Player Matchup

Olorun
Olorun
Kobatsu
Olorun
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 2
Hel
Hel
RegalThunder
Hel
Level 92
God Stats
5W - 5L
1,603 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 2
Sol
Sol
ThiccMoses
Sol
Level 105
God Stats
0W - 1L
1,302 SR
Queue Stats
27W - 29L
1,514 Elo+
Party 2
Team Averages
Level 72
1,468 SR
1,514 Elo+

VS

Team Averages
Level 36
1,602 SR
1,531 Elo+
Chang'e
Chang'e
BlitzNation09
Chang'e
Level 56
God Stats
16W - 12L
1,590 SR
Queue Stats
317W - 260L
1,561 Elo+
Party 1
King Arthur
King Arthur
Crumbree
King Arthur
Level 3
God Stats
8W - 12L
1,500 SR
Queue Stats
71W - 71L
1,500 Elo+
Party 1
Chiron
Chiron
SynysterSilent
Chiron
Level 48
God Stats
43W - 15L
1,715 SR
Queue Stats
298W - 243L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kobatsu
Olorun
16
3 / 4 / 6
12,852
584
14,478
18,805
9,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 3 / 6
12,905
587
11,070
19,557
11,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 2
13,559
616
19,034
18,866
7,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
0 / 2 / 11
13,307
605
14,951
20,943
14,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Crumbree
King Arthur
16
3 / 5 / 8
13,777
626
10,150
23,020
21,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 2 / 2
15,212
691
24,286
17,511
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
11
11
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
2
11
2.75
W
King Arthur
Crumbree
King Arthur
3
5
8
1.4
L
Olorun
Kobatsu
Olorun
3
4
6
1.5
L
1
3
6
1.33
W
8
2
2
4.5
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,582
Damage
49,387
57,228
Taken
61,474
29,116
Mitigated
43,293
31,587
Healing
28,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
14,951
1,071
6,588
12,174
20,943
14,710
216
15,200
5,743
70,942
0
W
King Arthur
Crumbree
King Arthur
10,150
1,072
0
2,379
23,020
21,441
68
15,583
7,092
0
38,370
L
Olorun
Kobatsu
Olorun
14,478
6,083
1,204
6,407
18,805
9,405
490
5,054
13,751
58,259
0
L
11,070
754
9,160
10,192
19,557
11,973
248
6,268
13,289
62,946
0
W
24,286
5,466
2,195
5,508
17,511
7,142
3,162
13,790
3,721
0
129,432
L
19,034
7,362
0
4,624
18,866
7,738
1,040
3,692
15,174
84,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,316
Gold Earned
42,296
259
Minions Killed
284
0
Camps Cleared
0
1,114,813
Distance Traveled
1,222,839
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,307
605
75
3
0
452,636
0
W
King Arthur
13,777
626
40
2
0
385,956
10
L
Olorun
12,852
584
83
4
0
349,126
1
L
Hel
12,905
587
89
4
0
397,899
4
W
Chiron
15,212
691
169
8
0
384,247
2
L
Sol
13,559
616
87
4
0
367,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role