Player Matchup

Sol
Sol
AlbinoElephant21
Sol
Level 30
God Stats
31W - 26L
1,462 SR
Queue Stats
102W - 102L
1,412 Elo+
Party 3
Achilles
Achilles
FluxCAPacity
Achilles
Level 36
God Stats
3W - 1L
1,448 SR
Queue Stats
34W - 28L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
cj gamer19
Ao Kuang
Level 67
God Stats
7W - 7L
1,408 SR
Queue Stats
195W - 174L
1,487 Elo+
Party 3
Rama
Rama
echosuffer
Rama
Level 144
God Stats
22W - 14L
1,685 SR
Queue Stats
300W - 228L
1,498 Elo+
Party 1
Ganesha
Ganesha
wantaran225
Ganesha
Level 24
God Stats
19W - 13L
1,571 SR
Queue Stats
62W - 55L
1,369 Elo+
Party 3
Team Averages
Level 60
1,515 SR
1,447 Elo+

VS

Team Averages
Level 73
1,548 SR
1,427 Elo+
Yemoja
Yemoja
 
Yemoja
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BAPE GLIZZY
Gilgamesh
Level 27
God Stats
8W - 12L
1,462 SR
Queue Stats
31W - 39L
1,439 Elo+
Party 4
Nu Wa
Nu Wa
Icer23onjongotti
Nu Wa
Level 90
God Stats
5W - 8L
1,469 SR
Queue Stats
242W - 230L
1,520 Elo+
Party 4
Izanami
Izanami
YourDadWalter
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,171 Elo+
Party 2
Thor
Thor
aletheiac
Thor
Level 125
God Stats
1W - 3L
1,809 SR
Queue Stats
220W - 204L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,367
537
2,439
4,589
1,250
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
FluxCAPacity
Achilles
10
2 / 1 / 0
5,837
584
2,638
5,948
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
cj gamer19
Ao Kuang
10
6 / 0 / 0
6,225
623
3,900
5,901
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 0 / 1
5,913
591
7,162
4,623
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
wantaran225
Ganesha
9
0 / 1 / 5
5,773
577
3,546
6,823
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 2 / 0
5,145
515
1,929
8,618
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
BAPE GLIZZY
Gilgamesh
9
1 / 3 / 0
5,482
548
2,986
6,115
2,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,210
521
3,171
5,708
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
7
0 / 3 / 1
4,473
447
2,682
4,063
852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
9
1 / 1 / 1
5,282
528
2,932
6,738
1,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
0
0.5
W
0
1
3
1.5
L
Gilgamesh
BAPE GLIZZY
Gilgamesh
1
3
0
0.33
W
Achilles
FluxCAPacity
Achilles
2
1
0
2
L
0
3
0
0
L
Izanami
0
3
1
0.17
L
Thor
1
1
1
1.5
W
Ao Kuang
cj gamer19
Ao Kuang
6
0
0
6
W
4
0
1
4.5
W
Ganesha
wantaran225
Ganesha
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
13,700
27,884
Taken
31,242
12,101
Mitigated
9,429
8,871
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,929
447
682
2,709
8,618
2,839
0
2,042
6,576
13,852
0
W
2,439
726
0
1,514
4,589
1,250
802
1,907
2,434
28,361
0
L
Gilgamesh
BAPE GLIZZY
Gilgamesh
2,986
858
0
459
6,115
2,092
392
333
5,392
0
20,446
W
Achilles
FluxCAPacity
Achilles
2,638
999
0
1,641
5,948
4,905
704
155
5,733
0
22,186
L
3,171
830
0
1,316
5,708
1,652
0
3,315
2,243
25,304
0
L
Izanami
2,682
1,483
0
0
4,063
852
0
1,183
2,880
0
17,279
L
Thor
2,932
457
0
966
6,738
1,994
0
2,828
3,846
0
25,890
W
Ao Kuang
cj gamer19
Ao Kuang
3,900
1,627
0
1,622
5,901
1,891
0
411
5,430
28,523
0
W
7,162
5,679
0
1,969
4,623
1,202
0
1,074
3,489
0
29,483
W
Ganesha
wantaran225
Ganesha
3,546
406
0
2,125
6,823
2,853
0
1,065
5,698
18,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
25,592
238
Minions Killed
208
0
Camps Cleared
0
932,946
Distance Traveled
913,433
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,145
515
24
2
0
168,235
1
W
Sol
5,367
537
60
6
0
184,165
2
L
Gilgamesh
5,482
548
43
4
0
190,039
1
W
Achilles
5,837
584
56
6
0
180,272
0
L
Nu Wa
5,210
521
53
5
0
182,687
3
L
Izanami
4,473
447
37
4
0
187,908
1
L
Thor
5,282
528
51
5
0
184,564
3
W
Ao Kuang
6,225
623
61
6
0
203,459
0
W
Rama
5,913
591
53
5
0
169,870
0
W
Ganesha
5,773
577
8
1
0
195,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role