Player Matchup

The Morrigan
The Morrigan
KIDBA5E
The Morrigan
Level 73
God Stats
2W - 2L
1,467 SR
Queue Stats
42W - 38L
1,562 Elo+
Party 1
Sol
Sol
KilaBeazt
Sol
Level 155
God Stats
1W - 3L
1,606 SR
Queue Stats
42W - 39L
1,558 Elo+
Party 1
Anubis
Anubis
greengreengene
Anubis
Level 63
God Stats
4W - 2L
1,191 SR
Queue Stats
50W - 43L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
probablyzach
Gilgamesh
Level 28
God Stats
1W - 0L
1,848 SR
Queue Stats
38W - 37L
1,554 Elo+
Party 1
Da Ji
Da Ji
zusealmighty10
Da Ji
Level 142
God Stats
3W - 1L
1,318 SR
Queue Stats
109W - 102L
1,558 Elo+
Party 1
Team Averages
Level 92
1,486 SR
1,559 Elo+

VS

Team Averages
Level 45
1,518 SR
1,535 Elo+
Bellona
Bellona
DDDJustTryThem
Bellona
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,535 Elo+
Solo
Merlin
Merlin
Darazul
Merlin
Level 89
God Stats
32W - 23L
1,596 SR
Queue Stats
421W - 369L
1,542 Elo+
Party 2
Ares
Ares
Visdria-
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 3
Heimdallr
Heimdallr
Whatimsippin
Heimdallr
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
330W - 322L
1,515 Elo+
Party 3
Loki
Loki
narcossss
Loki
Level 20
God Stats
6W - 7L
1,495 SR
Queue Stats
192W - 156L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KIDBA5E
The Morrigan
9
2 / 1 / 1
5,372
537
3,811
4,341
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 1 / 6
6,260
626
8,419
6,460
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 0
5,226
523
1,463
3,062
1,301
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
probablyzach
Gilgamesh
9
6 / 3 / 7
6,248
625
5,787
6,095
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 1
5,983
598
1,612
5,689
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,951
495
3,089
5,551
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Darazul
Merlin
10
0 / 2 / 0
5,722
572
1,925
2,949
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
8
2 / 5 / 2
5,061
506
2,021
9,020
4,766
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Whatimsippin
Heimdallr
8
1 / 5 / 3
4,948
495
3,420
6,786
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
2 / 4 / 1
5,562
556
3,461
6,102
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
6
6
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Merlin
Darazul
Merlin
0
2
0
0
W
The Morrigan
KIDBA5E
The Morrigan
2
1
1
2.5
W
7
1
6
10
L
Ares
2
5
2
0.6
L
Heimdallr
Whatimsippin
Heimdallr
1
5
3
0.5
W
2
0
0
2
L
Loki
2
4
1
0.63
W
Gilgamesh
probablyzach
Gilgamesh
6
3
7
3.17
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,092
Damage
13,916
25,647
Taken
30,408
10,359
Mitigated
11,972
9,448
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,089
634
0
1,284
5,551
2,626
151
3,478
2,073
0
21,926
L
Merlin
Darazul
Merlin
1,925
41
0
293
2,949
760
0
967
1,982
35,180
0
W
The Morrigan
KIDBA5E
The Morrigan
3,811
725
0
920
4,341
1,632
186
434
3,907
19,666
1,563
W
8,419
3,810
0
3,822
6,460
2,075
852
933
5,527
26,271
2,459
L
Ares
2,021
169
0
1,626
9,020
4,766
0
3,832
5,188
10,946
0
L
Heimdallr
Whatimsippin
Heimdallr
3,420
1,486
0
1,574
6,786
2,259
0
3,480
3,306
0
20,113
W
1,463
0
0
1,479
3,062
1,301
0
680
2,382
21,404
0
L
Loki
3,461
569
0
1,617
6,102
1,561
0
1,195
4,907
0
27,481
W
Gilgamesh
probablyzach
Gilgamesh
5,787
2,041
222
1,340
6,095
3,060
152
851
5,244
0
11,804
W
1,612
341
0
1,665
5,689
2,291
0
1,048
4,641
0
36,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
26,244
227
Minions Killed
253
0
Camps Cleared
0
945,167
Distance Traveled
925,299
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,951
495
55
6
0
190,547
3
L
Merlin
5,722
572
84
8
0
173,378
4
W
The Morrigan
5,372
537
39
4
0
174,837
2
W
Sol
6,260
626
43
4
0
178,106
1
L
Ares
5,061
506
18
2
0
180,621
1
L
Heimdallr
4,948
495
35
4
0
182,588
0
W
Anubis
5,226
523
40
4
0
191,150
0
L
Loki
5,562
556
61
6
0
198,165
3
W
Gilgamesh
6,248
625
20
2
0
210,631
1
W
Da Ji
5,983
598
85
9
0
190,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role