Player Matchup

Baba Yaga
Baba Yaga
AmpKitty
Baba Yaga
Level 74
God Stats
2W - 5L
1,577 SR
Queue Stats
292W - 314L
1,528 Elo+
Party 3
Medusa
Medusa
Brionac50
Medusa
Level 69
God Stats
6W - 6L
1,608 SR
Queue Stats
329W - 361L
1,550 Elo+
Party 3
Awilix
Awilix
HisChild
Awilix
Level 106
God Stats
3W - 13L
1,388 SR
Queue Stats
747W - 787L
1,536 Elo+
Party 3
Cabrakan
Cabrakan
TheClinicalTrial
Cabrakan
Level 35
God Stats
3W - 3L
1,557 SR
Queue Stats
229W - 223L
1,495 Elo+
Party 3
Odin
Odin
Zer0d3greez
Odin
Level 42
God Stats
7W - 6L
1,428 SR
Queue Stats
9W - 9L
1,359 Elo+
Party 3
Team Averages
Level 65
1,512 SR
1,494 Elo+

VS

Team Averages
Level 84
1,614 SR
1,634 Elo+
Hera
Hera
AquaHolic67
Hera
Level 24
God Stats
7W - 3L
1,221 SR
Queue Stats
170W - 187L
1,586 Elo+
Party 1
Tyr
Tyr
Cdubbs1
Tyr
Level 129
God Stats
1W - 0L
1,683 SR
Queue Stats
66W - 46L
1,789 Elo+
Party 2
Chang'e
Chang'e
CivilianPrawnJr
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 83L
1,586 Elo+
Party 1
Izanami
Izanami
Kenneth23
Izanami
Level 125
God Stats
21W - 6L
1,836 SR
Queue Stats
63W - 49L
1,622 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THELASTMELON482
Cu Chulainn
Level 18
God Stats
4W - 1L
1,830 SR
Queue Stats
72W - 49L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AmpKitty
Baba Yaga
18
4 / 5 / 3
11,465
498
7,726
15,616
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Brionac50
Medusa
18
5 / 8 / 3
11,980
521
13,095
16,514
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
HisChild
Awilix
17
12 / 5 / 1
11,801
513
15,489
18,585
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 8 / 11
9,309
405
6,583
18,009
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 2 / 2
10,570
460
8,931
14,392
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
11,152
485
11,246
12,825
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
17
1 / 6 / 10
11,463
498
7,476
20,401
11,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 3 / 7
12,425
540
10,207
15,249
14,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Kenneth23
Izanami
20
12 / 6 / 11
14,677
638
22,398
17,334
7,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
THELASTMELON482
Cu Chulainn
19
9 / 3 / 14
12,897
561
16,168
27,540
27,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
23
Kills
28
28
Deaths
24
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AmpKitty
Baba Yaga
4
5
3
1.1
W
4
6
6
1.17
L
Medusa
Brionac50
Medusa
5
8
3
0.81
W
Tyr
1
6
10
1
W
2
3
7
1.83
L
Awilix
HisChild
Awilix
12
5
1
2.5
W
Izanami
Kenneth23
Izanami
12
6
11
2.92
W
Cu Chulainn
THELASTMELON482
Cu Chulainn
9
3
14
5.33
L
0
8
11
0.69
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,824
Damage
67,495
83,116
Taken
93,349
48,473
Mitigated
66,530
10,224
Healing
35,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AmpKitty
Baba Yaga
7,726
465
0
1,963
15,616
7,262
566
5,257
10,195
71,404
0
W
11,246
4,268
0
4,015
12,825
5,432
1,048
4,209
8,591
63,786
0
L
Medusa
Brionac50
Medusa
13,095
4,758
0
510
16,514
5,971
1,074
1,342
15,126
0
80,117
W
Tyr
7,476
634
0
7,161
20,401
11,767
1,056
4,338
16,003
0
69,137
W
10,207
1,167
4,169
6,785
15,249
14,504
607
1,335
13,344
75,723
0
L
Awilix
HisChild
Awilix
15,489
6,615
0
2,849
18,585
6,621
0
3,386
15,107
0
66,518
W
Izanami
Kenneth23
Izanami
22,398
15,791
0
5,116
17,334
7,388
6,111
1,990
15,344
0
118,093
W
Cu Chulainn
THELASTMELON482
Cu Chulainn
16,168
3,222
609
7,453
27,540
27,439
780
2,437
25,043
12,456
68,241
L
6,583
1,415
0
2,238
18,009
15,152
0
6,193
11,605
17,880
0
L
8,931
2,285
0
2,664
14,392
13,467
646
6,857
7,003
0
51,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
62,614
498
Minions Killed
651
0
Camps Cleared
0
2,185,011
Distance Traveled
2,130,489
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,465
498
131
6
0
406,411
3
W
Hera
11,152
485
92
4
0
395,419
1
L
Medusa
11,980
521
140
6
0
426,767
2
W
Tyr
11,463
498
119
5
0
477,439
6
W
Chang'e
12,425
540
163
7
0
386,824
4
L
Awilix
11,801
513
89
4
0
495,951
0
W
Izanami
14,677
638
190
8
0
402,835
1
W
Cu Chulainn
12,897
561
87
4
0
467,972
3
L
Cabrakan
9,309
405
25
1
0
406,679
12
L
Odin
10,570
460
113
5
0
449,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role