Player Matchup

Skadi
Skadi
Apollo52
Skadi
Level 27
God Stats
36W - 18L
1,487 SR
Queue Stats
337W - 340L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
Destiny1277
Baron Samedi
Level 15
God Stats
1W - 2L
1,219 SR
Queue Stats
23W - 19L
1,358 Elo+
Solo
Vulcan
Vulcan
IronSide99
Vulcan
Level 27
God Stats
9W - 9L
1,362 SR
Queue Stats
275W - 313L
1,211 Elo+
Solo
Ganesha
Ganesha
Trashling299
Ganesha
Level 22
God Stats
36W - 29L
1,556 SR
Queue Stats
126W - 123L
1,316 Elo+
Party 2
Nemesis
Nemesis
ZidSliver
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,055 Elo+
Solo
Team Averages
Level 20
1,425 SR
1,259 Elo+

VS

Team Averages
Level 15
1,444 SR
1,337 Elo+
Izanami
Izanami
Kadaroi
Izanami
Level 22
God Stats
24W - 24L
1,412 SR
Queue Stats
80W - 82L
1,317 Elo+
Solo
Chaac
Chaac
LegendaryAK4282
Chaac
Level 18
God Stats
5W - 6L
1,283 SR
Queue Stats
42W - 54L
1,330 Elo+
Solo
Guan Yu
Guan Yu
SomeDuckky
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Some_Pineapple_
Nemesis
Level 17
God Stats
0W - 1L
1,618 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Pele
Pele
Tincco
Pele
Level 15
God Stats
6W - 3L
1,407 SR
Queue Stats
17W - 18L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apollo52
Skadi
13
5 / 1 / 1
7,972
569
5,622
6,411
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Destiny1277
Baron Samedi
12
5 / 3 / 3
7,448
532
8,964
7,586
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
IronSide99
Vulcan
14
6 / 1 / 0
8,504
607
8,088
4,509
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Trashling299
Ganesha
10
1 / 1 / 4
6,969
498
2,616
7,788
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
ZidSliver
Nemesis
11
3 / 1 / 1
6,703
479
3,940
5,845
2,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kadaroi
Izanami
11
1 / 4 / 1
6,538
467
2,890
8,340
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 6 / 0
5,936
424
3,068
11,783
6,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SomeDuckky
Guan Yu
6
0 / 5 / 0
4,900
350
2,397
7,997
4,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 4 / 1
5,447
389
3,125
8,980
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Tincco
Pele
14
4 / 1 / 0
8,035
574
7,495
9,143
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
20
Kills
6
7
Deaths
20
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Apollo52
Skadi
5
1
1
5.5
W
Baron Samedi
Destiny1277
Baron Samedi
5
3
3
2.17
W
Vulcan
IronSide99
Vulcan
6
1
0
6
L
Izanami
Kadaroi
Izanami
1
4
1
0.38
L
1
6
0
0.17
L
Guan Yu
SomeDuckky
Guan Yu
0
5
0
0
L
0
4
1
0.13
L
Pele
Tincco
Pele
4
1
0
4
W
Ganesha
Trashling299
Ganesha
1
1
4
3
W
Nemesis
ZidSliver
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
18,975
32,139
Taken
46,243
11,951
Mitigated
19,424
7,602
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Apollo52
Skadi
5,622
3,057
0
2,223
6,411
1,704
1,298
0
6,381
0
49,556
W
Baron Samedi
Destiny1277
Baron Samedi
8,964
1,155
49
3,011
7,586
2,959
998
0
7,466
35,465
0
W
Vulcan
IronSide99
Vulcan
8,088
3,645
0
34
4,509
1,697
1,504
0
4,479
51,721
0
L
Izanami
Kadaroi
Izanami
2,890
1,290
0
1,930
8,340
3,066
25
2,294
5,984
0
36,288
L
3,068
1,181
0
1,746
11,783
6,221
0
8,561
3,150
0
21,508
L
Guan Yu
SomeDuckky
Guan Yu
2,397
396
35
1,029
7,997
4,675
0
2,714
5,067
0
14,255
L
3,125
1,364
0
1,176
8,980
2,677
0
3,215
5,465
0
18,011
L
Pele
Tincco
Pele
7,495
1,493
183
3,862
9,143
2,785
0
2,150
6,909
0
50,385
W
Ganesha
Trashling299
Ganesha
2,616
245
0
1,260
7,788
3,401
388
0
7,788
20,069
0
W
Nemesis
ZidSliver
Nemesis
3,940
1,976
0
1,025
5,845
2,190
270
0
5,755
0
23,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
30,856
326
Minions Killed
283
0
Camps Cleared
0
1,209,276
Distance Traveled
1,228,542
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,972
569
109
8
0
208,112
2
W
Baron Samedi
7,448
532
67
5
0
254,940
2
W
Vulcan
8,504
607
97
7
0
202,375
0
L
Izanami
6,538
467
73
5
0
225,937
1
L
Chaac
5,936
424
44
3
0
224,410
0
L
Guan Yu
4,900
350
23
2
0
241,122
6
L
Nemesis
5,447
389
27
2
0
252,821
0
L
Pele
8,035
574
116
8
0
284,252
0
W
Ganesha
6,969
498
6
0
0
271,360
0
W
Nemesis
6,703
479
47
3
0
272,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role