Player Matchup

Horus
Horus
Julian_perro98
Horus
Level 14
God Stats
2W - 5L
1,264 SR
Queue Stats
78W - 75L
1,264 Elo+
Party 1
Thor
Thor
P1LAA
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Loki
Loki
RedGokuOTS
Loki
Level 17
God Stats
57W - 62L
1,396 SR
Queue Stats
78W - 85L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
Zeyrox04
Gilgamesh
Level 23
God Stats
2W - 1L
1,689 SR
Queue Stats
8W - 15L
1,273 Elo+
Party 1
Bakasura
Bakasura
lordcronos2003
Bakasura
Level 17
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Team Averages
Level 15
1,511 SR
1,444 Elo+

VS

Team Averages
Level 20
1,405 SR
1,285 Elo+
Freya
Freya
AdventurerXIV
Freya
Level 7
God Stats
6W - 8L
1,253 SR
Queue Stats
15W - 19L
1,271 Elo+
Party 3
Bastet
Bastet
FreezingScreen
Bastet
Level 22
God Stats
16W - 18L
1,477 SR
Queue Stats
89W - 91L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Vol-Rak-Zed
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo
Kukulkan
Kukulkan
Whip Meh Please
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,080 Elo+
Solo
Amaterasu
Amaterasu
chuy43
Amaterasu
Level 44
God Stats
3W - 5L
1,295 SR
Queue Stats
64W - 75L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 7
12,227
941
6,706
23,347
32,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Thor
P1LAA
Thor
18
2 / 8 / 4
12,094
930
6,609
15,579
7,332
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 1 / 6
12,805
985
11,167
9,785
4,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Zeyrox04
Gilgamesh
18
7 / 9 / 8
13,480
1,037
31,858
32,675
26,362
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
18
0 / 6 / 10
11,655
897
6,228
25,416
24,182
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 16
13,291
1,022
27,389
15,779
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 16
13,318
1,024
16,209
9,038
4,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Vol-Rak-Zed
Cthulhu
20
7 / 3 / 13
14,273
1,098
19,333
15,725
19,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
18
0 / 5 / 14
11,739
903
19,312
9,174
4,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
chuy43
Amaterasu
20
9 / 6 / 14
13,561
1,043
13,874
20,432
13,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
19
Kills
28
28
Deaths
19
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
W
6
3
16
4.67
L
3
4
7
1.63
L
Thor
P1LAA
Thor
2
8
4
0.5
L
7
1
6
10
W
Cthulhu
Vol-Rak-Zed
Cthulhu
7
3
13
4.5
W
Kukulkan
0
5
14
1.4
L
Gilgamesh
Zeyrox04
Gilgamesh
7
9
8
1.22
W
Amaterasu
chuy43
Amaterasu
9
6
14
2.67
L
Bakasura
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,568
Damage
96,117
106,802
Taken
70,148
94,361
Mitigated
48,281
5,365
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,389
10,793
0
10,087
15,779
6,696
0
121
15,308
48,720
0
W
16,209
6,529
0
310
9,038
4,438
0
82
8,158
0
26,382
L
6,706
3,425
412
2,396
23,347
32,308
0
15,704
7,643
0
16,099
L
Thor
P1LAA
Thor
6,609
860
0
0
15,579
7,332
0
10,683
4,896
0
20,911
L
11,167
3,871
0
435
9,785
4,177
0
5,831
3,954
0
28,353
W
Cthulhu
Vol-Rak-Zed
Cthulhu
19,333
2,499
403
2,163
15,725
19,695
0
45
14,735
44,566
0
W
Kukulkan
19,312
3,815
876
1,294
9,174
4,106
0
0
8,894
43,775
0
L
Gilgamesh
Zeyrox04
Gilgamesh
31,858
12,208
0
317
32,675
26,362
0
17,768
14,907
320
45,116
W
Amaterasu
chuy43
Amaterasu
13,874
9,512
267
6,199
20,432
13,346
0
72
19,940
0
25,448
L
Bakasura
6,228
3,983
537
1,268
25,416
24,182
0
16,048
9,368
0
15,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,261
Gold Earned
66,182
165
Minions Killed
244
4
Camps Cleared
5
1,044,784
Distance Traveled
1,169,133
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,291
1,022
41
3
1
215,744
0
W
Bastet
13,318
1,024
40
3
1
274,822
0
L
Horus
12,227
941
13
1
0
200,610
0
L
Thor
12,094
930
40
3
0
183,105
1
L
Loki
12,805
985
41
3
2
225,859
0
W
Cthulhu
14,273
1,098
61
5
1
258,207
0
W
Kukulkan
11,739
903
75
6
0
163,548
0
L
Gilgamesh
13,480
1,037
36
3
1
242,117
0
W
Amaterasu
13,561
1,043
27
2
2
256,812
0
L
Bakasura
11,655
897
35
3
1
193,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role