Player Matchup

Scylla
Scylla
Heritia
Scylla
Level 109
God Stats
6W - 3L
1,761 SR
Queue Stats
102W - 37L
1,747 Elo+
Party 2
Artio
Artio
gonkaix
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 20L
1,796 Elo+
Party 2
Gilgamesh
Gilgamesh
gonkaix3
Gilgamesh
Level 132
God Stats
25W - 7L
1,737 SR
Queue Stats
136W - 81L
1,695 Elo+
Party 2
Team Averages
Level 85
1,666 SR
1,746 Elo+

VS

Team Averages
Level 123
1,400 SR
1,434 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Gustaokumura
Tiamat
Level 56
God Stats
0W - 5L
1,252 SR
Queue Stats
2W - 5L
1,228 Elo+
Solo
Anhur
Anhur
mainra
Anhur
Level 156
God Stats
2W - 3L
1,448 SR
Queue Stats
27W - 28L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heritia
Scylla
11
5 / 0 / 5
7,846
785
8,455
3,023
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
gonkaix
Artio
9
3 / 1 / 7
7,068
707
5,343
9,709
6,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
gonkaix3
Gilgamesh
10
3 / 0 / 8
7,904
790
7,486
11,667
7,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 1 / 0
6,720
672
5,974
9,581
4,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
8
0 / 7 / 0
5,720
572
2,474
7,970
4,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
mainra
Anhur
9
0 / 3 / 1
6,304
630
6,093
9,036
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
1
0
1
L
Tiamat
0
7
0
0
W
Scylla
Heritia
Scylla
5
0
5
7.5
W
Artio
gonkaix
Artio
3
1
7
6.5
W
Gilgamesh
gonkaix3
Gilgamesh
3
0
8
7
L
Anhur
mainra
Anhur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,284
Damage
14,541
24,399
Taken
26,587
14,690
Mitigated
12,578
6,166
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,974
1,986
3,979
5,599
9,581
4,892
0
5,330
3,967
14,783
0
L
Tiamat
2,474
627
0
215
7,970
4,476
0
4,522
3,278
11,851
0
W
Scylla
Heritia
Scylla
8,455
1,089
0
829
3,023
770
0
816
2,207
32,682
0
W
Artio
gonkaix
Artio
5,343
403
1,211
3,138
9,709
6,436
0
4,039
5,670
11,325
0
W
Gilgamesh
gonkaix3
Gilgamesh
7,486
1,569
0
988
11,667
7,484
0
3,665
8,002
0
24,816
L
Anhur
mainra
Anhur
6,093
3,351
0
1,833
9,036
3,210
0
3,394
5,500
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,818
Gold Earned
18,744
120
Minions Killed
87
0
Camps Cleared
0
563,010
Distance Traveled
441,251
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,720
672
16
2
0
165,953
3
L
Tiamat
5,720
572
27
3
0
137,506
0
W
Scylla
7,846
785
70
7
0
159,145
1
W
Artio
7,068
707
13
1
0
196,680
2
W
Gilgamesh
7,904
790
37
4
0
207,185
3
L
Anhur
6,304
630
44
4
0
137,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role