Player Matchup

Anubis
Anubis
CrisDaMos0
Anubis
Level 109
God Stats
1W - 1L
1,312 SR
Queue Stats
80W - 97L
1,490 Elo+
Party 1
Anhur
Anhur
DIMXXRXN
Anhur
Level 113
God Stats
1W - 1L
1,157 SR
Queue Stats
19W - 27L
1,535 Elo+
Party 1
Fenrir
Fenrir
WeebTrashXXL
Fenrir
Level 82
God Stats
7W - 19L
1,223 SR
Queue Stats
13W - 38L
1,161 Elo+
Solo
Team Averages
Level 101
1,231 SR
1,396 Elo+

VS

Team Averages
Level 80
1,530 SR
1,328 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TrueBci TTv
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,242 Elo+
Party 2
Zeus
Zeus
crazy96chris
Zeus
Level 39
God Stats
2W - 3L
1,591 SR
Queue Stats
10W - 11L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrisDaMos0
Anubis
17
22 / 1 / 5
13,264
884
29,095
20,820
12,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
DIMXXRXN
Anhur
14
7 / 0 / 10
11,201
747
11,050
10,281
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
11
1 / 2 / 10
9,237
616
2,534
10,704
7,205
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 7 / 1
8,248
550
9,424
17,983
15,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
11
0 / 9 / 3
8,174
545
9,175
14,526
3,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
2 / 14 / 1
8,371
558
8,247
17,062
3,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
30
Kills
3
3
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
7
1
0.21
W
Anubis
CrisDaMos0
Anubis
22
1
5
24.5
W
Anhur
DIMXXRXN
Anhur
7
0
10
12
L
Hou Yi
0
9
3
0.17
W
Fenrir
1
2
10
3
L
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
26,846
41,805
Taken
49,571
23,033
Mitigated
23,012
20,184
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,424
3,403
0
3,035
17,983
15,808
0
9,068
8,915
0
22,891
W
Anubis
CrisDaMos0
Anubis
29,095
2,710
0
15,865
20,820
12,222
1,094
4,605
15,585
69,855
0
W
Anhur
DIMXXRXN
Anhur
11,050
6,526
0
3,849
10,281
3,606
884
1,586
8,455
0
55,639
L
Hou Yi
9,175
3,604
0
750
14,526
3,677
0
7,852
6,674
0
25,064
W
Fenrir
2,534
627
0
470
10,704
7,205
0
2,068
8,403
0
8,060
L
8,247
1,524
0
2,628
17,062
3,527
0
12,219
4,843
26,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
24,793
153
Minions Killed
89
0
Camps Cleared
0
745,638
Distance Traveled
662,284
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,248
550
16
1
0
260,729
4
W
Anubis
13,264
884
74
5
0
245,260
4
W
Anhur
11,201
747
68
5
0
263,990
3
L
Hou Yi
8,174
545
38
3
0
224,400
1
W
Fenrir
9,237
616
11
1
0
236,388
6
L
Zeus
8,371
558
35
2
0
177,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role