Player Matchup

Discordia
Discordia
Fartjars
Discordia
Level 104
God Stats
6W - 8L
1,649 SR
Queue Stats
389W - 253L
1,673 Elo+
Party 1
Skadi
Skadi
Goobkanoodler
Skadi
Level 50
God Stats
1W - 4L
1,294 SR
Queue Stats
332W - 254L
1,659 Elo+
Party 3
Guan Yu
Guan Yu
License2Trill
Guan Yu
Level 102
God Stats
196W - 85L
1,743 SR
Queue Stats
381W - 232L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
Lirial
Jormungandr
Level 42
God Stats
5W - 5L
1,639 SR
Queue Stats
328W - 179L
1,697 Elo+
Party 1
Cerberus
Cerberus
MeaREDEEMER
Cerberus
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
13W - 16L
1,473 Elo+
Party 3
Team Averages
Level 65
1,609 SR
1,635 Elo+

VS

Team Averages
Level 64
1,813 SR
1,789 Elo+
Guan Yu
Guan Yu
Boontis
Guan Yu
Level 124
God Stats
7W - 3L
1,810 SR
Queue Stats
253W - 109L
1,899 Elo+
Party 4
Bellona
Bellona
Duruna
Bellona
Level 14
God Stats
8W - 10L
1,529 SR
Queue Stats
28W - 19L
1,623 Elo+
Party 2
Anubis
Anubis
TheTenderOfSnow
Anubis
Level 65
God Stats
3W - 0L
1,832 SR
Queue Stats
142W - 109L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
Trophious
Jing Wei
Level 69
God Stats
12W - 1L
1,963 SR
Queue Stats
302W - 124L
1,893 Elo+
Party 4
Yemoja
Yemoja
VSpades
Yemoja
Level 48
God Stats
154W - 47L
1,929 SR
Queue Stats
264W - 93L
1,911 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fartjars
Discordia
19
3 / 6 / 8
13,454
897
32,482
13,768
6,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 4
13,621
908
28,534
15,392
6,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
19
3 / 1 / 6
13,118
875
17,947
26,325
39,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Lirial
Jormungandr
19
1 / 12 / 5
12,667
844
23,733
36,533
19,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
MeaREDEEMER
Cerberus
19
0 / 7 / 10
12,305
820
14,302
32,285
32,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Boontis
Guan Yu
20
8 / 0 / 19
15,113
1,008
20,126
27,504
46,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Duruna
Bellona
19
1 / 6 / 21
12,648
843
25,139
26,606
24,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 3 / 20
14,036
936
23,790
22,827
12,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Trophious
Jing Wei
20
14 / 2 / 14
15,855
1,057
43,550
30,200
15,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
VSpades
Yemoja
20
5 / 1 / 24
15,521
1,035
7,958
15,848
16,739
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
129
12
Kills
31
31
Deaths
12
33
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Boontis
Guan Yu
8
0
19
17.5
W
Bellona
Duruna
Bellona
1
6
21
1.92
L
Discordia
Fartjars
Discordia
3
6
8
1.17
L
5
5
4
1.4
L
Guan Yu
3
1
6
6
L
Jormungandr
Lirial
Jormungandr
1
12
5
0.29
L
Cerberus
MeaREDEEMER
Cerberus
0
7
10
0.71
W
3
3
20
4.33
W
Jing Wei
Trophious
Jing Wei
14
2
14
10.5
W
Yemoja
VSpades
Yemoja
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,998
Damage
120,563
124,303
Taken
122,985
105,608
Mitigated
115,793
29,807
Healing
74,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Boontis
Guan Yu
20,126
2,332
8,061
9,466
27,504
46,739
0
10,955
16,549
1,114
37,845
W
Bellona
Duruna
Bellona
25,139
10,006
0
1,989
26,606
24,620
0
13,188
13,418
341
45,834
L
Discordia
Fartjars
Discordia
32,482
730
0
0
13,768
6,985
0
2,779
10,989
57,922
0
L
28,534
14,455
0
630
15,392
6,471
0
2,941
12,451
0
65,041
L
Guan Yu
17,947
1,383
6,950
7,493
26,325
39,625
0
5,661
20,664
0
25,030
L
Jormungandr
Lirial
Jormungandr
23,733
3,569
858
2,558
36,533
19,824
0
11,846
24,687
64,604
0
L
Cerberus
MeaREDEEMER
Cerberus
14,302
669
0
11,318
32,285
32,703
0
9,859
22,426
27,328
0
W
23,790
1,222
0
9,590
22,827
12,494
0
12,977
9,850
72,196
0
W
Jing Wei
Trophious
Jing Wei
43,550
33,666
0
9,951
30,200
15,201
0
21,685
8,515
0
79,325
W
Yemoja
VSpades
Yemoja
7,958
2,722
28,822
7,106
15,848
16,739
0
11,712
4,136
15,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,165
Gold Earned
73,173
291
Minions Killed
304
6
Camps Cleared
12
1,510,184
Distance Traveled
1,426,500
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,113
1,008
44
3
1
341,063
1
W
Bellona
12,648
843
37
2
1
285,793
0
L
Discordia
13,454
897
48
3
1
311,883
0
L
Skadi
13,621
908
109
7
2
284,359
4
L
Guan Yu
13,118
875
18
1
1
365,557
2
L
Jormungandr
12,667
844
84
6
1
266,906
1
L
Cerberus
12,305
820
32
2
1
281,479
0
W
Anubis
14,036
936
129
9
4
245,608
1
W
Jing Wei
15,855
1,057
77
5
5
266,413
2
W
Yemoja
15,521
1,035
17
1
1
287,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role