Player Matchup

Cthulhu
Cthulhu
ERPICH1W1
Cthulhu
Level 5
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Subjectspade78
Bakasura
Level 85
God Stats
0W - 1L
1,175 SR
Queue Stats
89W - 110L
1,403 Elo+
Party 2
Nu Wa
Nu Wa
WagnerJacobSWOL
Nu Wa
Level 48
God Stats
3W - 3L
1,829 SR
Queue Stats
169W - 207L
1,451 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,451 Elo+

VS

Team Averages
Level 61
1,617 SR
1,401 Elo+
Sylvanus
Sylvanus
CartelBoss Kobe
Sylvanus
Level 125
God Stats
4W - 1L
1,675 SR
Queue Stats
108W - 116L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
DouglasDimma
Baron Samedi
Level 13
God Stats
3W - 2L
1,710 SR
Queue Stats
7W - 20L
1,217 Elo+
Solo
Nemesis
Nemesis
PewpKum
Nemesis
Level 45
God Stats
4W - 5L
1,466 SR
Queue Stats
132W - 138L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ERPICH1W1
Cthulhu
8
0 / 6 / 1
5,802
580
2,245
10,254
4,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
9
1 / 3 / 0
6,343
634
4,315
8,234
3,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 1
5,962
596
5,610
6,040
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
4 / 1 / 8
8,245
825
5,844
7,816
4,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DouglasDimma
Baron Samedi
12
6 / 0 / 6
7,956
796
8,840
5,080
2,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
PewpKum
Nemesis
10
3 / 0 / 8
7,408
741
6,226
6,229
2,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
4
1
8
8
W
Baron Samedi
DouglasDimma
Baron Samedi
6
0
6
9
L
Cthulhu
ERPICH1W1
Cthulhu
0
6
1
0.08
W
Nemesis
PewpKum
Nemesis
3
0
8
7
L
Bakasura
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
20,910
24,528
Taken
19,125
9,971
Mitigated
8,944
1,293
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,844
1,514
2,683
2,957
7,816
4,107
640
3,237
4,148
20,708
0
W
Baron Samedi
DouglasDimma
Baron Samedi
8,840
1,058
1,983
1,442
5,080
2,627
527
2,278
2,579
29,204
0
L
Cthulhu
ERPICH1W1
Cthulhu
2,245
175
0
260
10,254
4,854
0
6,905
3,349
7,693
0
W
Nemesis
PewpKum
Nemesis
6,226
2,502
0
1,341
6,229
2,210
368
1,863
3,671
0
20,040
L
Bakasura
4,315
2,827
0
1,033
8,234
3,534
0
4,179
4,055
0
14,863
L
5,610
1,508
0
0
6,040
1,583
0
3,627
2,413
21,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
23,609
78
Minions Killed
108
0
Camps Cleared
0
459,696
Distance Traveled
480,463
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,245
825
35
4
0
129,530
0
W
Baron Samedi
7,956
796
41
4
0
158,538
1
L
Cthulhu
5,802
580
19
2
0
121,121
0
W
Nemesis
7,408
741
32
3
0
192,395
3
L
Bakasura
6,343
634
34
3
0
199,401
0
L
Nu Wa
5,962
596
25
3
0
139,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role