0
1,572,634
Distance Traveled
1,705,206
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,288
605
118
7
0
313,498
4
W
Cerberus
8,545
503
90
5
0
341,953
5
L
Yemoja
7,989
470
51
3
0
311,598
8
L
Thor
7,770
457
111
7
0
348,775
7
W
Ratatoskr
10,427
613
135
8
0
395,867
5
L
Merlin
8,170
481
103
6
0
289,128
1
L
Fafnir
8,071
475
54
3
0
303,111
0
W
Gilgamesh
9,022
531
97
6
0
331,297
0
W
Hades
10,464
616
152
9
0
322,591
7
L
King Arthur
8,658
509
107
6
0
320,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role