Player Matchup

Neith
Neith
AndreaCampos
Neith
Level 39
God Stats
2W - 4L
1,560 SR
Queue Stats
6W - 8L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
dpjfrpjtl
Baron Samedi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,720 Elo+
Party 2
Discordia
Discordia
enderlinq_
Discordia
Level 19
God Stats
42W - 49L
1,413 SR
Queue Stats
221W - 311L
1,337 Elo+
Solo
Pele
Pele
lnoxis
Pele
Level 30
God Stats
12W - 16L
1,416 SR
Queue Stats
88W - 99L
1,431 Elo+
Solo
Horus
Horus
xXIncandescent
Horus
Level 27
God Stats
20W - 17L
1,587 SR
Queue Stats
187W - 219L
1,380 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,464 Elo+

VS

Team Averages
Level 25
1,431 SR
1,456 Elo+
Olorun
Olorun
Blob2345
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
PoobPursuer
Guan Yu
Level 32
God Stats
25W - 25L
1,549 SR
Queue Stats
51W - 56L
1,408 Elo+
Party 1
Hel
Hel
Ur__MoM101
Hel
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 27L
1,415 Elo+
Party 3
Anhur
Anhur
basicallyrey
Anhur
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 161L
1,528 Elo+
Party 1
Nemesis
Nemesis
the1andonly_guy
Nemesis
Level 24
God Stats
5W - 4L
1,326 SR
Queue Stats
19W - 14L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
10,426
453
8,520
10,872
3,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
dpjfrpjtl
Baron Samedi
13
4 / 0 / 8
10,260
446
9,537
12,516
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
enderlinq_
Discordia
14
0 / 6 / 5
9,123
397
11,173
9,107
2,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
lnoxis
Pele
17
11 / 8 / 1
11,876
516
22,258
20,935
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 7 / 5
11,512
501
11,968
19,454
17,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blob2345
Olorun
19
10 / 2 / 6
13,392
582
19,324
23,753
11,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
PoobPursuer
Guan Yu
17
5 / 3 / 12
11,475
499
11,139
24,543
31,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 9 / 3
11,299
491
12,127
17,069
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 2 / 5
11,708
509
7,380
15,237
9,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 7
10,433
454
6,008
24,850
9,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
21
Kills
26
26
Deaths
22
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Olorun
Blob2345
Olorun
10
2
6
6.5
W
Guan Yu
PoobPursuer
Guan Yu
5
3
12
3.67
W
6
9
3
0.83
W
4
2
5
3.25
L
Baron Samedi
dpjfrpjtl
Baron Samedi
4
0
8
8
L
Discordia
enderlinq_
Discordia
0
6
5
0.42
L
Pele
lnoxis
Pele
11
8
1
1.44
W
1
6
7
0.75
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,456
Damage
55,978
72,884
Taken
105,452
50,409
Mitigated
68,704
15,767
Healing
54,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,520
3,246
0
1,346
10,872
3,553
1,949
4,403
6,469
0
48,358
W
Olorun
Blob2345
Olorun
19,324
10,832
3,784
11,158
23,753
11,665
4,257
6,210
17,543
100,555
0
W
Guan Yu
PoobPursuer
Guan Yu
11,139
1,680
2,860
9,540
24,543
31,837
560
3,559
20,984
0
40,943
W
12,127
3,043
8,665
5,608
17,069
6,117
1,841
3,772
13,297
67,981
0
W
7,380
2,765
0
3,387
15,237
9,397
3,132
2,766
12,471
0
73,729
L
Baron Samedi
dpjfrpjtl
Baron Samedi
9,537
1,025
1,056
4,693
12,516
18,884
273
5,415
7,101
28,323
0
L
Discordia
enderlinq_
Discordia
11,173
438
0
1,290
9,107
2,758
80
5,116
3,991
48,915
0
L
Pele
lnoxis
Pele
22,258
6,419
0
3,079
20,935
8,015
0
9,187
11,483
0
71,135
W
6,008
2,127
999
8,612
24,850
9,688
2,090
4,403
20,447
0
66,545
L
11,968
5,247
769
3,534
19,454
17,199
877
7,330
12,124
0
70,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,197
Gold Earned
58,307
424
Minions Killed
526
0
Camps Cleared
0
1,746,897
Distance Traveled
1,952,354
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,426
453
93
4
0
250,197
6
W
Olorun
13,392
582
145
6
0
411,294
3
W
Guan Yu
11,475
499
63
3
0
431,464
2
W
Hel
11,299
491
113
5
0
359,200
2
W
Anhur
11,708
509
116
5
0
363,890
0
L
Baron Samedi
10,260
446
29
1
0
306,356
4
L
Discordia
9,123
397
75
3
0
370,618
7
L
Pele
11,876
516
97
4
0
429,512
3
W
Nemesis
10,433
454
89
4
0
386,506
1
L
Horus
11,512
501
130
6
0
390,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role