Player Matchup

Chang'e
Chang'e
HectickMoose
Chang'e
Level 67
God Stats
1W - 0L
1,554 SR
Queue Stats
15W - 14L
1,197 Elo+
Party 1
Gilgamesh
Gilgamesh
I_SomeMexican_I
Gilgamesh
Level 86
God Stats
1W - 0L
1,252 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 1
Hades
Hades
zekethegeek816
Hades
Level 65
God Stats
2W - 0L
1,652 SR
Queue Stats
20W - 23L
1,307 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,322 Elo+

VS

Team Averages
Level 101
1,550 SR
1,453 Elo+
Bastet
Bastet
Chronotempest
Bastet
Level 126
God Stats
6W - 2L
1,606 SR
Queue Stats
75W - 82L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
ISMAIARGAMER333
Sun Wukong
Level 86
God Stats
8W - 10L
1,544 SR
Queue Stats
156W - 199L
1,419 Elo+
Solo
Sol
Sol
Immianthe
Sol
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HectickMoose
Chang'e
15
6 / 4 / 11
11,972
748
14,427
15,946
6,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
I_SomeMexican_I
Gilgamesh
15
5 / 4 / 9
13,061
816
10,552
22,827
13,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 8
12,329
771
15,334
17,475
9,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 2
11,010
688
16,736
17,303
5,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ISMAIARGAMER333
Sun Wukong
12
2 / 11 / 4
9,613
601
10,105
20,296
11,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 4
10,026
627
11,481
10,926
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
8
8
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
W
Chang'e
HectickMoose
Chang'e
6
4
11
2.88
L
Sun Wukong
ISMAIARGAMER333
Sun Wukong
2
11
4
0.36
W
Gilgamesh
I_SomeMexican_I
Gilgamesh
5
4
9
2.38
L
1
2
4
1.5
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,313
Damage
38,322
56,248
Taken
48,525
28,901
Mitigated
21,078
27,881
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,736
2,801
719
2,280
17,303
5,596
34
9,598
7,450
0
47,039
W
Chang'e
HectickMoose
Chang'e
14,427
804
3,183
6,979
15,946
6,191
1,294
4,622
11,324
64,774
0
L
Sun Wukong
ISMAIARGAMER333
Sun Wukong
10,105
1,606
0
2,034
20,296
11,822
0
12,935
6,987
0
26,940
W
Gilgamesh
I_SomeMexican_I
Gilgamesh
10,552
3,031
0
5,519
22,827
13,250
616
4,037
18,790
0
45,637
L
11,481
1,616
0
4,314
10,926
3,660
274
6,435
4,287
48,085
1,829
W
15,334
1,925
927
11,273
17,475
9,460
731
3,398
14,077
58,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
30,649
235
Minions Killed
154
0
Camps Cleared
0
889,667
Distance Traveled
917,596
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,010
688
44
3
0
328,403
4
W
Chang'e
11,972
748
87
5
0
292,994
1
L
Sun Wukong
9,613
601
29
2
0
286,895
2
W
Gilgamesh
13,061
816
55
3
0
309,000
0
L
Sol
10,026
627
81
5
0
302,298
2
W
Hades
12,329
771
93
6
0
287,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role