Player Matchup

Pele
Pele
ClapGodRay
Pele
Level 29
God Stats
25W - 23L
1,550 SR
Queue Stats
102W - 97L
1,510 Elo+
Party 1
Terra
Terra
H3IIraiser47
Terra
Level 58
God Stats
4W - 20L
1,248 SR
Queue Stats
517W - 584L
1,358 Elo+
Party 3
Heimdallr
Heimdallr
HillBilly___JEDI
Heimdallr
Level 42
God Stats
6W - 5L
1,500 SR
Queue Stats
297W - 378L
1,361 Elo+
Party 3
King Arthur
King Arthur
SeaPopi
King Arthur
Level 60
God Stats
5W - 4L
1,560 SR
Queue Stats
281W - 270L
1,445 Elo+
Party 1
Ah Puch
Ah Puch
SmeariestAxe5
Ah Puch
Level 127
God Stats
3W - 2L
1,820 SR
Queue Stats
202W - 168L
1,548 Elo+
Party 1
Team Averages
Level 63
1,536 SR
1,445 Elo+

VS

Team Averages
Level 77
1,556 SR
1,416 Elo+
Guan Yu
Guan Yu
EdmanTheChamp
Guan Yu
Level 79
God Stats
16W - 10L
1,707 SR
Queue Stats
131W - 123L
1,448 Elo+
Party 2
Medusa
Medusa
Fabin111
Medusa
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,413 Elo+
Party 2
Nemesis
Nemesis
NobleNord
Nemesis
Level 119
God Stats
12W - 8L
1,806 SR
Queue Stats
85W - 75L
1,470 Elo+
Party 2
Artio
Artio
epicdavid04
Artio
Level 39
God Stats
3W - 2L
1,251 SR
Queue Stats
20W - 18L
1,412 Elo+
Party 2
Anubis
Anubis
jordan7410580
Anubis
Level 48
God Stats
12W - 7L
1,516 SR
Queue Stats
99W - 124L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
10,858
472
10,137
18,336
5,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 7 / 4
9,300
404
6,230
16,391
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
16
1 / 8 / 4
9,833
428
4,120
16,957
5,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SeaPopi
King Arthur
13
0 / 9 / 1
8,595
374
7,011
29,033
13,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
19
3 / 5 / 1
11,978
521
22,112
11,560
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
5 / 2 / 15
12,439
541
12,625
19,629
21,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Fabin111
Medusa
20
10 / 0 / 8
14,028
610
17,627
9,420
4,529
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
NobleNord
Nemesis
18
5 / 3 / 12
12,012
522
11,882
18,419
9,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 2 / 18
13,063
568
9,245
18,846
22,560
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 2 / 15
11,795
513
16,564
14,428
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
9
Kills
37
37
Deaths
9
12
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Guan Yu
5
2
15
6.25
W
Medusa
Fabin111
Medusa
10
0
8
14
L
2
7
4
0.57
L
Heimdallr
1
8
4
0.38
W
Nemesis
NobleNord
Nemesis
5
3
12
3.67
L
King Arthur
SeaPopi
King Arthur
0
9
1
0.06
L
Ah Puch
3
5
1
0.7
W
10
2
18
9.5
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,610
Damage
67,943
92,277
Taken
80,742
34,960
Mitigated
65,582
16,444
Healing
39,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,137
1,757
0
3,115
18,336
5,728
0
4,075
14,171
0
70,473
W
Guan Yu
12,625
1,522
1,780
7,934
19,629
21,270
2,158
6,405
13,224
0
62,435
W
Medusa
Fabin111
Medusa
17,627
8,692
0
6,158
9,420
4,529
3,692
4,441
4,979
0
118,511
L
6,230
701
1,460
2,153
16,391
6,194
97
8,798
7,563
35,040
3,050
L
Heimdallr
4,120
1,676
0
2,110
16,957
5,217
371
5,517
11,380
0
54,053
W
Nemesis
NobleNord
Nemesis
11,882
5,345
0
7,637
18,419
9,695
753
3,618
14,801
0
103,200
L
King Arthur
SeaPopi
King Arthur
7,011
1,015
0
4,572
29,033
13,883
0
6,126
22,287
0
52,101
L
Ah Puch
22,112
153
0
3,034
11,560
3,938
0
1,293
10,207
105,190
0
W
9,245
458
1,396
6,025
18,846
22,560
862
7,403
11,443
35,903
0
W
16,564
1,108
0
8,624
14,428
7,528
1,669
6,690
7,738
71,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
63,337
538
Minions Killed
572
0
Camps Cleared
0
1,944,585
Distance Traveled
2,231,788
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,858
472
136
6
0
445,046
2
W
Guan Yu
12,439
541
113
5
0
421,209
4
W
Medusa
14,028
610
205
9
0
447,249
9
L
Terra
9,300
404
55
2
0
393,841
6
L
Heimdallr
9,833
428
91
4
0
334,962
2
W
Nemesis
12,012
522
116
5
0
466,892
4
L
King Arthur
8,595
374
76
3
0
387,947
1
L
Ah Puch
11,978
521
180
8
0
382,789
0
W
Artio
13,063
568
40
2
0
490,870
7
W
Anubis
11,795
513
98
4
0
405,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role