Player Matchup

Merlin
Merlin
AkiRa_DarkLess
Merlin
Level 22
God Stats
34W - 47L
1,466 SR
Queue Stats
61W - 87L
1,356 Elo+
Party 4
Hades
Hades
DannyArdilla
Hades
Level 59
God Stats
14W - 19L
1,315 SR
Queue Stats
245W - 312L
1,399 Elo+
Party 4
Sun Wukong
Sun Wukong
PipilasHardy
Sun Wukong
Level 159
God Stats
0W - 1L
1,688 SR
Queue Stats
72W - 92L
1,394 Elo+
Party 3
Nemesis
Nemesis
wamy98
Nemesis
Level 17
God Stats
31W - 34L
1,421 SR
Queue Stats
36W - 41L
1,433 Elo+
Party 3
Ares
Ares
xXReapherXx1
Ares
Level 45
God Stats
9W - 15L
1,311 SR
Queue Stats
189W - 233L
1,427 Elo+
Party 4
Team Averages
Level 60
1,440 SR
1,402 Elo+

VS

Team Averages
Level 74
1,485 SR
1,461 Elo+
Amaterasu
Amaterasu
AkaBrotherJ
Amaterasu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,434 Elo+
Party 2
Artemis
Artemis
Cnn Snowflake
Artemis
Level 63
God Stats
6W - 7L
1,361 SR
Queue Stats
46W - 56L
1,416 Elo+
Party 2
Set
Set
DaDarkNite2007
Set
Level 117
God Stats
2W - 2L
1,548 SR
Queue Stats
236W - 198L
1,538 Elo+
Party 1
Hel
Hel
Kaspier
Hel
Level 103
God Stats
190W - 156L
1,535 SR
Queue Stats
481W - 454L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
all nut no bar
Jormungandr
Level 42
God Stats
21W - 26L
1,480 SR
Queue Stats
35W - 49L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 12
15,714
982
20,324
17,530
6,884
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 9 / 7
16,882
1,055
24,758
37,938
25,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PipilasHardy
Sun Wukong
20
4 / 8 / 9
15,174
948
16,605
27,972
27,292
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
wamy98
Nemesis
16
0 / 1 / 0
11,337
709
61
1,193
301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 7 / 8
15,706
982
26,800
30,432
27,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkaBrotherJ
Amaterasu
20
4 / 4 / 12
14,348
897
16,988
23,410
20,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
20
3 / 3 / 11
14,563
910
20,598
11,451
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 6 / 3
18,222
1,139
35,458
24,771
17,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
20
3 / 3 / 17
14,957
935
12,828
16,403
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
all nut no bar
Jormungandr
20
1 / 0 / 24
15,174
948
22,055
18,099
14,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
16
Kills
31
31
Deaths
16
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkaBrotherJ
Amaterasu
4
4
12
2.5
L
1
6
12
1.17
W
Artemis
3
3
11
2.83
W
20
6
3
3.58
L
5
9
7
0.94
W
Hel
3
3
17
3.83
L
Sun Wukong
PipilasHardy
Sun Wukong
4
8
9
1.06
W
Jormungandr
all nut no bar
Jormungandr
1
0
24
13
L
Nemesis
wamy98
Nemesis
0
1
0
0
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,548
Damage
107,927
115,065
Taken
94,134
87,661
Mitigated
65,398
19,580
Healing
27,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkaBrotherJ
Amaterasu
16,988
9,151
0
3,676
23,410
20,206
0
16,859
6,551
533
34,546
L
20,324
1,198
450
1,869
17,530
6,884
0
3,001
14,499
43,028
0
W
Artemis
20,598
10,775
0
130
11,451
5,040
0
7,799
3,652
0
44,052
W
35,458
22,663
0
6,213
24,771
17,033
0
17,249
7,522
0
59,687
L
24,758
1,721
1,561
9,878
37,938
25,482
0
10,559
27,319
59,634
0
W
Hel
12,828
708
9,465
7,910
16,403
8,152
0
14,926
1,477
41,667
0
L
Sun Wukong
PipilasHardy
Sun Wukong
16,605
4,205
501
2,626
27,972
27,292
0
8,096
19,846
0
45,645
W
Jormungandr
all nut no bar
Jormungandr
22,055
4,888
0
60
18,099
14,967
0
15,049
3,050
59,407
0
L
Nemesis
wamy98
Nemesis
61
0
104
111
1,193
301
0
208
985
0
3,267
L
26,800
900
61
2,419
30,432
27,702
0
13,376
17,029
50,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,813
Gold Earned
77,264
255
Minions Killed
286
4
Camps Cleared
12
1,113,453
Distance Traveled
1,493,520
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,348
897
20
1
1
298,152
0
L
Merlin
15,714
982
49
3
1
263,457
0
W
Artemis
14,563
910
45
3
8
276,654
0
W
Set
18,222
1,139
53
3
2
280,786
0
L
Hades
16,882
1,055
80
5
0
273,029
0
W
Hel
14,957
935
95
6
1
326,570
0
L
Sun Wukong
15,174
948
79
5
2
267,058
1
W
Jormungandr
15,174
948
73
5
0
311,358
0
L
Nemesis
11,337
709
2
0
0
29,992
1
L
Ares
15,706
982
45
3
1
279,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role