Player Matchup

Ganesha
Ganesha
Dutchalor
Ganesha
Level 74
God Stats
3W - 4L
1,483 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 1
Tyr
Tyr
Menoetios
Tyr
Level 154
God Stats
2W - 0L
1,688 SR
Queue Stats
62W - 46L
1,648 Elo+
Party 1
Chang'e
Chang'e
PiuGrave
Chang'e
Level 149
God Stats
45W - 42L
1,558 SR
Queue Stats
1,026W - 1,060L
1,563 Elo+
Solo
Susano
Susano
Poisonwood
Susano
Level 142
God Stats
2W - 3L
1,269 SR
Queue Stats
131W - 129L
1,585 Elo+
Party 1
Chiron
Chiron
xmanalpha
Chiron
Level 127
God Stats
4W - 6L
1,705 SR
Queue Stats
55W - 57L
1,582 Elo+
Party 1
Team Averages
Level 129
1,541 SR
1,555 Elo+

VS

Team Averages
Level 123
1,610 SR
1,649 Elo+
Discordia
Discordia
Capndavydave
Discordia
Level 123
God Stats
40W - 26L
1,611 SR
Queue Stats
337W - 206L
1,606 Elo+
Party 2
Thor
Thor
Ibeterr
Thor
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 44L
1,683 Elo+
Party 3
Rama
Rama
Oaulu
Rama
Level 160
God Stats
3W - 4L
1,643 SR
Queue Stats
33W - 16L
1,765 Elo+
Party 3
Sun Wukong
Sun Wukong
THEJAMONH
Sun Wukong
Level 106
God Stats
0W - 4L
1,492 SR
Queue Stats
70W - 85L
1,581 Elo+
Solo
Pele
Pele
Usdonutguy
Pele
Level 145
God Stats
20W - 11L
1,804 SR
Queue Stats
509W - 371L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dutchalor
Ganesha
20
0 / 5 / 35
15,655
1,044
16,035
31,387
43,582
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 7 / 24
15,029
1,002
18,623
29,990
45,218
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
PiuGrave
Chang'e
20
8 / 9 / 18
15,717
1,048
21,919
28,382
14,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Susano
Poisonwood
Susano
20
14 / 13 / 17
16,736
1,116
37,401
30,244
17,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
xmanalpha
Chiron
20
12 / 9 / 11
16,472
1,098
21,111
24,732
18,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Capndavydave
Discordia
20
1 / 4 / 33
15,260
1,017
29,895
15,957
5,852
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Ibeterr
Thor
20
4 / 13 / 22
14,791
986
20,224
29,299
11,060
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Oaulu
Rama
20
14 / 7 / 21
17,989
1,199
41,825
24,938
10,203
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
THEJAMONH
Sun Wukong
20
11 / 8 / 21
16,439
1,096
22,863
28,493
25,693
Heavy Mace

Heavy Mace

+30
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 7 / 15
16,629
1,109
24,247
20,497
6,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
155
39
Kills
43
43
Deaths
39
105
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Discordia
Capndavydave
Discordia
1
4
33
4.38
W
Ganesha
Dutchalor
Ganesha
0
5
35
3.5
L
Thor
Ibeterr
Thor
4
13
22
1.15
W
5
7
24
2.43
L
Rama
Oaulu
Rama
14
7
21
3.5
W
Chang'e
PiuGrave
Chang'e
8
9
18
1.89
W
Susano
Poisonwood
Susano
14
13
17
1.73
L
Sun Wukong
THEJAMONH
Sun Wukong
11
8
21
2.69
L
13
7
15
2.93
W
Chiron
xmanalpha
Chiron
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,089
Damage
139,054
144,735
Taken
119,184
139,442
Mitigated
59,651
24,524
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Capndavydave
Discordia
29,895
641
172
2,004
15,957
5,852
0
3,040
12,766
56,290
0
W
Ganesha
Dutchalor
Ganesha
16,035
918
0
1,555
31,387
43,582
0
9,208
21,639
33,649
0
L
Thor
Ibeterr
Thor
20,224
5,465
0
0
29,299
11,060
0
9,352
19,797
217
28,516
W
18,623
1,854
0
4,195
29,990
45,218
0
6,626
23,102
2,638
28,793
L
Rama
Oaulu
Rama
41,825
37,309
0
7,360
24,938
10,203
0
6,670
18,148
0
82,932
W
Chang'e
PiuGrave
Chang'e
21,919
49
5,564
6,764
28,382
14,410
0
4,507
23,475
43,879
0
W
Susano
Poisonwood
Susano
37,401
11,938
0
390
30,244
17,852
0
5,779
24,155
0
51,855
L
Sun Wukong
THEJAMONH
Sun Wukong
22,863
6,600
0
1,331
28,493
25,693
0
10,788
17,156
0
45,202
L
24,247
5,833
0
580
20,497
6,843
0
9,186
10,937
0
42,236
W
Chiron
xmanalpha
Chiron
21,111
10,979
1,401
4,655
24,732
18,380
0
2,264
22,227
0
77,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,609
Gold Earned
81,108
253
Minions Killed
271
7
Camps Cleared
12
1,437,078
Distance Traveled
1,504,039
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
15,260
1,017
56
4
2
326,998
2
W
Ganesha
15,655
1,044
1
0
0
272,621
0
L
Thor
14,791
986
22
1
0
269,348
0
W
Tyr
15,029
1,002
43
3
1
323,396
1
L
Rama
17,989
1,199
96
6
4
260,576
0
W
Chang'e
15,717
1,048
70
5
2
298,304
1
W
Susano
16,736
1,116
34
2
3
268,822
0
L
Sun Wukong
16,439
1,096
57
4
2
314,892
3
L
Pele
16,629
1,109
40
3
4
332,225
0
W
Chiron
16,472
1,098
105
7
1
273,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role