Player Matchup

Ao Kuang
Ao Kuang
Doer08
Ao Kuang
Level 24
God Stats
6W - 0L
1,500 SR
Queue Stats
46W - 38L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
MACALB
Cthulhu
Level 14
God Stats
1W - 1L
1,268 SR
Queue Stats
20W - 13L
1,434 Elo+
Party 2
King Arthur
King Arthur
PandaJhin
King Arthur
Level 26
God Stats
3W - 4L
1,430 SR
Queue Stats
27W - 20L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
ZeusMain69420
Kukulkan
Level 16
God Stats
2W - 1L
1,604 SR
Queue Stats
25W - 21L
1,531 Elo+
Solo
Danzaburou
Danzaburou
chrish12
Danzaburou
Level 26
God Stats
21W - 9L
1,728 SR
Queue Stats
39W - 25L
1,528 Elo+
Party 2
Team Averages
Level 21
1,506 SR
1,495 Elo+

VS

Team Averages
Level 45
1,579 SR
1,554 Elo+
Cerberus
Cerberus
ImEfan
Cerberus
Level 34
God Stats
12W - 16L
1,677 SR
Queue Stats
28W - 32L
1,707 Elo+
Party 1
Mulan
Mulan
KarateDoctor
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,391 Elo+
Party 3
Hera
Hera
Shortstop2018
Hera
Level 143
God Stats
4W - 7L
1,403 SR
Queue Stats
130W - 122L
1,523 Elo+
Party 1
Anhur
Anhur
sharxLive
Anhur
Level 4
God Stats
8W - 8L
1,787 SR
Queue Stats
45W - 51L
1,707 Elo+
Party 1
Thanatos
Thanatos
spglost
Thanatos
Level 24
God Stats
29W - 36L
1,527 SR
Queue Stats
178W - 158L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Doer08
Ao Kuang
16
10 / 3 / 8
10,930
575
14,257
15,435
5,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
MACALB
Cthulhu
14
0 / 8 / 19
9,197
484
6,530
18,904
16,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
PandaJhin
King Arthur
16
5 / 1 / 6
10,725
564
10,157
18,948
12,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ZeusMain69420
Kukulkan
15
3 / 4 / 3
9,653
508
5,373
8,478
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
chrish12
Danzaburou
18
16 / 3 / 6
13,102
690
19,945
16,274
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImEfan
Cerberus
11
4 / 5 / 2
8,203
432
5,430
16,219
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 6 / 2
8,230
433
7,129
14,898
8,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 5 / 1
10,756
566
15,523
10,138
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
sharxLive
Anhur
12
1 / 10 / 7
7,632
402
8,935
15,798
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
spglost
Thanatos
16
7 / 8 / 5
10,177
536
9,270
15,309
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
34
Kills
19
19
Deaths
34
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Doer08
Ao Kuang
10
3
8
4.67
L
Cerberus
ImEfan
Cerberus
4
5
2
1
L
1
6
2
0.33
W
Cthulhu
MACALB
Cthulhu
0
8
19
1.19
W
King Arthur
PandaJhin
King Arthur
5
1
6
8
L
6
5
1
1.3
W
Kukulkan
ZeusMain69420
Kukulkan
3
4
3
1.13
W
Danzaburou
chrish12
Danzaburou
16
3
6
6.33
L
Anhur
sharxLive
Anhur
1
10
7
0.45
L
Thanatos
spglost
Thanatos
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,262
Damage
46,287
78,039
Taken
72,362
43,607
Mitigated
34,868
25,853
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Doer08
Ao Kuang
14,257
4,895
0
4,765
15,435
5,651
1,120
6,117
9,182
65,488
0
L
Cerberus
ImEfan
Cerberus
5,430
872
0
3,477
16,219
11,351
0
6,573
9,436
26,614
0
L
7,129
2,025
0
2,068
14,898
8,716
0
4,279
10,589
192
40,535
W
Cthulhu
MACALB
Cthulhu
6,530
594
0
2,811
18,904
16,294
740
3,713
15,053
24,818
0
W
King Arthur
PandaJhin
King Arthur
10,157
1,270
0
8,656
18,948
12,561
228
2,436
16,476
0
58,827
L
15,523
3,165
0
903
10,138
4,266
416
4,970
5,138
63,761
0
W
Kukulkan
ZeusMain69420
Kukulkan
5,373
1,080
0
622
8,478
3,015
458
2,807
5,511
59,716
0
W
Danzaburou
chrish12
Danzaburou
19,945
11,894
0
8,999
16,274
6,086
4,830
5,502
10,672
0
86,971
L
Anhur
sharxLive
Anhur
8,935
4,433
0
1,502
15,798
4,921
0
5,683
9,725
0
34,754
L
Thanatos
spglost
Thanatos
9,270
2,138
0
9,707
15,309
5,614
0
3,905
11,314
0
52,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,607
Gold Earned
44,998
455
Minions Killed
411
0
Camps Cleared
0
1,695,628
Distance Traveled
1,631,884
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,930
575
99
5
0
353,941
0
L
Cerberus
8,203
432
64
3
0
345,977
1
L
Mulan
8,230
433
80
4
0
300,276
9
W
Cthulhu
9,197
484
23
1
0
319,881
1
W
King Arthur
10,725
564
101
5
0
359,541
0
L
Hera
10,756
566
126
7
0
313,310
2
W
Kukulkan
9,653
508
105
6
0
340,279
1
W
Danzaburou
13,102
690
127
7
0
321,986
0
L
Anhur
7,632
402
46
2
0
321,284
0
L
Thanatos
10,177
536
95
5
0
351,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role