Player Matchup

Skadi
Skadi
IrohnHeart
Skadi
Level 18
God Stats
19W - 16L
1,911 SR
Queue Stats
139W - 135L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
SRitis
Kukulkan
Level 8
God Stats
3W - 4L
1,566 SR
Queue Stats
53W - 59L
1,635 Elo+
Party 2
Horus
Horus
WTBelimS
Horus
Level 27
God Stats
0W - 4L
1,265 SR
Queue Stats
153W - 120L
1,632 Elo+
Solo
Achilles
Achilles
ayjayjay11
Achilles
Level 58
God Stats
0W - 2L
1,292 SR
Queue Stats
205W - 180L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
llegotumiedo
Kumbhakarna
Level 18
God Stats
23W - 11L
1,808 SR
Queue Stats
152W - 144L
1,639 Elo+
Party 1
Team Averages
Level 26
1,568 SR
1,622 Elo+

VS

Team Averages
Level 22
1,535 SR
1,618 Elo+
Sobek
Sobek
Crabwithashotgun
Sobek
Level 47
God Stats
22W - 18L
1,589 SR
Queue Stats
282W - 197L
1,611 Elo+
Party 3
Arachne
Arachne
NutSpread
Arachne
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 79L
1,637 Elo+
Party 3
He Bo
He Bo
directionz
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,637 Elo+
Solo
King Arthur
King Arthur
shmozhow
King Arthur
Level 7
God Stats
55W - 40L
1,569 SR
Queue Stats
303W - 246L
1,654 Elo+
Solo
Hachiman
Hachiman
ufellforitfool09
Hachiman
Level 25
God Stats
11W - 17L
1,515 SR
Queue Stats
94W - 100L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 3 / 2
6,920
461
5,310
7,100
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
SRitis
Kukulkan
13
3 / 6 / 0
7,780
519
8,494
7,070
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
WTBelimS
Horus
13
3 / 2 / 1
7,733
516
4,932
9,839
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
ayjayjay11
Achilles
13
0 / 3 / 2
7,408
494
3,921
7,448
5,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
llegotumiedo
Kumbhakarna
10
0 / 5 / 1
6,221
415
1,839
11,203
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,033
536
6,132
9,330
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
NutSpread
Arachne
14
3 / 0 / 7
8,231
549
5,651
9,243
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
14
0 / 2 / 5
7,827
522
4,247
6,587
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
shmozhow
King Arthur
16
6 / 1 / 1
9,315
621
8,766
12,428
7,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 2 / 2
8,093
540
6,482
7,425
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Skadi
0
3
2
0.33
W
Arachne
NutSpread
Arachne
3
0
7
6.5
L
Kukulkan
SRitis
Kukulkan
3
6
0
0.5
L
Horus
WTBelimS
Horus
3
2
1
1.75
L
Achilles
ayjayjay11
Achilles
0
3
2
0.33
W
He Bo
0
2
5
1.25
L
Kumbhakarna
llegotumiedo
Kumbhakarna
0
5
1
0.1
W
King Arthur
shmozhow
King Arthur
6
1
1
6.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,496
Damage
31,278
42,660
Taken
45,013
21,820
Mitigated
24,248
6,596
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,132
952
0
4,206
9,330
7,532
26
1,745
7,585
18,733
0
L
Skadi
5,310
1,939
0
1,230
7,100
1,887
0
1,426
5,638
0
50,128
W
Arachne
NutSpread
Arachne
5,651
3,285
0
4,342
9,243
3,854
0
4,317
4,926
0
53,133
L
Kukulkan
SRitis
Kukulkan
8,494
672
0
220
7,070
2,937
0
1,642
5,318
50,789
0
L
Horus
WTBelimS
Horus
4,932
2,655
646
1,677
9,839
4,176
0
3,078
6,691
0
49,963
L
Achilles
ayjayjay11
Achilles
3,921
535
0
1,505
7,448
5,483
0
472
6,976
0
40,373
W
He Bo
4,247
332
0
1,790
6,587
2,018
620
2,398
4,189
49,354
0
L
Kumbhakarna
llegotumiedo
Kumbhakarna
1,839
447
0
1,318
11,203
7,337
0
3,431
7,658
12,269
0
W
King Arthur
shmozhow
King Arthur
8,766
1,342
0
5,282
12,428
7,881
396
1,050
11,378
0
59,282
W
6,482
2,726
0
2,037
7,425
2,963
654
823
6,602
0
46,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
41,499
393
Minions Killed
437
0
Camps Cleared
0
1,396,214
Distance Traveled
1,451,565
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,033
536
18
1
0
287,995
2
L
Skadi
6,920
461
97
6
0
266,248
2
W
Arachne
8,231
549
96
6
0
347,640
6
L
Kukulkan
7,780
519
108
7
0
265,930
3
L
Horus
7,733
516
98
7
0
320,514
2
L
Achilles
7,408
494
80
5
0
258,737
3
W
He Bo
7,827
522
114
8
0
247,738
0
L
Kumbhakarna
6,221
415
10
1
0
284,785
1
W
King Arthur
9,315
621
126
8
0
302,402
8
W
Hachiman
8,093
540
83
6
0
265,790
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role