Player Matchup

Ares
Ares
ICE_CvRRieL1NHo
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,618 Elo+
Solo
Pele
Pele
Julito_xingxong
Pele
Level 22
God Stats
7W - 5L
1,600 SR
Queue Stats
38W - 34L
1,432 Elo+
Party 1
Ullr
Ullr
RomanOo0
Ullr
Level 16
God Stats
3W - 2L
1,675 SR
Queue Stats
34W - 33L
1,498 Elo+
Solo
Poseidon
Poseidon
VitinDoLitrao
Poseidon
Level 22
God Stats
3W - 4L
1,517 SR
Queue Stats
32W - 33L
1,421 Elo+
Party 1
Medusa
Medusa
walterio8818
Medusa
Level 13
God Stats
9W - 7L
1,679 SR
Queue Stats
20W - 31L
1,204 Elo+
Solo
Team Averages
Level 15
1,594 SR
1,435 Elo+

VS

Team Averages
Level 19
1,475 SR
1,514 Elo+
Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ISujiroKifuja
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
TeCarreoPa
Set
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
146W - 67L
1,699 Elo+
Solo
Scylla
Scylla
philanselmo234
Scylla
Level 17
God Stats
3W - 4L
1,376 SR
Queue Stats
113W - 121L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 3
4,421
402
1,037
6,684
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 4 / 2
5,778
525
3,488
7,945
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
9
1 / 3 / 4
5,391
490
5,089
7,542
2,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
VitinDoLitrao
Poseidon
9
2 / 1 / 2
5,574
507
4,086
4,504
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
10
3 / 3 / 1
5,720
520
2,927
5,621
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 1 / 4
6,417
583
4,761
6,537
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
9
3 / 1 / 4
5,762
524
5,453
5,105
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
8
0 / 2 / 0
5,210
474
1,835
5,684
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
9 / 1 / 2
7,935
721
10,464
8,103
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 1
5,509
501
1,158
4,565
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
16
16
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
4
6
W
Cthulhu
 
Cthulhu
3
1
4
5
L
0
5
3
0.3
W
Nemesis
0
2
0
0
L
2
4
2
0.75
L
Ullr
1
3
4
1
W
9
1
2
10
L
Poseidon
VitinDoLitrao
Poseidon
2
1
2
3
W
0
3
1
0.17
L
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
23,671
32,296
Taken
29,994
9,942
Mitigated
11,351
4,715
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,761
3,240
0
1,392
6,537
2,530
719
372
6,113
0
33,786
W
Cthulhu
 
Cthulhu
5,453
0
63
1,447
5,105
2,896
35
1,893
3,104
15,261
0
L
1,037
206
0
0
6,684
2,735
0
811
5,843
7,487
0
W
Nemesis
1,835
633
0
1,613
5,684
1,430
109
190
5,494
0
19,918
L
3,488
1,050
0
2,626
7,945
2,426
0
1,193
6,628
0
23,409
L
Ullr
5,089
1,633
0
468
7,542
2,115
0
459
7,023
0
27,111
W
10,464
5,297
0
4,457
8,103
3,209
0
462
7,641
0
49,233
L
Poseidon
VitinDoLitrao
Poseidon
4,086
857
0
1,621
4,504
1,122
0
1,562
2,794
25,846
0
W
1,158
129
0
650
4,565
1,286
258
1,856
2,519
24,834
0
L
Medusa
2,927
1,363
0
0
5,621
1,544
414
2,005
3,397
0
20,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
30,833
197
Minions Killed
302
0
Camps Cleared
0
1,002,702
Distance Traveled
1,088,684
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,417
583
59
5
0
209,787
0
W
Cthulhu
5,762
524
24
2
0
249,519
3
L
Ares
4,421
402
16
1
0
204,288
2
W
Nemesis
5,210
474
57
5
0
212,793
1
L
Pele
5,778
525
45
4
0
199,323
0
L
Ullr
5,391
490
56
5
0
191,337
1
W
Set
7,935
721
100
9
0
232,343
1
L
Poseidon
5,574
507
39
4
0
195,315
1
W
Scylla
5,509
501
62
6
0
184,242
0
L
Medusa
5,720
520
41
4
0
212,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role