Player Matchup

Odin
Odin
BigPapaKirbz
Odin
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Olorun
Olorun
Echidna1
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,518 Elo+
Solo
Cthulhu
Cthulhu
SpiderGlaz
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
THL_Assassin
Fenrir
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
20W - 34L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
hazardous4231
Cu Chulainn
Level 67
God Stats
1W - 0L
1,201 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 27
1,440 SR
1,474 Elo+

VS

Team Averages
Level 17
1,444 SR
1,378 Elo+
Merlin
Merlin
MotorB0atin69
Merlin
Level 16
God Stats
8W - 7L
1,397 SR
Queue Stats
12W - 11L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Shamagus
Jormungandr
Level 29
God Stats
0W - 2L
1,234 SR
Queue Stats
29W - 33L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tagit22
Cu Chulainn
Level 17
God Stats
4W - 2L
1,685 SR
Queue Stats
37W - 19L
1,571 Elo+
Solo
Neith
Neith
The1Nonly42o
Neith
Level 16
God Stats
3W - 5L
1,403 SR
Queue Stats
39W - 46L
1,297 Elo+
Solo
Athena
Athena
emiweewe
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 24
14,880
1,063
24,098
17,135
20,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Echidna1
Olorun
20
11 / 3 / 15
14,340
1,024
30,846
16,335
7,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
SpiderGlaz
Cthulhu
20
6 / 2 / 20
13,814
987
16,669
16,865
22,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
20
3 / 3 / 18
12,952
925
11,503
12,702
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
hazardous4231
Cu Chulainn
20
13 / 1 / 16
14,411
1,029
26,505
21,073
19,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
11,762
840
21,301
14,443
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Shamagus
Jormungandr
19
1 / 8 / 6
12,559
897
14,995
29,088
23,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Tagit22
Cu Chulainn
18
6 / 7 / 2
13,641
974
22,089
24,350
28,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 10 / 3
11,649
832
14,011
19,272
9,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
emiweewe
Athena
16
1 / 15 / 2
11,037
788
5,050
29,596
20,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
27
44
Kills
9
9
Deaths
44
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
24
23
W
Olorun
Echidna1
Olorun
11
3
15
6.17
L
1
4
5
0.88
L
Jormungandr
Shamagus
Jormungandr
1
8
6
0.5
W
Cthulhu
SpiderGlaz
Cthulhu
6
2
20
8
W
Fenrir
3
3
18
4
L
Cu Chulainn
Tagit22
Cu Chulainn
6
7
2
1
L
0
10
3
0.15
L
Athena
emiweewe
Athena
1
15
2
0.13
W
Cu Chulainn
hazardous4231
Cu Chulainn
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,621
Damage
77,446
84,110
Taken
116,749
75,338
Mitigated
88,348
15,666
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,098
5,990
0
55
17,135
20,973
0
9,473
7,551
0
36,905
W
Olorun
Echidna1
Olorun
30,846
19,574
2,434
7,861
16,335
7,334
0
7,147
9,188
67,499
0
L
21,301
1,785
0
0
14,443
6,707
0
5,266
9,087
55,211
0
L
Jormungandr
Shamagus
Jormungandr
14,995
4,346
532
1,764
29,088
23,517
0
11,855
16,933
35,562
0
W
Cthulhu
SpiderGlaz
Cthulhu
16,669
1,269
1,066
2,052
16,865
22,498
0
9,829
7,036
33,639
0
W
Fenrir
11,503
3,717
0
207
12,702
5,319
0
5,632
7,070
0
22,620
L
Cu Chulainn
Tagit22
Cu Chulainn
22,089
6,501
0
638
24,350
28,192
0
8,864
15,246
0
39,203
L
14,011
6,823
0
1,411
19,272
9,721
0
6,854
12,268
0
45,499
L
Athena
emiweewe
Athena
5,050
1,442
0
0
29,596
20,211
0
13,872
15,454
11,513
0
W
Cu Chulainn
hazardous4231
Cu Chulainn
26,505
11,217
781
1,210
21,073
19,214
0
9,265
11,808
246
45,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,397
Gold Earned
60,648
234
Minions Killed
232
10
Camps Cleared
3
1,293,730
Distance Traveled
1,166,188
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,880
1,063
34
2
1
324,132
0
W
Olorun
14,340
1,024
92
7
7
222,726
0
L
Merlin
11,762
840
79
6
1
237,461
0
L
Jormungandr
12,559
897
38
3
1
231,691
0
W
Cthulhu
13,814
987
32
2
0
250,188
0
W
Fenrir
12,952
925
33
2
1
238,562
0
L
Cu Chulainn
13,641
974
35
3
1
282,236
0
L
Neith
11,649
832
68
5
0
215,952
1
L
Athena
11,037
788
12
1
0
198,848
0
W
Cu Chulainn
14,411
1,029
43
3
1
258,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role