Player Matchup

Set
Set
AfricanWarrior74
Set
Level 109
God Stats
4W - 4L
1,699 SR
Queue Stats
303W - 280L
1,558 Elo+
Party 2
Achilles
Achilles
EthanH_94
Achilles
Level 61
God Stats
21W - 24L
1,466 SR
Queue Stats
219W - 226L
1,433 Elo+
Party 2
Hera
Hera
FNA1569
Hera
Level 24
God Stats
13W - 13L
1,544 SR
Queue Stats
201W - 203L
1,493 Elo+
Party 2
Yemoja
Yemoja
ShortStumps
Yemoja
Level 18
God Stats
11W - 11L
1,513 SR
Queue Stats
143W - 162L
1,466 Elo+
Party 2
Izanami
Izanami
Strxkx
Izanami
Level 16
God Stats
0W - 2L
1,298 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 2
Team Averages
Level 46
1,504 SR
1,486 Elo+

VS

Team Averages
Level 73
1,715 SR
1,536 Elo+
Chang'e
Chang'e
Laquanzo
Chang'e
Level 33
God Stats
2W - 1L
1,878 SR
Queue Stats
253W - 205L
1,515 Elo+
Party 1
Khepri
Khepri
Leopard777
Khepri
Level 126
God Stats
5W - 4L
1,815 SR
Queue Stats
183W - 164L
1,656 Elo+
Party 1
Chiron
Chiron
Masterofall69
Chiron
Level 129
God Stats
2W - 2L
1,693 SR
Queue Stats
179W - 141L
1,626 Elo+
Party 1
Mulan
Mulan
RyGrin
Mulan
Level 44
God Stats
2W - 0L
1,719 SR
Queue Stats
48W - 46L
1,445 Elo+
Party 1
Loki
Loki
spookygrog
Loki
Level 32
God Stats
17W - 19L
1,472 SR
Queue Stats
61W - 73L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,128
508
5,333
10,046
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
EthanH_94
Achilles
12
0 / 3 / 0
6,606
413
4,815
10,745
10,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
FNA1569
Hera
14
4 / 2 / 2
8,726
545
7,195
4,993
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
11
0 / 5 / 3
6,721
420
5,066
10,167
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Strxkx
Izanami
7
0 / 10 / 1
5,355
335
2,526
10,029
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Laquanzo
Chang'e
16
2 / 2 / 2
9,253
578
3,759
7,412
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Leopard777
Khepri
13
3 / 4 / 14
9,245
578
4,724
12,350
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
17 / 1 / 4
10,415
651
14,947
10,062
3,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
RyGrin
Mulan
15
1 / 1 / 2
8,831
552
5,547
9,427
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 3
8,791
549
4,842
6,885
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
25
25
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Achilles
EthanH_94
Achilles
0
3
0
0
L
Hera
FNA1569
Hera
4
2
2
2.5
W
Chang'e
Laquanzo
Chang'e
2
2
2
1.5
W
Khepri
Leopard777
Khepri
3
4
14
2.5
W
17
1
4
19
W
Mulan
RyGrin
Mulan
1
1
2
2
L
Yemoja
0
5
3
0.3
L
Izanami
Strxkx
Izanami
0
10
1
0.05
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
33,819
45,980
Taken
46,136
24,682
Mitigated
27,977
4,357
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,333
2,466
0
350
10,046
5,299
0
2,231
7,737
0
47,263
L
Achilles
EthanH_94
Achilles
4,815
1,057
0
900
10,745
10,060
0
229
10,004
0
27,341
L
Hera
FNA1569
Hera
7,195
1,375
0
1,424
4,993
1,723
0
2,558
2,379
56,225
0
W
Chang'e
Laquanzo
Chang'e
3,759
208
851
4,102
7,412
2,713
100
2,611
4,771
58,445
0
W
Khepri
Leopard777
Khepri
4,724
562
0
1,636
12,350
11,779
215
4,511
7,839
27,177
0
W
14,947
8,719
1,064
3,993
10,062
3,997
1,109
4,369
5,693
0
77,538
W
Mulan
RyGrin
Mulan
5,547
1,127
0
3,564
9,427
7,131
708
0
8,737
0
44,805
L
Yemoja
5,066
1,027
331
518
10,167
6,180
0
1,848
8,287
26,761
0
L
Izanami
Strxkx
Izanami
2,526
2,184
0
834
10,029
1,420
0
1,479
8,550
0
17,149
W
4,842
1,242
0
1,563
6,885
2,357
0
770
6,115
0
64,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
46,535
297
Minions Killed
497
0
Camps Cleared
0
1,432,570
Distance Traveled
1,515,901
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,128
508
76
5
0
314,311
1
L
Achilles
6,606
413
41
3
0
294,850
2
L
Hera
8,726
545
109
7
0
294,618
4
W
Chang'e
9,253
578
132
8
0
286,074
3
W
Khepri
9,245
578
30
2
0
280,771
5
W
Chiron
10,415
651
124
8
0
308,631
3
W
Mulan
8,831
552
97
6
0
283,818
4
L
Yemoja
6,721
420
47
3
0
285,868
4
L
Izanami
5,355
335
24
2
0
242,923
1
W
Loki
8,791
549
114
7
0
356,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role