Player Matchup

Bellona
Bellona
ApeEscapeKid2510
Bellona
Level 22
God Stats
56W - 55L
1,532 SR
Queue Stats
63W - 78L
1,380 Elo+
Party 1
Odin
Odin
Brick_Goodwell
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,547 Elo+
Solo
Heimdallr
Heimdallr
RedBandanaSam
Heimdallr
Level 27
God Stats
72W - 71L
1,472 SR
Queue Stats
205W - 253L
1,371 Elo+
Party 1
Hel
Hel
Ultimage17
Hel
Level 27
God Stats
12W - 12L
1,608 SR
Queue Stats
127W - 177L
1,446 Elo+
Party 1
Arachne
Arachne
Xentriovun
Arachne
Level 27
God Stats
54W - 51L
1,628 SR
Queue Stats
108W - 129L
1,462 Elo+
Party 1
Team Averages
Level 21
1,548 SR
1,441 Elo+

VS

Team Averages
Level 19
1,453 SR
1,540 Elo+
Zeus
Zeus
ChrisRG20
Zeus
Level 24
God Stats
1W - 6L
1,500 SR
Queue Stats
124W - 128L
1,609 Elo+
Solo
Yemoja
Yemoja
IIDolphII
Yemoja
Level 29
God Stats
1W - 5L
1,308 SR
Queue Stats
206W - 159L
1,539 Elo+
Party 2
Set
Set
Kingumbriel
Set
Level 27
God Stats
0W - 2L
1,353 SR
Queue Stats
26W - 29L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
Spozzie2Time
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Izanami
Izanami
sxmokey
Izanami
Level 10
God Stats
37W - 19L
1,602 SR
Queue Stats
69W - 49L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,060
551
2,642
3,281
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 2
5,447
495
2,538
3,981
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
RedBandanaSam
Heimdallr
8
1 / 2 / 0
4,891
445
2,105
6,695
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 4 / 2
6,153
559
3,230
7,411
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Xentriovun
Arachne
10
6 / 2 / 3
6,533
594
3,693
7,433
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
5 / 2 / 0
7,358
669
4,857
3,715
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
IIDolphII
Yemoja
9
0 / 0 / 2
5,778
525
3,206
4,629
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 3 / 0
5,485
499
1,327
7,582
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Spozzie2Time
Sun Wukong
5
0 / 8 / 0
4,206
382
2,245
7,913
5,007
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
sxmokey
Izanami
9
2 / 2 / 0
5,346
486
4,564
4,482
1,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
8
8
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
1
0
2
2
L
Zeus
5
2
0
2.5
L
Yemoja
IIDolphII
Yemoja
0
0
2
1
L
1
3
0
0.33
W
Heimdallr
RedBandanaSam
Heimdallr
1
2
0
0.5
L
Sun Wukong
Spozzie2Time
Sun Wukong
0
8
0
0
W
3
4
2
1
W
Arachne
Xentriovun
Arachne
6
2
3
3.75
L
Izanami
sxmokey
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,208
Damage
16,199
28,801
Taken
28,321
10,558
Mitigated
11,842
8,006
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,642
1,045
0
252
3,281
1,822
370
915
2,322
0
26,235
W
2,538
657
0
452
3,981
1,672
0
1,153
2,828
0
17,651
L
Zeus
4,857
591
0
310
3,715
1,055
45
516
3,199
39,126
0
L
Yemoja
IIDolphII
Yemoja
3,206
530
465
1,576
4,629
2,350
429
0
4,629
21,129
0
L
1,327
707
0
2,220
7,582
2,221
0
309
7,273
0
21,494
W
Heimdallr
RedBandanaSam
Heimdallr
2,105
546
0
1,342
6,695
1,981
0
1,813
4,882
0
17,988
L
Sun Wukong
Spozzie2Time
Sun Wukong
2,245
936
0
408
7,913
5,007
295
2,405
5,508
0
9,918
W
3,230
985
0
2,673
7,411
2,181
189
2,136
5,165
32,807
0
W
Arachne
Xentriovun
Arachne
3,693
2,431
0
3,287
7,433
2,902
0
1,730
5,541
0
26,535
L
Izanami
sxmokey
Izanami
4,564
3,090
480
576
4,482
1,209
759
0
4,482
0
28,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
28,173
237
Minions Killed
271
0
Camps Cleared
0
1,016,139
Distance Traveled
1,042,156
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,060
551
55
5
0
201,155
0
W
Odin
5,447
495
42
4
0
238,538
3
L
Zeus
7,358
669
105
10
0
168,888
2
L
Yemoja
5,778
525
41
4
0
215,208
2
L
Set
5,485
499
46
4
0
218,868
0
W
Heimdallr
4,891
445
27
2
0
172,265
0
L
Sun Wukong
4,206
382
7
1
0
248,153
1
W
Hel
6,153
559
62
6
0
183,743
1
W
Arachne
6,533
594
51
5
0
220,438
1
L
Izanami
5,346
486
72
7
0
191,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role