Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
OMB92
Hercules
Level 86
God Stats
51W - 44L
1,799 SR
Queue Stats
193W - 185L
1,613 Elo+
Party 2
Team Averages
Level 97
1,600 SR
1,538 Elo+

VS

Team Averages
Level 126
1,500 SR
1,571 Elo+
Artio
Artio
Kamikazzii
Artio
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,578 Elo+
Party 1
Fenrir
Fenrir
Lunairic
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,560 Elo+
Party 1
Bakasura
Bakasura
YourMaker
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
6 / 1 / 9
8,117
812
9,931
7,490
1,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
 
Bakasura
10
2 / 1 / 14
7,465
747
3,882
5,264
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
OMB92
Hercules
11
9 / 1 / 7
8,527
853
10,729
11,725
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 5 / 0
6,156
616
5,196
11,161
5,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Lunairic
Fenrir
8
1 / 5 / 0
6,640
664
2,699
10,235
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
YourMaker
Bakasura
10
2 / 7 / 1
7,591
759
5,664
10,119
3,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
3
3
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
9
10.5
W
Bakasura
 
Bakasura
2
1
14
9
L
Artio
0
5
0
0
L
Fenrir
Lunairic
Fenrir
1
5
0
0.2
W
Hercules
OMB92
Hercules
9
1
7
12.5
L
Bakasura
YourMaker
Bakasura
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
13,559
24,479
Taken
31,515
9,989
Mitigated
15,229
13,449
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,931
718
2,913
4,212
7,490
1,998
491
1,730
5,478
36,627
0
W
Bakasura
 
Bakasura
3,882
2,811
0
1,355
5,264
1,807
537
1,633
3,287
0
11,650
L
Artio
5,196
327
547
2,829
11,161
5,964
0
4,354
6,317
19,972
0
L
Fenrir
Lunairic
Fenrir
2,699
567
0
424
10,235
5,995
0
2,905
6,855
0
5,430
W
Hercules
OMB92
Hercules
10,729
4,189
0
4,969
11,725
6,184
1,070
1,934
8,919
0
29,086
L
Bakasura
YourMaker
Bakasura
5,664
3,675
0
861
10,119
3,270
0
2,754
6,900
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,109
Gold Earned
20,387
120
Minions Killed
57
0
Camps Cleared
0
617,295
Distance Traveled
547,308
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,117
812
55
6
0
204,971
3
W
Bakasura
7,465
747
34
3
0
204,092
0
L
Artio
6,156
616
23
2
0
192,952
1
L
Fenrir
6,640
664
2
0
0
177,646
1
W
Hercules
8,527
853
31
3
0
208,232
2
L
Bakasura
7,591
759
32
3
0
176,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role