Player Matchup

Jing Wei
Jing Wei
ForGranted2001
Jing Wei
Level 12
God Stats
3W - 5L
1,563 SR
Queue Stats
48W - 55L
1,520 Elo+
Party 2
Freya
Freya
HashiraNora
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,588 Elo+
Party 2
Thanatos
Thanatos
bootybandit453
Thanatos
Level 129
God Stats
12W - 16L
1,726 SR
Queue Stats
131W - 126L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
bubba1877
Cthulhu
Level 107
God Stats
17W - 10L
1,725 SR
Queue Stats
85W - 74L
1,644 Elo+
Party 2
Bellona
Bellona
xXVampireQueenXx
Bellona
Level 14
God Stats
1W - 1L
1,696 SR
Queue Stats
67W - 65L
1,646 Elo+
Party 2
Team Averages
Level 56
1,642 SR
1,591 Elo+

VS

Team Averages
Level 20
1,589 SR
1,638 Elo+
Awilix
Awilix
Armani30
Awilix
Level 15
God Stats
4W - 1L
1,817 SR
Queue Stats
15W - 12L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Daddy_LongN1ps
Cabrakan
Level 26
God Stats
1W - 3L
1,202 SR
Queue Stats
109W - 87L
1,530 Elo+
Solo
Janus
Janus
SiderealWall425
Janus
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 27L
1,771 Elo+
Party 1
Chiron
Chiron
SlayerUndeadx
Chiron
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 69L
1,617 Elo+
Party 1
Loki
Loki
ThunderFern
Loki
Level 27
God Stats
4W - 0L
1,925 SR
Queue Stats
91W - 36L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 8 / 4
5,597
400
3,907
9,354
2,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 6 / 6
8,055
575
10,068
9,676
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
11
4 / 6 / 6
7,506
536
4,387
10,326
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
bubba1877
Cthulhu
9
2 / 6 / 6
6,176
441
5,945
11,181
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 3
6,925
495
6,771
8,921
7,496
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Armani30
Awilix
11
2 / 3 / 6
7,372
527
2,527
8,053
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
9
1 / 5 / 13
7,319
523
4,524
12,911
7,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
11 / 2 / 3
9,145
653
9,007
6,999
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 2 / 5
8,790
628
14,964
9,060
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 1 / 3
8,895
635
6,939
9,307
3,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
13
Kills
28
28
Deaths
13
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
Armani30
Awilix
2
3
6
1.67
W
Cabrakan
1
5
13
1.5
L
Jing Wei
0
8
4
0.25
L
5
6
6
1.33
W
11
2
3
6.25
W
11
2
5
6.75
W
3
1
3
4.5
L
Thanatos
4
6
6
1.17
L
Cthulhu
bubba1877
Cthulhu
2
6
6
0.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,078
Damage
37,961
49,458
Taken
46,330
22,647
Mitigated
19,718
11,454
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Armani30
Awilix
2,527
1,002
0
2,860
8,053
2,555
0
1,913
6,110
0
29,910
W
Cabrakan
4,524
414
0
2,029
12,911
7,998
0
6,450
6,257
11,658
0
L
Jing Wei
3,907
2,848
0
0
9,354
2,406
0
2,971
6,277
0
23,588
L
10,068
4,308
537
3,230
9,676
3,150
0
3,491
5,963
28,767
0
W
9,007
587
0
1,260
6,999
2,482
0
2,344
4,625
54,292
0
W
14,964
5,920
717
2,866
9,060
3,210
534
3,546
5,373
0
50,677
W
6,939
2,174
0
4,074
9,307
3,473
0
1,744
7,294
0
55,778
L
Thanatos
4,387
354
0
6,072
10,326
3,184
0
2,854
7,333
0
25,587
L
Cthulhu
bubba1877
Cthulhu
5,945
826
0
967
11,181
6,411
0
3,341
7,716
14,648
0
L
6,771
2,533
0
648
8,921
7,496
0
283
8,638
0
34,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
41,521
244
Minions Killed
397
0
Camps Cleared
0
1,330,972
Distance Traveled
1,363,510
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,372
527
73
5
0
279,467
1
W
Cabrakan
7,319
523
13
1
0
239,158
0
L
Jing Wei
5,597
400
57
4
0
271,941
1
L
Freya
8,055
575
48
3
0
226,975
0
W
Janus
9,145
653
94
7
0
288,032
3
W
Chiron
8,790
628
81
6
0
267,289
3
W
Loki
8,895
635
136
10
0
289,564
2
L
Thanatos
7,506
536
47
3
0
292,458
12
L
Cthulhu
6,176
441
20
1
0
274,063
0
L
Bellona
6,925
495
72
5
0
265,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role