Player Matchup

Cabrakan
Cabrakan
KoolAidOrange
Cabrakan
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 108L
1,214 Elo+
Party 1
Mulan
Mulan
Lady Savage2815
Mulan
Level 18
God Stats
16W - 16L
1,463 SR
Queue Stats
118W - 96L
1,399 Elo+
Solo
Chang'e
Chang'e
Ryukook8152
Chang'e
Level 28
God Stats
3W - 3L
1,453 SR
Queue Stats
65W - 69L
1,479 Elo+
Party 2
Achilles
Achilles
Vorz-yt
Achilles
Level 24
God Stats
5W - 5L
1,500 SR
Queue Stats
154W - 155L
1,310 Elo+
Party 1
Skadi
Skadi
candle1602
Skadi
Level 6
God Stats
1W - 5L
976 SR
Queue Stats
4W - 10L
1,196 Elo+
Party 2
Team Averages
Level 19
1,379 SR
1,320 Elo+

VS

Team Averages
Level 21
1,363 SR
1,357 Elo+
Set
Set
DatHonkay
Set
Level 28
God Stats
4W - 5L
1,547 SR
Queue Stats
29W - 41L
1,310 Elo+
Party 3
Baron Samedi
Baron Samedi
JackBoxer5000
Baron Samedi
Level 26
God Stats
0W - 2L
1,177 SR
Queue Stats
52W - 39L
1,403 Elo+
Solo
King Arthur
King Arthur
MrTylerG
King Arthur
Level 9
God Stats
0W - 4L
1,278 SR
Queue Stats
4W - 6L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
Sekken7777
Gilgamesh
Level 18
God Stats
4W - 6L
1,369 SR
Queue Stats
15W - 13L
1,321 Elo+
Party 3
Tiamat
Tiamat
Suddzzy
Tiamat
Level 25
God Stats
1W - 4L
1,443 SR
Queue Stats
40W - 39L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KoolAidOrange
Cabrakan
15
1 / 4 / 9
10,308
469
4,613
13,390
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 0 / 3
14,908
678
18,610
16,844
23,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Ryukook8152
Chang'e
19
14 / 1 / 11
13,257
603
23,494
18,743
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Vorz-yt
Achilles
20
8 / 1 / 10
13,383
608
10,649
12,468
6,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Skadi
16
4 / 5 / 7
10,853
493
6,348
11,526
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
10,655
484
10,103
17,466
6,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
JackBoxer5000
Baron Samedi
16
1 / 8 / 2
10,106
459
5,697
13,748
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MrTylerG
King Arthur
11
0 / 11 / 1
7,615
346
3,508
21,179
9,774
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Sekken7777
Gilgamesh
15
1 / 10 / 2
9,548
434
9,196
18,186
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Suddzzy
Tiamat
16
3 / 6 / 4
9,684
440
13,814
16,672
10,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
43
Kills
11
11
Deaths
43
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
L
Baron Samedi
JackBoxer5000
Baron Samedi
1
8
2
0.25
W
Cabrakan
KoolAidOrange
Cabrakan
1
4
9
1.38
W
16
0
3
17.5
L
King Arthur
MrTylerG
King Arthur
0
11
1
0.05
W
Chang'e
Ryukook8152
Chang'e
14
1
11
19.5
L
Gilgamesh
Sekken7777
Gilgamesh
1
10
2
0.2
L
Tiamat
Suddzzy
Tiamat
3
6
4
0.83
W
Achilles
Vorz-yt
Achilles
8
1
10
13
W
Skadi
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,714
Damage
42,318
72,971
Taken
87,251
54,539
Mitigated
42,401
31,669
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,103
4,545
0
1,556
17,466
6,659
0
4,812
12,372
0
60,683
L
Baron Samedi
JackBoxer5000
Baron Samedi
5,697
252
908
1,697
13,748
5,546
902
6,550
6,661
49,403
0
W
Cabrakan
KoolAidOrange
Cabrakan
4,613
555
0
1,914
13,390
12,544
80
6,550
6,118
24,166
0
W
18,610
1,874
0
11,011
16,844
23,129
4,819
1,294
15,452
0
109,135
L
King Arthur
MrTylerG
King Arthur
3,508
591
0
2,428
21,179
9,774
0
4,466
16,291
0
34,651
W
Chang'e
Ryukook8152
Chang'e
23,494
1,347
2,831
12,506
18,743
7,851
1,420
6,134
12,106
79,650
0
L
Gilgamesh
Sekken7777
Gilgamesh
9,196
2,090
0
1,767
18,186
9,631
0
5,027
12,458
0
48,298
L
Tiamat
Suddzzy
Tiamat
13,814
1,234
164
5,470
16,672
10,791
823
6,120
10,414
54,687
0
W
Achilles
Vorz-yt
Achilles
10,649
3,567
0
3,137
12,468
6,197
1,032
1,396
10,966
0
97,554
W
Skadi
6,348
2,932
0
270
11,526
4,818
1,192
2,429
8,818
0
51,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,709
Gold Earned
47,608
634
Minions Killed
446
0
Camps Cleared
0
2,139,454
Distance Traveled
1,755,489
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,655
484
104
5
0
367,207
2
L
Baron Samedi
10,106
459
100
5
0
352,738
0
W
Cabrakan
10,308
469
54
2
0
436,467
0
W
Mulan
14,908
678
216
10
0
411,810
1
L
King Arthur
7,615
346
50
2
0
341,102
5
W
Chang'e
13,257
603
117
5
0
403,740
3
L
Gilgamesh
9,548
434
88
4
0
389,361
1
L
Tiamat
9,684
440
104
5
0
305,081
0
W
Achilles
13,383
608
151
7
0
486,022
0
W
Skadi
10,853
493
96
4
0
401,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role