Player Matchup

Sol
Sol
LOOOOOOOGANN
Sol
Level 142
God Stats
1W - 2L
1,499 SR
Queue Stats
84W - 49L
1,718 Elo+
Party 1
Cthulhu
Cthulhu
korzou
Cthulhu
Level 61
God Stats
2W - 0L
1,568 SR
Queue Stats
59W - 23L
1,697 Elo+
Party 1
Gilgamesh
Gilgamesh
l Reviiv l
Gilgamesh
Level 109
God Stats
21W - 9L
1,667 SR
Queue Stats
81W - 59L
1,602 Elo+
Party 1
Team Averages
Level 104
1,578 SR
1,672 Elo+

VS

Team Averages
Level 89
1,577 SR
1,454 Elo+
Nu Wa
Nu Wa
Apsorb
Nu Wa
Level 34
God Stats
1W - 1L
1,513 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 2
Chernobog
Chernobog
LuS1lver3690
Chernobog
Level 87
God Stats
26W - 7L
1,719 SR
Queue Stats
168W - 126L
1,568 Elo+
Party 2
Tyr
Tyr
Sage Rain 69
Tyr
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 75L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
12,843
803
18,993
16,833
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
korzou
Cthulhu
14
2 / 3 / 12
10,787
674
11,553
16,586
13,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
l Reviiv l
Gilgamesh
15
5 / 5 / 14
13,283
830
15,029
19,077
12,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Apsorb
Nu Wa
12
3 / 10 / 4
10,331
646
11,707
12,517
4,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LuS1lver3690
Chernobog
15
3 / 4 / 5
10,733
671
12,241
19,149
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 4
10,071
629
11,543
20,296
12,924
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
9
9
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Apsorb
Nu Wa
3
10
4
0.5
W
12
1
5
14.5
L
Chernobog
LuS1lver3690
Chernobog
3
4
5
1.38
L
3
5
4
1
W
Cthulhu
korzou
Cthulhu
2
3
12
2.67
W
Gilgamesh
l Reviiv l
Gilgamesh
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,575
Damage
35,491
52,496
Taken
51,962
32,195
Mitigated
24,295
19,727
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Apsorb
Nu Wa
11,707
2,526
477
1,677
12,517
4,123
0
7,053
5,464
21,519
0
W
18,993
9,744
0
10,888
16,833
6,199
2,851
3,398
13,107
82,334
0
L
Chernobog
LuS1lver3690
Chernobog
12,241
8,251
0
4,813
19,149
7,248
160
10,653
8,496
0
59,745
L
11,543
1,120
0
2,275
20,296
12,924
0
12,980
7,316
0
39,166
W
Cthulhu
korzou
Cthulhu
11,553
653
528
5,466
16,586
13,581
356
3,112
13,094
43,226
0
W
Gilgamesh
l Reviiv l
Gilgamesh
15,029
3,952
0
2,845
19,077
12,415
392
4,081
14,550
169
49,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
31,135
208
Minions Killed
166
0
Camps Cleared
0
862,981
Distance Traveled
805,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,331
646
26
2
0
204,171
0
W
Sol
12,843
803
99
6
0
284,899
3
L
Chernobog
10,733
671
84
5
0
277,583
2
L
Tyr
10,071
629
56
4
0
323,532
3
W
Cthulhu
10,787
674
57
4
0
301,071
0
W
Gilgamesh
13,283
830
52
3
0
277,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role