Player Matchup

Chronos
Chronos
Iegume
Chronos
Level 27
God Stats
23W - 21L
1,570 SR
Queue Stats
35W - 41L
1,443 Elo+
Solo
Anubis
Anubis
Jones13
Anubis
Level 8
God Stats
59W - 41L
1,558 SR
Queue Stats
66W - 59L
1,598 Elo+
Solo
Sobek
Sobek
MosesWho
Sobek
Level 29
God Stats
3W - 2L
1,728 SR
Queue Stats
103W - 97L
1,659 Elo+
Solo
King Arthur
King Arthur
Purplepickle211
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,438 Elo+
Solo
Pele
Pele
Zeehaca
Pele
Level 18
God Stats
14W - 7L
1,760 SR
Queue Stats
54W - 45L
1,674 Elo+
Solo
Team Averages
Level 17
1,623 SR
1,562 Elo+

VS

Team Averages
Level 23
1,547 SR
1,539 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LanMagi
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,665 Elo+
Solo
Fafnir
Fafnir
evilXXOMENXX666
Fafnir
Level 14
God Stats
1W - 2L
1,659 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo
Nox
Nox
goodpopi
Nox
Level 29
God Stats
1W - 3L
1,575 SR
Queue Stats
134W - 121L
1,633 Elo+
Solo
Horus
Horus
robbie9146
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Iegume
Chronos
13
1 / 5 / 2
7,806
459
3,981
8,832
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Jones13
Anubis
15
5 / 6 / 5
9,467
557
13,388
14,405
7,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
MosesWho
Sobek
12
2 / 2 / 5
8,954
527
4,062
14,463
8,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Purplepickle211
King Arthur
13
0 / 3 / 1
7,768
457
2,033
8,505
3,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
Zeehaca
Pele
19
9 / 0 / 3
11,198
659
9,682
10,436
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 4 / 4
8,775
516
4,382
12,387
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
LanMagi
Anhur
15
5 / 6 / 4
9,245
544
11,397
13,855
3,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
3 / 1 / 3
6,843
403
2,594
3,984
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 6
9,368
551
8,563
9,569
3,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
15
5 / 4 / 0
8,888
523
8,386
9,659
5,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
17
Kills
16
16
Deaths
17
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
4
1
W
Chronos
Iegume
Chronos
1
5
2
0.4
W
Anubis
Jones13
Anubis
5
6
5
1.25
L
Anhur
LanMagi
Anhur
5
6
4
1.17
W
Sobek
MosesWho
Sobek
2
2
5
2.25
W
King Arthur
Purplepickle211
King Arthur
0
3
1
0.17
W
Pele
Zeehaca
Pele
9
0
3
10.5
L
3
1
3
4.5
L
1
2
6
2
L
Horus
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
35,322
56,641
Taken
49,454
26,092
Mitigated
19,502
17,257
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,382
1,501
0
1,308
12,387
4,740
0
3,842
8,545
0
56,802
W
Chronos
Iegume
Chronos
3,981
1,084
0
817
8,832
1,818
784
836
7,996
36,416
0
W
Anubis
Jones13
Anubis
13,388
681
0
6,322
14,405
7,799
1,025
7,471
6,934
50,389
0
L
Anhur
LanMagi
Anhur
11,397
4,893
0
4,108
13,855
3,705
0
7,562
5,687
0
57,074
W
Sobek
MosesWho
Sobek
4,062
704
0
4,373
14,463
8,197
226
1,398
13,065
19,335
0
W
King Arthur
Purplepickle211
King Arthur
2,033
381
0
1,324
8,505
3,399
368
0
8,505
0
30,821
W
Pele
Zeehaca
Pele
9,682
2,089
0
4,421
10,436
4,879
632
1,452
8,984
0
86,221
L
2,594
721
0
851
3,984
2,536
53
2,447
1,417
6,091
0
L
8,563
1,312
0
1,359
9,569
3,110
0
4,188
5,381
61,555
0
L
Horus
8,386
3,835
173
1,331
9,659
5,411
440
2,666
6,993
0
45,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
43,119
402
Minions Killed
454
0
Camps Cleared
0
1,607,511
Distance Traveled
1,509,132
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,775
516
108
6
0
362,241
5
W
Chronos
7,806
459
76
4
0
292,782
0
W
Anubis
9,467
557
100
6
0
278,137
1
L
Anhur
9,245
544
118
7
0
283,501
2
W
Sobek
8,954
527
27
2
0
326,255
4
W
King Arthur
7,768
457
59
3
0
339,110
5
W
Pele
11,198
659
140
8
0
371,227
2
L
Fafnir
6,843
403
7
0
0
172,774
2
L
Nox
9,368
551
131
8
0
331,549
4
L
Horus
8,888
523
90
5
0
359,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role