Player Matchup

Zeus
Zeus
Imp3-Paradox
Zeus
Level 29
God Stats
37W - 42L
1,393 SR
Queue Stats
91W - 126L
1,320 Elo+
Party 2
Anhur
Anhur
Marche_183
Anhur
Level 81
God Stats
4W - 9L
1,315 SR
Queue Stats
177W - 237L
1,360 Elo+
Party 2
Nike
Nike
OnePeachMan
Nike
Level 84
God Stats
13W - 9L
1,430 SR
Queue Stats
130W - 183L
1,360 Elo+
Party 2
Team Averages
Level 65
1,380 SR
1,347 Elo+

VS

Team Averages
Level 53
1,449 SR
1,288 Elo+
Artio
Artio
Rabidgunmen
Artio
Level 69
God Stats
31W - 36L
1,386 SR
Queue Stats
175W - 269L
1,233 Elo+
Party 1
Zeus
Zeus
RedFootSanji
Zeus
Level 53
God Stats
21W - 15L
1,461 SR
Queue Stats
21W - 20L
1,350 Elo+
Party 1
Thor
Thor
SloppySnow18220
Thor
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 9
7,916
720
8,881
7,295
2,593
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
9 / 1 / 5
9,747
886
8,280
8,723
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

12
5 / 3 / 8
9,173
834
5,251
8,771
5,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 6
7,480
680
4,047
13,259
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 5
8,058
733
10,671
5,711
1,390
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 3 / 5
8,124
739
4,494
8,730
5,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
15
Kills
8
9
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
Anhur
9
1
5
11.5
W
5
3
8
3
L
1
7
6
0.57
L
3
5
5
1.1
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,412
Damage
19,212
24,789
Taken
27,700
11,520
Mitigated
16,901
5,990
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,881
1,117
561
1,054
7,295
2,593
645
5,829
1,466
19,017
0
W
Anhur
8,280
3,230
526
3,090
8,723
3,444
1,264
4,977
3,746
0
37,670
W
5,251
1,047
306
453
8,771
5,483
647
3,992
4,779
0
33,081
L
4,047
14
643
2,255
13,259
10,145
0
5,174
7,823
9,311
0
L
10,671
585
759
521
5,711
1,390
0
1,333
4,320
25,761
0
L
4,494
957
0
0
8,730
5,366
0
2,042
6,676
0
16,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,836
Gold Earned
23,662
129
Minions Killed
69
0
Camps Cleared
0
583,444
Distance Traveled
572,471
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,916
720
27
2
0
176,222
0
W
Anhur
9,747
886
50
5
0
193,037
3
W
Nike
9,173
834
52
5
0
214,185
0
L
Artio
7,480
680
9
1
0
206,105
2
L
Zeus
8,058
733
37
3
0
158,803
0
L
Thor
8,124
739
23
2
0
207,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role