Player Matchup

Bellona
Bellona
Chunkymonkey1
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
JORK84D
Tiamat
Level 25
God Stats
5W - 6L
1,437 SR
Queue Stats
122W - 112L
1,385 Elo+
Solo
Odin
Odin
KMasterDaddy
Odin
Level 8
God Stats
3W - 2L
1,507 SR
Queue Stats
3W - 5L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
ORIGINS30
Kukulkan
Level 6
God Stats
2W - 4L
1,369 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Ra
Ra
Thugdark15
Ra
Level 4
God Stats
4W - 5L
1,329 SR
Queue Stats
5W - 7L
1,327 Elo+
Solo
Team Averages
Level 13
1,428 SR
1,366 Elo+

VS

Team Averages
Level 25
1,516 SR
1,368 Elo+
Freya
Freya
AdventurerXIV
Freya
Level 7
God Stats
6W - 8L
1,354 SR
Queue Stats
15W - 19L
1,322 Elo+
Party 1
Zeus
Zeus
GodFallz90
Zeus
Level 17
God Stats
27W - 27L
1,391 SR
Queue Stats
241W - 280L
1,334 Elo+
Solo
Artio
Artio
Mundra
Artio
Level 29
God Stats
3W - 1L
1,724 SR
Queue Stats
44W - 50L
1,261 Elo+
Solo
Thanatos
Thanatos
chuy43
Thanatos
Level 44
God Stats
19W - 27L
1,394 SR
Queue Stats
64W - 75L
1,435 Elo+
Party 1
Neith
Neith
dpri
Neith
Level 28
God Stats
35W - 23L
1,719 SR
Queue Stats
156W - 153L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 12 / 1
10,708
973
8,951
24,797
21,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
JORK84D
Tiamat
16
0 / 6 / 4
9,997
909
9,495
14,484
7,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 10 / 2
9,846
895
6,918
22,290
17,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ORIGINS30
Kukulkan
15
0 / 9 / 3
9,528
866
2,637
12,284
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
1 / 3 / 4
10,628
966
13,552
17,275
11,405
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 21
11,979
1,089
14,659
11,496
4,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
15 / 1 / 18
13,461
1,224
34,243
4,628
1,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Mundra
Artio
19
1 / 2 / 26
11,387
1,035
5,021
16,368
14,220
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
chuy43
Thanatos
18
7 / 1 / 16
11,894
1,081
10,617
12,937
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
dpri
Neith
19
11 / 0 / 19
12,959
1,178
20,057
5,685
2,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
140
5
Kills
40
40
Deaths
6
14
Assists
100
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
L
Bellona
3
12
1
0.29
W
15
1
18
24
L
Tiamat
JORK84D
Tiamat
0
6
4
0.33
L
1
10
2
0.2
W
Artio
Mundra
Artio
1
2
26
7
L
Kukulkan
ORIGINS30
Kukulkan
0
9
3
0.17
L
1
3
4
1
W
Thanatos
chuy43
Thanatos
7
1
16
15
W
Neith
dpri
Neith
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,553
Damage
84,597
91,130
Taken
51,114
61,617
Mitigated
27,901
7,656
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,659
5,236
0
5,190
11,496
4,515
0
5,993
5,320
31,994
0
L
Bellona
8,951
3,652
0
1,248
24,797
21,007
0
12,119
12,678
0
21,727
W
34,243
703
0
1,126
4,628
1,642
0
2,460
2,138
65,172
0
L
Tiamat
JORK84D
Tiamat
9,495
910
0
833
14,484
7,347
0
8,340
6,144
31,431
0
L
6,918
1,110
0
470
22,290
17,267
0
14,784
7,506
0
19,837
W
Artio
Mundra
Artio
5,021
699
1,547
2,191
16,368
14,220
0
6,459
7,848
11,422
0
L
Kukulkan
ORIGINS30
Kukulkan
2,637
429
0
310
12,284
4,591
0
9,369
2,915
11,910
0
L
13,552
1,555
1,211
3,584
17,275
11,405
0
9,311
7,964
52,096
0
W
Thanatos
chuy43
Thanatos
10,617
3,386
118
7,784
12,937
5,326
0
7,731
5,146
0
32,169
W
Neith
dpri
Neith
20,057
13,638
0
1,469
5,685
2,198
0
3,041
2,614
0
36,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
61,680
193
Minions Killed
228
4
Camps Cleared
6
799,402
Distance Traveled
1,041,433
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,979
1,089
46
4
2
201,286
0
L
Bellona
10,708
973
23
2
0
158,082
0
W
Zeus
13,461
1,224
76
7
3
218,585
0
L
Tiamat
9,997
909
34
3
1
188,307
3
L
Odin
9,846
895
24
2
0
161,853
0
W
Artio
11,387
1,035
10
1
0
190,877
0
L
Kukulkan
9,528
866
22
2
1
94,291
0
L
Ra
10,628
966
90
8
2
196,869
0
W
Thanatos
11,894
1,081
49
4
1
229,799
1
W
Neith
12,959
1,178
47
4
0
200,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role