Player Matchup

Thoth
Thoth
AfricanRuler
Thoth
Level 67
God Stats
6W - 6L
1,543 SR
Queue Stats
302W - 177L
1,701 Elo+
Party 3
Artio
Artio
Maeldrum
Artio
Level 154
God Stats
26W - 11L
1,765 SR
Queue Stats
408W - 260L
1,752 Elo+
Party 2
Heimdallr
Heimdallr
Noobly
Heimdallr
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 75L
1,943 Elo+
Party 2
Rama
Rama
WhoisMetal
Rama
Level 24
God Stats
2W - 1L
1,592 SR
Queue Stats
70W - 29L
1,814 Elo+
Party 2
Nemesis
Nemesis
jOELZatLAN
Nemesis
Level 46
God Stats
10W - 5L
1,681 SR
Queue Stats
258W - 119L
1,763 Elo+
Party 3
Team Averages
Level 87
1,616 SR
1,795 Elo+

VS

Team Averages
Level 97
1,565 SR
1,624 Elo+
Sobek
Sobek
Explosive2013
Sobek
Level 129
God Stats
17W - 9L
1,848 SR
Queue Stats
76W - 68L
1,647 Elo+
Party 1
Hades
Hades
Gauthak
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,771 Elo+
Party 1
Izanami
Izanami
RiSe Hectic
Izanami
Level 159
God Stats
2W - 4L
1,689 SR
Queue Stats
175W - 149L
1,625 Elo+
Party 1
Pele
Pele
TheLuckyDog
Pele
Level 148
God Stats
2W - 4L
1,536 SR
Queue Stats
152W - 122L
1,654 Elo+
Party 1
Thoth
Thoth
xXRaTaNiSXx
Thoth
Level 34
God Stats
0W - 1L
1,252 SR
Queue Stats
35W - 31L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 2
6,323
632
7,267
4,689
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
Maeldrum
Artio
9
2 / 1 / 6
5,790
579
3,009
8,207
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Noobly
Heimdallr
12
4 / 0 / 2
6,363
636
5,761
5,242
1,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,867
587
3,754
7,449
2,354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
jOELZatLAN
Nemesis
11
4 / 0 / 7
6,397
640
6,750
6,878
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,941
494
1,980
8,137
3,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
Gauthak
Hades
11
3 / 1 / 1
6,546
655
6,369
8,039
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
RiSe Hectic
Izanami
9
0 / 5 / 0
5,307
531
3,216
7,376
1,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 1
5,574
557
3,423
8,458
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 0
4,558
456
2,023
5,512
1,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
5
5
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
1
2
0
0.5
L
Hades
Gauthak
Hades
3
1
1
3.5
W
Artio
Maeldrum
Artio
2
1
6
5
W
Heimdallr
Noobly
Heimdallr
4
0
2
5
L
Izanami
RiSe Hectic
Izanami
0
5
0
0
L
1
4
1
0.38
W
1
3
0
0.33
W
Nemesis
jOELZatLAN
Nemesis
4
0
7
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
17,011
32,465
Taken
37,522
13,897
Mitigated
12,139
9,394
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,267
156
0
500
4,689
1,425
12
786
3,757
39,880
0
L
1,980
250
0
1,693
8,137
3,880
0
4,258
3,879
9,467
0
L
Hades
Gauthak
Hades
6,369
2,551
29
4,407
8,039
2,952
448
801
7,238
38,414
0
W
Artio
Maeldrum
Artio
3,009
416
1,202
2,066
8,207
6,238
330
1,568
6,549
10,328
0
W
Heimdallr
Noobly
Heimdallr
5,761
2,530
0
1,884
5,242
1,670
1,046
671
4,531
0
45,564
L
Izanami
RiSe Hectic
Izanami
3,216
2,351
0
1,597
7,376
1,721
0
1,533
5,843
0
30,530
L
3,423
964
0
2,715
8,458
2,216
0
1,630
6,828
0
22,111
W
3,754
3,099
0
2,465
7,449
2,354
100
5,505
1,944
0
32,103
W
Nemesis
jOELZatLAN
Nemesis
6,750
3,993
0
1,277
6,878
2,210
0
1,438
5,312
0
31,214
L
2,023
115
0
500
5,512
1,370
0
2,054
3,458
13,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
26,926
294
Minions Killed
247
0
Camps Cleared
0
1,007,540
Distance Traveled
996,375
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,323
632
75
8
0
196,226
2
L
Sobek
4,941
494
7
1
0
215,840
0
L
Hades
6,546
655
92
9
0
173,844
2
W
Artio
5,790
579
11
1
0
189,927
1
W
Heimdallr
6,363
636
81
8
0
177,185
1
L
Izanami
5,307
531
74
7
0
195,681
0
L
Pele
5,574
557
46
5
0
211,111
2
W
Rama
5,867
587
73
7
0
196,044
2
W
Nemesis
6,397
640
54
5
0
248,158
2
L
Thoth
4,558
456
28
3
0
199,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role