Player Matchup

Sylvanus
Sylvanus
GG Sucio Dan
Sylvanus
Level 145
God Stats
6W - 8L
1,529 SR
Queue Stats
62W - 46L
1,542 Elo+
Party 2
Ullr
Ullr
ILEOMAN
Ullr
Level 152
God Stats
1W - 1L
1,831 SR
Queue Stats
68W - 58L
1,539 Elo+
Party 2
Nemesis
Nemesis
IronzT
Nemesis
Level 30
God Stats
1W - 2L
1,574 SR
Queue Stats
25W - 14L
1,614 Elo+
Party 2
Mulan
Mulan
Tragiic Snow
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,571 Elo+
Party 3
Vulcan
Vulcan
Tragiic Villain
Vulcan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 188L
1,523 Elo+
Party 3
Team Averages
Level 89
1,587 SR
1,558 Elo+

VS

Team Averages
Level 82
1,659 SR
1,628 Elo+
Fenrir
Fenrir
DJsmackThatHo
Fenrir
Level 128
God Stats
11W - 9L
1,623 SR
Queue Stats
438W - 342L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
NllGMODE
Kukulkan
Level 25
God Stats
48W - 21L
1,785 SR
Queue Stats
55W - 28L
1,720 Elo+
Party 1
Ares
Ares
PostalDude²
Ares
Level 125
God Stats
16W - 7L
1,702 SR
Queue Stats
65W - 37L
1,668 Elo+
Party 1
Artemis
Artemis
RuinaDev
Artemis
Level 89
God Stats
6W - 8L
1,517 SR
Queue Stats
371W - 316L
1,639 Elo+
Party 1
Gilgamesh
Gilgamesh
TheFlyer1
Gilgamesh
Level 43
God Stats
14W - 13L
1,666 SR
Queue Stats
232W - 228L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GG Sucio Dan
Sylvanus
16
6 / 8 / 8
11,557
413
14,723
26,502
32,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
ILEOMAN
Ullr
20
6 / 3 / 7
13,497
482
12,951
19,061
8,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
IronzT
Nemesis
20
8 / 8 / 12
13,895
496
16,073
28,240
16,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 12 / 9
13,082
467
16,277
34,936
35,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 4 / 7
14,530
519
23,067
16,975
8,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 16
17,545
627
20,905
30,457
21,894
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
NllGMODE
Kukulkan
20
7 / 4 / 14
16,212
579
22,652
15,142
7,003
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
3 / 7 / 16
15,200
543
12,806
31,019
34,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
RuinaDev
Artemis
20
5 / 6 / 6
15,347
548
17,641
18,222
8,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
TheFlyer1
Gilgamesh
20
9 / 8 / 18
15,529
555
26,552
31,077
30,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
105
33
Kills
35
35
Deaths
33
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
11
8
16
2.38
L
Sylvanus
GG Sucio Dan
Sylvanus
6
8
8
1.25
L
Ullr
ILEOMAN
Ullr
6
3
7
3.17
L
Nemesis
IronzT
Nemesis
8
8
12
1.75
W
Kukulkan
NllGMODE
Kukulkan
7
4
14
3.5
W
3
7
16
1.57
W
Artemis
RuinaDev
Artemis
5
6
6
1.33
W
Gilgamesh
TheFlyer1
Gilgamesh
9
8
18
2.25
L
5
12
9
0.79
L
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,091
Damage
100,556
125,714
Taken
125,917
102,148
Mitigated
101,372
21,295
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,905
5,210
0
5,312
30,457
21,894
0
9,649
20,618
0
126,288
L
Sylvanus
GG Sucio Dan
Sylvanus
14,723
2,773
2,875
3,899
26,502
32,654
196
10,066
16,413
31,796
7,514
L
Ullr
ILEOMAN
Ullr
12,951
5,726
0
1,065
19,061
8,962
598
4,056
15,005
0
107,022
L
Nemesis
IronzT
Nemesis
16,073
5,421
0
3,054
28,240
16,838
376
8,065
20,173
0
84,689
W
Kukulkan
NllGMODE
Kukulkan
22,652
1,194
0
2,301
15,142
7,003
2,007
6,894
7,981
141,013
0
W
12,806
177
0
4,930
31,019
34,170
220
9,651
21,156
43,626
0
W
Artemis
RuinaDev
Artemis
17,641
11,460
0
6,525
18,222
8,293
5,591
3,717
14,407
0
125,344
W
Gilgamesh
TheFlyer1
Gilgamesh
26,552
6,806
0
6,486
31,077
30,012
552
8,150
22,791
248
104,275
L
16,277
1,273
0
6,357
34,936
35,634
56
7,814
27,077
0
72,412
L
23,067
4,546
162
3,883
16,975
8,060
0
5,558
11,417
101,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,561
Gold Earned
79,833
611
Minions Killed
758
0
Camps Cleared
0
2,434,093
Distance Traveled
2,689,575
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,545
627
164
6
0
589,524
3
L
Sylvanus
11,557
413
49
2
0
431,077
10
L
Ullr
13,497
482
156
6
0
518,456
4
L
Nemesis
13,895
496
106
4
0
547,435
5
W
Kukulkan
16,212
579
243
9
0
540,870
10
W
Ares
15,200
543
40
1
0
548,081
7
W
Artemis
15,347
548
182
7
0
480,432
5
W
Gilgamesh
15,529
555
129
5
0
530,668
5
L
Mulan
13,082
467
119
4
0
422,808
1
L
Vulcan
14,530
519
181
6
0
514,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role