Player Matchup

Chaac
Chaac
China_Doll215
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,499 Elo+
Solo
Chang'e
Chang'e
Godly8888
Chang'e
Level 28
God Stats
1W - 1L
1,696 SR
Queue Stats
23W - 26L
1,380 Elo+
Solo
Chiron
Chiron
PsycoVenom1520
Chiron
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,569 Elo+
Solo
Nemesis
Nemesis
SirBannedA_Lot
Nemesis
Level 8
God Stats
3W - 3L
1,709 SR
Queue Stats
16W - 14L
1,642 Elo+
Solo
Ra
Ra
shadowblade5942
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,432 Elo+
Solo
Team Averages
Level 18
1,581 SR
1,504 Elo+

VS

Team Averages
Level 10
1,547 SR
1,532 Elo+
Amaterasu
Amaterasu
AkaDemoniac
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Solo
Serqet
Serqet
Beirut Eater
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Hot hot hot6741
Gilgamesh
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,524 Elo+
Solo
Arachne
Arachne
HyItsMeLo
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 92L
1,426 Elo+
Solo
Kukulkan
Kukulkan
UwUWeeaboo
Kukulkan
Level 8
God Stats
3W - 1L
1,736 SR
Queue Stats
37W - 27L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 8 / 4
11,043
460
19,874
25,667
25,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Godly8888
Chang'e
16
3 / 9 / 9
10,249
427
9,783
21,715
7,795
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 8 / 6
9,121
380
10,142
15,003
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 4 / 1
9,567
399
6,006
11,505
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 13 / 1
10,132
422
4,833
14,597
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkaDemoniac
Amaterasu
14
1 / 10 / 13
9,884
412
3,952
18,255
12,515
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Serqet
14
1 / 4 / 11
10,156
423
3,366
13,942
8,151
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Hot hot hot6741
Gilgamesh
20
27 / 0 / 5
16,433
685
29,562
23,950
25,496
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
HyItsMeLo
Arachne
16
5 / 9 / 4
11,237
468
7,402
14,709
5,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
UwUWeeaboo
Kukulkan
20
8 / 3 / 11
13,205
550
20,003
12,131
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
24
Kills
42
42
Deaths
26
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkaDemoniac
Amaterasu
1
10
13
0.75
W
Serqet
1
4
11
1.63
L
14
8
4
2
L
Chang'e
Godly8888
Chang'e
3
9
9
0.83
W
Gilgamesh
Hot hot hot6741
Gilgamesh
27
0
5
29.5
W
Arachne
HyItsMeLo
Arachne
5
9
4
0.78
L
3
8
6
0.75
L
3
4
1
0.88
W
Kukulkan
UwUWeeaboo
Kukulkan
8
3
11
4.5
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
64,285
88,487
Taken
82,987
48,208
Mitigated
57,578
19,273
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkaDemoniac
Amaterasu
3,952
2,206
0
2,650
18,255
12,515
661
3,727
14,510
0
23,228
W
Serqet
3,366
707
393
2,654
13,942
8,151
586
3,399
10,537
0
16,290
L
19,874
4,385
0
6,921
25,667
25,821
504
7,428
17,935
712
67,489
L
Chang'e
Godly8888
Chang'e
9,783
2,095
571
2,748
21,715
7,795
452
6,811
14,404
52,670
0
W
Gilgamesh
Hot hot hot6741
Gilgamesh
29,562
9,023
0
5,476
23,950
25,496
2,872
3,058
20,714
12,756
115,075
W
Arachne
HyItsMeLo
Arachne
7,402
5,473
0
3,611
14,709
5,530
1,353
3,697
10,918
0
43,122
L
10,142
3,148
1,030
3,290
15,003
4,692
796
3,760
11,090
0
38,912
L
6,006
3,220
0
2,960
11,505
4,755
0
2,674
8,763
0
37,105
W
Kukulkan
UwUWeeaboo
Kukulkan
20,003
4,065
0
3,240
12,131
5,886
5,232
752
11,379
111,010
0
L
4,833
1,835
30
1,723
14,597
5,145
2,347
1,719
12,820
66,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
60,915
444
Minions Killed
521
0
Camps Cleared
0
1,697,494
Distance Traveled
2,166,745
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,884
412
27
1
0
460,815
1
W
Serqet
10,156
423
34
1
0
414,716
6
L
Chaac
11,043
460
89
4
0
397,998
2
L
Chang'e
10,249
427
88
4
0
349,397
1
W
Gilgamesh
16,433
685
188
8
0
486,059
4
W
Arachne
11,237
468
88
4
0
394,281
4
L
Chiron
9,121
380
62
3
0
281,058
2
L
Nemesis
9,567
399
81
3
0
279,453
2
W
Kukulkan
13,205
550
184
8
0
410,874
7
L
Ra
10,132
422
124
5
0
389,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role