Player Matchup

Tsukuyomi
Tsukuyomi
BlvddyFTP
Tsukuyomi
Level 125
God Stats
20W - 12L
1,786 SR
Queue Stats
347W - 347L
1,480 Elo+
Solo
Sol
Sol
HIGHSnnOWkER
Sol
Level 107
God Stats
5W - 7L
1,565 SR
Queue Stats
74W - 68L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Truncheon
Ratatoskr
Level 145
God Stats
0W - 1L
1,664 SR
Queue Stats
66W - 63L
1,512 Elo+
Solo
Athena
Athena
Unyoto
Athena
Level 51
God Stats
4W - 2L
1,728 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo
Ah Puch
Ah Puch
ludicrousbo1
Ah Puch
Level 85
God Stats
5W - 4L
1,408 SR
Queue Stats
373W - 425L
1,497 Elo+
Solo
Team Averages
Level 103
1,630 SR
1,508 Elo+

VS

Team Averages
Level 130
1,498 SR
1,505 Elo+
Yemoja
Yemoja
 
Yemoja
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Caraver666
Osiris
Level 142
God Stats
2W - 4L
1,145 SR
Queue Stats
360W - 326L
1,524 Elo+
Solo
Chang'e
Chang'e
Juuzou-sempai_18
Chang'e
Level 130
God Stats
10W - 7L
1,448 SR
Queue Stats
336W - 350L
1,460 Elo+
Solo
Anhur
Anhur
SEPXYBOY
Anhur
Level 142
God Stats
5W - 3L
1,669 SR
Queue Stats
502W - 515L
1,474 Elo+
Solo
Fenrir
Fenrir
kiritomaster123
Fenrir
Level 78
God Stats
17W - 5L
1,725 SR
Queue Stats
260W - 211L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlvddyFTP
Tsukuyomi
18
3 / 2 / 0
11,064
553
13,385
13,056
10,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 4 / 1
9,287
464
7,169
11,938
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Truncheon
Ratatoskr
16
3 / 6 / 0
9,480
474
6,300
14,028
5,756
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Unyoto
Athena
11
0 / 4 / 1
7,502
375
3,123
16,217
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
ludicrousbo1
Ah Puch
15
2 / 4 / 3
9,774
489
7,306
10,499
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 0 / 7
9,873
494
4,852
6,937
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Caraver666
Osiris
17
1 / 2 / 2
10,447
522
9,900
14,866
11,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 6
11,287
564
16,544
11,130
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SEPXYBOY
Anhur
18
5 / 1 / 4
10,799
540
4,089
10,939
3,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 6
10,349
517
9,981
16,430
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
20
20
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
7
5.5
L
Tsukuyomi
BlvddyFTP
Tsukuyomi
3
2
0
1.5
W
Osiris
Caraver666
Osiris
1
2
2
1
L
0
4
1
0.13
W
8
2
6
5.5
W
Anhur
SEPXYBOY
Anhur
5
1
4
7
L
Ratatoskr
Truncheon
Ratatoskr
3
6
0
0.5
L
Athena
Unyoto
Athena
0
4
1
0.13
W
4
3
6
2.33
L
Ah Puch
ludicrousbo1
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,283
Damage
45,366
65,738
Taken
60,302
30,856
Mitigated
30,887
13,728
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,852
427
1,813
2,919
6,937
4,362
855
3,482
3,247
30,354
0
L
Tsukuyomi
BlvddyFTP
Tsukuyomi
13,385
3,847
0
2,927
13,056
10,591
0
1,461
11,595
0
87,140
W
Osiris
Caraver666
Osiris
9,900
4,444
0
3,452
14,866
11,288
984
2,130
12,736
0
68,648
L
7,169
771
0
3,172
11,938
3,844
0
3,925
8,013
74,049
0
W
16,544
1,251
2,032
6,017
11,130
4,135
603
4,320
6,804
85,038
0
W
Anhur
SEPXYBOY
Anhur
4,089
1,392
0
2,439
10,939
3,646
690
3,704
7,074
0
81,779
L
Ratatoskr
Truncheon
Ratatoskr
6,300
2,034
0
743
14,028
5,756
0
2,784
11,244
0
72,474
L
Athena
Unyoto
Athena
3,123
1,340
0
3,885
16,217
6,945
278
8,184
8,033
11,853
0
W
9,981
1,689
0
5,458
16,430
7,456
0
3,547
12,843
0
64,069
L
Ah Puch
ludicrousbo1
Ah Puch
7,306
584
0
3,001
10,499
3,720
534
5,042
5,457
60,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
52,755
596
Minions Killed
578
0
Camps Cleared
0
1,822,306
Distance Traveled
1,919,517
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,873
494
60
3
0
372,581
4
L
Tsukuyomi
11,064
553
167
8
0
385,891
10
W
Osiris
10,447
522
132
7
0
379,729
1
L
Sol
9,287
464
154
8
0
315,986
4
W
Chang'e
11,287
564
145
7
0
377,337
3
W
Anhur
10,799
540
145
7
0
379,484
10
L
Ratatoskr
9,480
474
132
7
0
363,653
3
L
Athena
7,502
375
18
1
0
410,033
3
W
Fenrir
10,349
517
96
5
0
410,386
1
L
Ah Puch
9,774
489
125
6
0
346,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role