Player Matchup

Guan Yu
Guan Yu
BlankBM
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo
Baron Samedi
Baron Samedi
ColtenreQ
Baron Samedi
Level 5
God Stats
2W - 1L
1,678 SR
Queue Stats
3W - 1L
1,542 Elo+
Party 1
Medusa
Medusa
GreatDivinity
Medusa
Level 63
God Stats
5W - 7L
1,398 SR
Queue Stats
9W - 18L
1,308 Elo+
Party 1
Cerberus
Cerberus
ShwiftyTime
Cerberus
Level 16
God Stats
24W - 30L
1,526 SR
Queue Stats
32W - 48L
1,438 Elo+
Party 3
Bacchus
Bacchus
Sinablunts
Bacchus
Level 22
God Stats
22W - 20L
1,666 SR
Queue Stats
40W - 55L
1,448 Elo+
Party 3
Team Averages
Level 22
1,554 SR
1,479 Elo+

VS

Team Averages
Level 22
1,463 SR
1,466 Elo+
Loki
Loki
BigSkippy
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
Level 67
God Stats
1W - 3L
1,718 SR
Queue Stats
38W - 25L
1,612 Elo+
Party 2
Ra
Ra
Kiefor
Ra
Level 8
God Stats
2W - 2L
1,570 SR
Queue Stats
23W - 16L
1,579 Elo+
Party 2
King Arthur
King Arthur
StrudelBoi
King Arthur
Level 18
God Stats
7W - 5L
1,370 SR
Queue Stats
48W - 50L
1,424 Elo+
Party 4
Neith
Neith
federalist-man1
Neith
Level 3
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 3L
1,305 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlankBM
Guan Yu
20
2 / 5 / 23
12,842
988
7,849
18,951
23,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ColtenreQ
Baron Samedi
20
5 / 1 / 21
12,922
994
19,084
14,826
14,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 7 / 15
15,168
1,167
31,470
21,201
10,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ShwiftyTime
Cerberus
20
8 / 5 / 25
14,713
1,132
16,862
24,064
35,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Sinablunts
Bacchus
20
12 / 0 / 20
15,495
1,192
21,074
17,207
20,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

122

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 16 / 9
12,185
937
12,972
24,381
8,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Hashiirot
Ah Muzen Cab
20
12 / 8 / 6
15,551
1,196
48,693
22,395
8,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
19
0 / 7 / 14
12,103
931
12,061
15,088
6,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
StrudelBoi
King Arthur
19
2 / 3 / 13
12,529
964
8,424
22,376
21,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 6 / 13
11,817
909
5,397
15,333
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
73
40
Kills
18
18
Deaths
40
104
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Loki
3
16
9
0.47
W
Guan Yu
BlankBM
Guan Yu
2
5
23
2.7
W
Baron Samedi
ColtenreQ
Baron Samedi
5
1
21
15.5
W
13
7
15
2.93
L
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
12
8
6
1.88
L
Ra
0
7
14
1
W
Cerberus
ShwiftyTime
Cerberus
8
5
25
4.1
W
Bacchus
Sinablunts
Bacchus
12
0
20
22
L
King Arthur
StrudelBoi
King Arthur
2
3
13
2.83
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,339
Damage
87,547
96,249
Taken
99,573
104,605
Mitigated
49,735
26,924
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
12,972
4,262
0
0
24,381
8,357
0
14,965
9,037
0
22,878
W
Guan Yu
BlankBM
Guan Yu
7,849
1,019
1,036
1,726
18,951
23,014
0
1,819
17,132
0
29,153
W
Baron Samedi
ColtenreQ
Baron Samedi
19,084
1,442
5,574
6,208
14,826
14,687
0
2,037
12,789
33,067
0
W
31,470
15,135
0
6,076
21,201
10,720
0
2,410
18,791
0
70,597
L
Ah Muzen Cab
Hashiirot
Ah Muzen Cab
48,693
18,191
0
3,048
22,395
8,071
0
14,332
7,767
0
100,572
L
Ra
12,061
782
2,547
707
15,088
6,065
0
8,684
6,219
42,325
0
W
Cerberus
ShwiftyTime
Cerberus
16,862
378
0
3,557
24,064
35,403
0
4,048
20,016
31,810
0
W
Bacchus
Sinablunts
Bacchus
21,074
720
642
2,105
17,207
20,781
0
1,747
15,460
45,919
0
L
King Arthur
StrudelBoi
King Arthur
8,424
905
0
3,341
22,376
21,406
0
11,702
10,477
0
21,557
L
5,397
3,782
0
251
15,333
5,836
0
6,150
9,053
0
11,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,140
Gold Earned
64,185
296
Minions Killed
260
12
Camps Cleared
3
1,250,168
Distance Traveled
1,183,067
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,185
937
24
2
1
208,100
2
W
Guan Yu
12,842
988
41
3
5
238,343
1
W
Baron Samedi
12,922
994
43
3
0
215,128
0
W
Medusa
15,168
1,167
112
9
6
233,236
0
L
Ah Muzen Cab
15,551
1,196
119
9
1
244,376
0
L
Ra
12,103
931
86
7
0
263,006
0
W
Cerberus
14,713
1,132
48
4
1
275,887
0
W
Bacchus
15,495
1,192
52
4
0
287,574
0
L
King Arthur
12,529
964
16
1
0
268,957
1
L
Neith
11,817
909
15
1
1
198,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role