Player Matchup

Cthulhu
Cthulhu
Apu420
Cthulhu
Level 69
God Stats
11W - 13L
1,548 SR
Queue Stats
305W - 293L
1,522 Elo+
Party 2
Mulan
Mulan
ChristianGlaz
Mulan
Level 21
God Stats
4W - 3L
1,535 SR
Queue Stats
18W - 15L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
Dorkywannabegoth
Ah Puch
Level 44
God Stats
38W - 42L
1,393 SR
Queue Stats
794W - 826L
1,346 Elo+
Solo
Ravana
Ravana
EATSLEEPDRUM1
Ravana
Level 104
God Stats
6W - 7L
1,623 SR
Queue Stats
74W - 72L
1,500 Elo+
Party 2
Izanami
Izanami
Neromas
Izanami
Level 74
God Stats
25W - 20L
1,596 SR
Queue Stats
98W - 100L
1,499 Elo+
Party 2
Team Averages
Level 62
1,539 SR
1,482 Elo+

VS

Team Averages
Level 53
1,506 SR
1,464 Elo+
Kuzenbo
Kuzenbo
DadSenpal
Kuzenbo
Level 61
God Stats
84W - 85L
1,469 SR
Queue Stats
210W - 218L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Diogger
Danzaburou
Level 69
God Stats
9W - 9L
1,568 SR
Queue Stats
560W - 552L
1,441 Elo+
Party 1
Chaac
Chaac
EmperorTruza
Chaac
Level 38
God Stats
8W - 12L
1,343 SR
Queue Stats
205W - 208L
1,490 Elo+
Party 1
Anubis
Anubis
Itz-_-Draco
Anubis
Level 77
God Stats
18W - 10L
1,668 SR
Queue Stats
349W - 338L
1,510 Elo+
Solo
Pele
Pele
santiagorasta
Pele
Level 21
God Stats
13W - 14L
1,483 SR
Queue Stats
101W - 99L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apu420
Cthulhu
12
1 / 3 / 6
7,628
477
7,242
13,120
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 1
8,600
538
4,976
8,388
5,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 4 / 2
7,832
490
10,913
5,063
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 6
8,839
552
4,551
9,398
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Neromas
Izanami
13
2 / 5 / 4
7,851
491
8,341
11,934
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DadSenpal
Kuzenbo
12
2 / 3 / 3
8,213
513
4,071
13,096
10,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Diogger
Danzaburou
14
2 / 1 / 3
9,110
569
3,750
6,763
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 2 / 7
8,807
550
5,576
11,569
7,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
6 / 5 / 4
8,818
551
10,949
11,784
5,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
8 / 1 / 4
9,171
573
8,978
10,709
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
12
Kills
18
18
Deaths
12
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apu420
Cthulhu
1
3
6
1.33
L
4
3
1
1.5
W
Kuzenbo
DadSenpal
Kuzenbo
2
3
3
1.17
W
Danzaburou
Diogger
Danzaburou
2
1
3
3.5
L
4
4
2
1.25
L
1
3
6
1.33
W
0
2
7
1.75
W
Anubis
6
5
4
1.6
L
Izanami
Neromas
Izanami
2
5
4
0.8
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,023
Damage
33,324
47,903
Taken
53,921
22,388
Mitigated
28,725
11,894
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apu420
Cthulhu
7,242
128
0
3,071
13,120
8,634
312
3,701
9,419
29,269
0
L
4,976
553
0
1,324
8,388
5,589
124
1,551
6,837
0
36,387
W
Kuzenbo
DadSenpal
Kuzenbo
4,071
1,464
0
1,326
13,096
10,380
0
6,045
7,051
22,490
0
W
Danzaburou
Diogger
Danzaburou
3,750
1,097
0
2,570
6,763
2,100
1,582
2,407
4,356
0
53,170
L
10,913
674
0
574
5,063
1,238
26
2,843
2,220
39,715
0
L
4,551
1,220
0
3,283
9,398
3,256
946
3,506
5,892
0
57,436
W
5,576
899
0
3,193
11,569
7,244
368
1,749
9,580
0
54,516
W
Anubis
10,949
751
0
5,152
11,784
5,392
0
4,445
7,279
50,210
0
L
Izanami
Neromas
Izanami
8,341
3,985
0
3,642
11,934
3,671
2,166
3,419
8,515
0
58,031
W
8,978
2,907
0
4,537
10,709
3,609
370
3,509
7,170
0
48,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
44,119
446
Minions Killed
417
0
Camps Cleared
0
1,460,042
Distance Traveled
1,524,136
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,628
477
46
3
0
328,562
10
L
Mulan
8,600
538
91
6
0
286,408
2
W
Kuzenbo
8,213
513
39
2
0
296,769
3
W
Danzaburou
9,110
569
93
6
0
294,224
4
L
Ah Puch
7,832
490
72
5
0
266,945
4
L
Ravana
8,839
552
126
8
0
316,599
3
W
Chaac
8,807
550
111
7
0
332,155
2
W
Anubis
8,818
551
94
6
0
239,507
2
L
Izanami
7,851
491
111
7
0
261,528
1
W
Pele
9,171
573
80
5
0
361,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role