Player Matchup

Sun Wukong
Sun Wukong
DyneWulf
Sun Wukong
Level 67
God Stats
8W - 1L
1,500 SR
Queue Stats
954W - 960L
1,543 Elo+
Party 1
Sol
Sol
FlubbedWharf
Sol
Level 108
God Stats
16W - 15L
1,655 SR
Queue Stats
1,042W - 1,045L
1,557 Elo+
Party 1
Athena
Athena
SaltierThanNaCl
Athena
Level 155
God Stats
5W - 10L
1,413 SR
Queue Stats
661W - 658L
1,530 Elo+
Solo
Fenrir
Fenrir
Somomo
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,551 Elo+
Party 3
Zeus
Zeus
Willpr33
Zeus
Level 124
God Stats
7W - 4L
1,469 SR
Queue Stats
306W - 303L
1,561 Elo+
Party 3
Team Averages
Level 109
1,507 SR
1,548 Elo+

VS

Team Averages
Level 87
1,567 SR
1,494 Elo+
Ao Kuang
Ao Kuang
ExTaCy_LEGEND
Ao Kuang
Level 108
God Stats
1W - 1L
1,599 SR
Queue Stats
105W - 93L
1,557 Elo+
Party 4
Zeus
Zeus
Fanatic680
Zeus
Level 160
God Stats
1W - 1L
1,850 SR
Queue Stats
61W - 73L
1,494 Elo+
Party 2
Sol
Sol
LSF Yago
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
Prime Samurai
Ah Puch
Level 128
God Stats
3W - 1L
1,385 SR
Queue Stats
59W - 78L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mat260ias
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,648 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DyneWulf
Sun Wukong
19
4 / 3 / 17
11,590
773
14,117
21,323
23,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 11
12,268
818
18,306
9,081
4,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 7 / 23
10,870
725
8,084
26,060
28,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Somomo
Fenrir
18
7 / 5 / 5
11,533
769
4,877
16,322
12,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
11 / 3 / 10
13,605
907
25,058
9,735
5,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ExTaCy_LEGEND
Ao Kuang
16
5 / 5 / 10
10,088
673
6,531
16,832
7,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 7 / 11
10,666
711
13,419
14,068
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 6 / 10
9,815
654
6,034
14,088
5,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Puch
19
4 / 4 / 8
11,102
740
16,182
12,862
5,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
mat260ias
Ah Muzen Cab
19
5 / 6 / 11
11,503
767
20,400
17,142
7,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
70
28
Kills
20
20
Deaths
28
66
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DyneWulf
Sun Wukong
4
3
17
4.17
L
Ao Kuang
ExTaCy_LEGEND
Ao Kuang
5
5
10
2
L
5
7
11
1.5
W
6
2
11
5.75
L
1
6
10
1
L
Ah Puch
4
4
8
2
W
0
7
23
1.64
W
Fenrir
Somomo
Fenrir
7
5
5
1.9
W
Zeus
11
3
10
5.33
L
Ah Muzen Cab
mat260ias
Ah Muzen Cab
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,442
Damage
62,566
82,521
Taken
74,992
72,996
Mitigated
30,861
35,034
Healing
30,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DyneWulf
Sun Wukong
14,117
1,103
2,552
7,019
21,323
23,240
207
12,061
9,262
0
30,966
L
Ao Kuang
ExTaCy_LEGEND
Ao Kuang
6,531
1,345
2,531
5,793
16,832
7,300
0
11,735
5,097
12,216
0
L
13,419
1,045
3,054
2,873
14,068
5,542
645
8,836
5,232
31,478
0
W
18,306
2,482
3,378
4,095
9,081
4,253
2,938
5,150
3,931
43,796
0
L
6,034
2,651
55
3,908
14,088
5,476
64
10,960
3,128
23,386
0
L
Ah Puch
16,182
145
291
3,718
12,862
5,288
455
7,769
5,093
30,849
0
W
8,084
1,775
3,682
5,131
26,060
28,247
204
10,161
15,899
13,774
0
W
Fenrir
Somomo
Fenrir
4,877
298
2,545
2,280
16,322
12,220
649
8,069
8,253
0
9,438
W
Zeus
25,058
316
2,279
2,073
9,735
5,036
1,298
6,725
3,010
54,148
0
L
Ah Muzen Cab
mat260ias
Ah Muzen Cab
20,400
13,223
2,344
5,759
17,142
7,255
764
12,148
4,994
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,866
Gold Earned
53,174
216
Minions Killed
154
0
Camps Cleared
0
1,486,816
Distance Traveled
1,268,542
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,590
773
37
2
0
332,106
1
L
Ao Kuang
10,088
673
17
1
0
249,157
2
L
Zeus
10,666
711
34
2
0
226,404
0
W
Sol
12,268
818
81
5
0
307,374
0
L
Sol
9,815
654
41
3
0
255,284
0
L
Ah Puch
11,102
740
36
2
0
261,573
0
W
Athena
10,870
725
9
1
0
284,573
0
W
Fenrir
11,533
769
11
1
0
288,846
0
W
Zeus
13,605
907
78
5
0
273,917
0
L
Ah Muzen Cab
11,503
767
26
2
0
276,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role