Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Jagervahant
Cerberus
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 8L
1,418 Elo+
Party 1
Cupid
Cupid
Keen14
Cupid
Level 38
God Stats
7W - 7L
1,452 SR
Queue Stats
54W - 57L
1,304 Elo+
Party 1
Sol
Sol
Nincore
Sol
Level 3
God Stats
6W - 2L
1,681 SR
Queue Stats
16W - 10L
1,303 Elo+
Party 1
Ares
Ares
SrAdam
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,358 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,377 Elo+

VS

Team Averages
Level 30
1,454 SR
1,364 Elo+
Ra
Ra
Arcaone
Ra
Level 14
God Stats
7W - 17L
1,397 SR
Queue Stats
73W - 77L
1,358 Elo+
Solo
Ares
Ares
LordChaos3089
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 2
Mercury
Mercury
Ogir8
Mercury
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,390 Elo+
Solo
Bastet
Bastet
SinKitty666
Bastet
Level 107
God Stats
2W - 9L
1,374 SR
Queue Stats
19W - 26L
1,387 Elo+
Party 2
Chang'e
Chang'e
StarsweptxRose
Chang'e
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
154W - 143L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
12 / 1 / 21
11,426
1,143
17,862
10,553
5,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Jagervahant
Cerberus
17
1 / 3 / 32
10,314
1,031
10,471
10,516
10,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Keen14
Cupid
17
9 / 1 / 16
11,279
1,128
13,232
6,546
3,095
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
19
16 / 1 / 21
12,800
1,280
21,566
5,815
2,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
SrAdam
Ares
17
1 / 2 / 26
9,771
977
8,666
11,722
10,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

268

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
10,662
1,066
11,525
11,106
4,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 13 / 6
8,821
882
2,491
21,132
18,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Ogir8
Mercury
15
2 / 11 / 4
9,247
925
7,746
17,186
6,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
14
2 / 3 / 3
8,946
895
9,949
10,725
3,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 5
8,855
886
7,373
17,444
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
30
39
Kills
8
8
Deaths
39
116
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
12
1
21
22.5
L
4
4
4
1.5
W
Cerberus
Jagervahant
Cerberus
1
3
32
5.67
W
Cupid
Keen14
Cupid
9
1
16
17
L
0
13
6
0.23
W
Sol
16
1
21
26.5
L
Mercury
Ogir8
Mercury
2
11
4
0.36
L
Bastet
2
3
3
1.17
W
Ares
SrAdam
Ares
1
2
26
7
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,797
Damage
39,084
45,152
Taken
77,593
31,785
Mitigated
39,462
8,559
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
17,862
7,639
0
1,311
10,553
5,427
0
5,384
5,169
0
33,498
L
11,525
1,430
1,098
50
11,106
4,005
0
7,444
3,662
34,826
0
W
Cerberus
Jagervahant
Cerberus
10,471
924
0
1,446
10,516
10,409
0
4,800
5,716
22,407
0
W
Cupid
Keen14
Cupid
13,232
8,048
1,214
2,493
6,546
3,095
0
2,071
4,475
0
35,193
L
2,491
491
0
0
21,132
18,761
0
10,844
10,288
11,784
0
W
Sol
21,566
8,342
0
1,918
5,815
2,378
0
3,254
2,561
47,829
0
L
Mercury
Ogir8
Mercury
7,746
2,100
0
0
17,186
6,771
0
7,902
9,284
0
14,043
L
Bastet
9,949
2,352
306
908
10,725
3,940
0
4,037
6,688
0
27,364
W
Ares
SrAdam
Ares
8,666
1,609
0
177
11,722
10,476
0
5,880
5,842
15,120
0
L
7,373
2,383
1,292
1,220
17,444
5,985
0
10,476
6,968
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,590
Gold Earned
46,531
209
Minions Killed
161
7
Camps Cleared
3
895,823
Distance Traveled
849,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,426
1,143
39
4
0
205,849
0
L
Ra
10,662
1,066
59
6
1
157,513
0
W
Cerberus
10,314
1,031
23
2
1
177,519
1
W
Cupid
11,279
1,128
66
7
3
158,815
0
L
Ares
8,821
882
16
2
0
153,863
1
W
Sol
12,800
1,280
65
7
2
176,595
0
L
Mercury
9,247
925
13
1
0
192,304
0
L
Bastet
8,946
895
41
4
2
196,204
0
W
Ares
9,771
977
16
2
1
177,045
0
L
Chang'e
8,855
886
32
3
0
149,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role