Player Matchup

Jormungandr
Jormungandr
Fursakened
Jormungandr
Level 100
God Stats
1W - 2L
1,419 SR
Queue Stats
64W - 79L
1,393 Elo+
Party 1
Hera
Hera
Rottylr1984
Hera
Level 144
God Stats
2W - 2L
1,580 SR
Queue Stats
224W - 252L
1,511 Elo+
Party 1
Medusa
Medusa
heckle n kotch3
Medusa
Level 146
God Stats
10W - 8L
1,527 SR
Queue Stats
144W - 158L
1,499 Elo+
Party 1
Team Averages
Level 130
1,509 SR
1,468 Elo+

VS

Team Averages
Level 39
1,705 SR
2,066 Elo+
Bakasura
Bakasura
CreamyCowCussy
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 10L
2,110 Elo+
Party 2
Baba Yaga
Baba Yaga
Tyrnip3
Baba Yaga
Level 13
God Stats
2W - 0L
1,547 SR
Queue Stats
38W - 2L
2,015 Elo+
Party 2
Danzaburou
Danzaburou
kojuh
Danzaburou
Level 87
God Stats
41W - 5L
2,067 SR
Queue Stats
69W - 7L
2,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fursakened
Jormungandr
14
3 / 6 / 2
11,165
698
4,225
15,908
10,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 11 / 1
8,738
546
5,025
10,678
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 8 / 1
10,182
636
3,714
11,903
3,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
19 / 1 / 6
13,849
866
17,309
12,035
6,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Tyrnip3
Baba Yaga
14
4 / 2 / 17
10,868
679
9,361
10,893
5,393
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
kojuh
Danzaburou
14
2 / 2 / 16
10,688
668
6,317
10,019
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
5
Kills
25
25
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bakasura
19
1
6
22
L
Jormungandr
Fursakened
Jormungandr
3
6
2
0.67
L
0
11
1
0.05
W
Baba Yaga
Tyrnip3
Baba Yaga
4
2
17
6.25
L
2
8
1
0.31
W
Danzaburou
kojuh
Danzaburou
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
32,987
38,489
Taken
32,947
16,845
Mitigated
15,523
2,678
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
17,309
13,562
0
7,738
12,035
6,079
984
3,043
8,874
0
69,857
L
Jormungandr
Fursakened
Jormungandr
4,225
855
0
1,546
15,908
10,946
0
3,455
10,623
32,780
0
L
5,025
1,333
263
669
10,678
2,796
456
2,500
7,756
29,440
0
W
Baba Yaga
Tyrnip3
Baba Yaga
9,361
953
0
1,463
10,893
5,393
78
1,671
7,175
35,283
0
L
3,714
1,185
0
200
11,903
3,103
840
3,462
7,813
0
37,007
W
Danzaburou
kojuh
Danzaburou
6,317
1,652
0
2,691
10,019
4,051
1,918
4,280
5,088
0
50,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
35,405
154
Minions Killed
234
0
Camps Cleared
0
725,065
Distance Traveled
887,023
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,849
866
98
6
0
341,758
2
L
Jormungandr
11,165
698
45
3
0
242,769
6
L
Hera
8,738
546
67
4
0
227,590
4
W
Baba Yaga
10,868
679
49
3
0
275,256
1
L
Medusa
10,182
636
42
3
0
254,706
3
W
Danzaburou
10,688
668
87
5
0
270,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role