Player Matchup

Amaterasu
Amaterasu
JOCHUA3312
Amaterasu
Level 56
God Stats
4W - 1L
1,619 SR
Queue Stats
17W - 6L
1,127 Elo+
Party 1
Merlin
Merlin
ZX_Ghoster
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
xTITANxPimponx
Cerberus
Level 109
God Stats
2W - 6L
1,454 SR
Queue Stats
49W - 55L
1,268 Elo+
Party 1
Team Averages
Level 64
1,524 SR
1,298 Elo+

VS

Team Averages
Level 36
1,565 SR
1,203 Elo+
Hera
Hera
Avoidlove
Hera
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
2W - 4L
1,089 Elo+
Party 2
Neith
Neith
MGSPON
Neith
Level 77
God Stats
23W - 27L
1,500 SR
Queue Stats
302W - 510L
1,287 Elo+
Solo
Izanami
Izanami
soultaker0126
Izanami
Level 13
God Stats
3W - 2L
1,512 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JOCHUA3312
Amaterasu
14
13 / 1 / 6
11,582
827
13,108
14,236
9,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
ZX_Ghoster
Merlin
12
0 / 4 / 9
8,969
641
4,225
9,309
3,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
14
6 / 0 / 10
11,248
803
7,240
12,985
12,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 6 / 2
8,734
624
7,411
9,298
2,391
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
MGSPON
Neith
13
4 / 7 / 1
9,299
664
11,611
11,539
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
0 / 6 / 3
8,339
596
9,552
10,624
2,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
2
0.33
W
Amaterasu
JOCHUA3312
Amaterasu
13
1
6
16
L
Neith
MGSPON
Neith
4
7
1
0.64
W
Merlin
ZX_Ghoster
Merlin
0
4
9
1.13
L
Izanami
0
6
3
0.25
W
Cerberus
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
28,574
36,530
Taken
31,461
24,967
Mitigated
9,534
9,160
Healing
3,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,411
2,409
0
0
9,298
2,391
45
2,218
7,080
31,990
0
W
Amaterasu
JOCHUA3312
Amaterasu
13,108
7,760
954
5,552
14,236
9,173
1,146
3,916
10,320
0
41,958
L
Neith
MGSPON
Neith
11,611
6,225
498
2,374
11,539
4,603
605
4,241
7,298
0
33,810
W
Merlin
ZX_Ghoster
Merlin
4,225
609
0
577
9,309
3,256
1,076
887
8,422
34,497
0
L
Izanami
9,552
6,996
0
642
10,624
2,540
432
5,030
5,594
0
32,321
W
Cerberus
7,240
77
0
2,077
12,985
12,538
917
2,839
10,146
37,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,372
167
Minions Killed
140
0
Camps Cleared
0
798,608
Distance Traveled
654,941
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,734
624
48
3
0
220,501
0
W
Amaterasu
11,582
827
40
3
0
290,246
4
L
Neith
9,299
664
53
4
0
209,387
0
W
Merlin
8,969
641
63
5
0
228,215
0
L
Izanami
8,339
596
39
3
0
225,053
2
W
Cerberus
11,248
803
64
5
0
280,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role