Player Matchup

Gilgamesh
Gilgamesh
ArielAriel01
Gilgamesh
Level 6
God Stats
4W - 5L
1,267 SR
Queue Stats
7W - 15L
1,311 Elo+
Solo
Ares
Ares
POOPBUTTSCUBDOO
Ares
Level 4
God Stats
38W - 8L
1,677 SR
Queue Stats
355W - 189L
1,232 Elo+
Party 2
Kukulkan
Kukulkan
Pepperliciouss
Kukulkan
Level 4
God Stats
86W - 54L
1,269 SR
Queue Stats
562W - 403L
1,070 Elo+
Party 2
Bastet
Bastet
elMancoNobxd
Bastet
Level 7
God Stats
8W - 14L
1,185 SR
Queue Stats
86W - 111L
1,288 Elo+
Solo
Ra
Ra
silentjm
Ra
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 72L
1,500 Elo+
Party 2
Team Averages
Level 6
1,380 SR
1,280 Elo+

VS

Team Averages
Level 16
1,369 SR
1,284 Elo+
Anubis
Anubis
LuvChoice
Anubis
Level 14
God Stats
3W - 1L
1,061 SR
Queue Stats
10W - 8L
1,116 Elo+
Party 1
Terra
Terra
PleasuresPain
Terra
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 65L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Sumito Xbl
Cthulhu
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 7L
1,082 Elo+
Party 1
Hou Yi
Hou Yi
hiighkeyy
Hou Yi
Level 8
God Stats
4W - 3L
1,216 SR
Queue Stats
12W - 9L
1,315 Elo+
Party 1
Guan Yu
Guan Yu
sourapple269
Guan Yu
Level 29
God Stats
14W - 10L
1,568 SR
Queue Stats
106W - 114L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArielAriel01
Gilgamesh
20
6 / 12 / 18
13,660
1,051
28,472
31,677
19,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 6 / 15
16,253
1,250
28,165
36,400
47,433
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
19
4 / 4 / 19
13,246
1,019
28,196
13,778
7,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
19
6 / 10 / 13
13,253
1,019
14,396
20,417
9,188
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 12 / 18
12,360
951
9,680
18,430
9,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LuvChoice
Anubis
20
10 / 6 / 22
14,788
1,138
30,483
22,485
13,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 3 / 28
13,019
1,001
4,461
22,246
12,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Sumito Xbl
Cthulhu
20
4 / 10 / 25
12,640
972
14,382
25,827
18,583
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
hiighkeyy
Hou Yi
20
23 / 6 / 13
18,517
1,424
46,210
19,513
9,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
sourapple269
Guan Yu
20
4 / 8 / 27
14,167
1,090
16,454
28,654
47,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
159
32
Kills
44
44
Deaths
33
83
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArielAriel01
Gilgamesh
6
12
18
1.25
W
Anubis
LuvChoice
Anubis
10
6
22
3.5
L
12
6
15
3.25
L
Kukulkan
4
4
19
3.38
W
3
3
28
5.67
W
Cthulhu
Sumito Xbl
Cthulhu
4
10
25
1.65
L
Bastet
6
10
13
1.25
W
Hou Yi
hiighkeyy
Hou Yi
23
6
13
4.92
L
4
12
18
1.08
W
Guan Yu
sourapple269
Guan Yu
4
8
27
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,909
Damage
111,990
120,702
Taken
118,725
93,209
Mitigated
101,439
10,109
Healing
36,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArielAriel01
Gilgamesh
28,472
7,742
719
3,086
31,677
19,580
0
14,852
16,825
0
51,629
W
Anubis
LuvChoice
Anubis
30,483
6,598
0
9,562
22,485
13,364
0
14,046
8,439
72,737
0
L
28,165
1,793
622
2,288
36,400
47,433
0
11,339
25,061
45,664
0
L
Kukulkan
28,196
2,938
0
627
13,778
7,118
0
6,423
7,355
63,871
0
W
4,461
1,698
8,732
3,377
22,246
12,562
0
11,292
10,422
12,862
0
W
Cthulhu
Sumito Xbl
Cthulhu
14,382
3,210
1,457
275
25,827
18,583
0
13,335
12,492
24,451
0
L
Bastet
14,396
6,354
267
398
20,417
9,188
0
8,280
12,137
0
32,116
W
Hou Yi
hiighkeyy
Hou Yi
46,210
22,657
0
3,675
19,513
9,234
0
13,164
6,349
0
69,721
L
9,680
884
783
1,319
18,430
9,890
0
8,432
9,998
19,979
0
W
Guan Yu
sourapple269
Guan Yu
16,454
4,470
3,478
6,268
28,654
47,696
0
14,204
14,450
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,772
Gold Earned
73,131
215
Minions Killed
248
6
Camps Cleared
3
1,090,520
Distance Traveled
1,048,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,660
1,051
51
4
1
195,064
0
W
Anubis
14,788
1,138
110
8
0
192,782
3
L
Ares
16,253
1,250
25
2
1
249,769
0
L
Kukulkan
13,246
1,019
88
7
0
215,389
1
W
Terra
13,019
1,001
7
1
2
229,988
0
W
Cthulhu
12,640
972
34
3
1
187,140
2
L
Bastet
13,253
1,019
33
3
4
216,953
0
W
Hou Yi
18,517
1,424
64
5
0
232,004
0
L
Ra
12,360
951
18
1
0
213,345
0
W
Guan Yu
14,167
1,090
33
3
0
206,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role