Player Matchup

Neith
Neith
Gold IV
AnderByte
Neith
Gold IV
Level 128
God Stats
2W - 1L
1,700 SR
Queue Stats
18W - 11L
1,689 MMR
Solo
Bacchus
Bacchus
Platinum IV
Jak0f4llTradess
Bacchus
Platinum IV
Level 105
God Stats
3W - 2L
1,506 SR
Queue Stats
297W - 292L
1,704 MMR
Solo
Tiamat
Tiamat
Platinum III
MarsupialMan
Tiamat
Platinum III
Level 152
God Stats
0W - 6L
1,443 SR
Queue Stats
144W - 141L
1,745 MMR
Party 2
Awilix
Awilix
Platinum III
Mikescreamo
Awilix
Platinum III
Level 160
God Stats
6W - 7L
1,611 SR
Queue Stats
144W - 141L
1,745 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum IV
XWarmachine97X
Zhong Kui
Platinum IV
Level 160
God Stats
1W - 6L
1,714 SR
Queue Stats
186W - 174L
1,716 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,595 SR
1,720 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,693 SR
1,684 MMR
King Arthur
King Arthur
Gold I
 
King Arthur
Gold I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
FaFaShooey
Ne Zha
Gold IV
Level 66
God Stats
2W - 0L
1,651 SR
Queue Stats
17W - 8L
1,734 MMR
Solo
Geb
Geb
Platinum V
KvngTylerr
Geb
Platinum V
Level 109
God Stats
58W - 46L
1,679 SR
Queue Stats
400W - 399L
1,792 MMR
Party 1
Anhur
Anhur
Platinum V
Lvckily
Anhur
Platinum V
Level 125
God Stats
26W - 28L
1,665 SR
Queue Stats
186W - 183L
1,636 MMR
Party 1
Scylla
Scylla
Gold IV
NateDiddlyD
Scylla
Gold IV
Level 142
God Stats
4W - 0L
1,971 SR
Queue Stats
27W - 19L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnderByte
Neith
12
1 / 4 / 1
7,272
428
4,901
11,453
2,599
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 3
7,480
440
6,220
12,456
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
13
1 / 5 / 3
7,875
463
7,061
9,925
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
2 / 5 / 2
8,326
490
6,258
11,851
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
XWarmachine97X
Zhong Kui
15
1 / 4 / 0
8,799
518
11,839
18,586
15,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SetTsukuyomiGilgameshAthenaGuan Yu

VS

Bans
ApolloYmirThanatosAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 0 / 2
10,328
608
12,868
18,282
11,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
FaFaShooey
Ne Zha
17
8 / 0 / 8
10,244
603
13,515
12,098
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 2 / 8
9,521
560
5,731
14,563
11,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Lvckily
Anhur
16
5 / 1 / 2
9,680
569
10,718
11,430
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
0 / 2 / 3
8,239
485
2,738
6,254
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
21
21
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
2
5
L
Neith
AnderByte
Neith
1
4
1
0.38
W
Ne Zha
FaFaShooey
Ne Zha
8
0
8
12
L
0
3
3
0.5
W
4
2
8
4
W
Anhur
Lvckily
Anhur
5
1
2
6
L
Tiamat
1
5
3
0.5
L
Awilix
2
5
2
0.6
W
Scylla
0
2
3
0.75
L
Zhong Kui
XWarmachine97X
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
45,570
64,271
Taken
62,627
36,546
Mitigated
34,211
17,300
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,868
1,335
0
8,505
18,282
11,453
0
11,166
7,116
0
69,775
L
Neith
AnderByte
Neith
4,901
1,575
0
3,826
11,453
2,599
0
971
10,482
0
47,670
W
Ne Zha
FaFaShooey
Ne Zha
13,515
5,469
0
2,507
12,098
5,006
72
3,264
8,566
0
82,998
L
6,220
1,133
0
1,218
12,456
9,301
0
2,994
9,403
18,357
0
W
5,731
981
0
2,301
14,563
11,876
19
5,614
8,737
24,401
0
W
Anhur
Lvckily
Anhur
10,718
7,119
0
4,472
11,430
4,000
0
2,345
9,017
0
67,603
L
Tiamat
7,061
774
0
2,001
9,925
5,484
260
2,132
7,657
45,393
0
L
Awilix
6,258
2,328
0
735
11,851
3,994
0
1,547
10,258
0
54,063
W
Scylla
2,738
194
0
1,219
6,254
1,876
536
2,035
4,071
48,269
0
L
Zhong Kui
XWarmachine97X
Zhong Kui
11,839
2,013
0
9,520
18,586
15,168
212
544
18,002
66,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
48,012
461
Minions Killed
548
0
Camps Cleared
0
1,559,843
Distance Traveled
1,745,936
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,328
608
138
8
0
370,076
8
L
Neith
7,272
428
77
5
0
294,881
0
W
Ne Zha
10,244
603
123
7
0
394,777
8
L
Bacchus
7,480
440
25
1
0
336,654
7
W
Geb
9,521
560
27
2
0
336,290
1
W
Anhur
9,680
569
129
8
0
316,623
3
L
Tiamat
7,875
463
120
7
0
319,034
4
L
Awilix
8,326
490
92
5
0
324,553
2
W
Scylla
8,239
485
131
8
0
328,170
10
L
Zhong Kui
8,799
518
147
9
0
284,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role