Player Matchup

Fenrir
Fenrir
DaDe1315
Fenrir
Level 20
God Stats
14W - 19L
1,361 SR
Queue Stats
95W - 94L
1,351 Elo+
Solo
Scylla
Scylla
EasilyTilted
Scylla
Level 21
God Stats
9W - 4L
1,523 SR
Queue Stats
34W - 44L
1,359 Elo+
Solo
Cthulhu
Cthulhu
kendall crusher
Cthulhu
Level 28
God Stats
1W - 1L
1,462 SR
Queue Stats
142W - 217L
1,345 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,352 Elo+

VS

Team Averages
Level 20
1,369 SR
1,192 Elo+
Hachiman
Hachiman
StorMaze_YT
Hachiman
Level 4
God Stats
0W - 4L
1,301 SR
Queue Stats
0W - 7L
1,102 Elo+
Party 1
Olorun
Olorun
Sunny_digitz13
Olorun
Level 7
God Stats
1W - 4L
1,110 SR
Queue Stats
1W - 4L
1,018 Elo+
Solo
Scylla
Scylla
Tower-23-33
Scylla
Level 48
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaDe1315
Fenrir
14
14 / 4 / 4
12,385
774
6,874
14,272
6,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
9 / 2 / 10
12,015
751
13,108
10,733
3,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 17
11,634
727
10,487
12,664
7,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
StorMaze_YT
Hachiman
12
1 / 8 / 5
9,675
605
4,128
11,948
3,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 11 / 2
8,972
561
3,335
13,156
4,475
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
12
2 / 8 / 3
9,474
592
12,004
10,988
3,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
26
Kills
5
6
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaDe1315
Fenrir
14
4
4
4
W
Scylla
9
2
10
7
L
Hachiman
StorMaze_YT
Hachiman
1
8
5
0.44
L
2
11
2
0.27
L
Scylla
2
8
3
0.44
W
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
19,467
37,669
Taken
36,092
17,575
Mitigated
11,173
10,492
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaDe1315
Fenrir
6,874
1,207
0
1,326
14,272
6,442
0
5,984
8,288
0
36,968
W
Scylla
13,108
1,075
0
2,129
10,733
3,912
63
3,625
7,108
54,884
0
L
Hachiman
StorMaze_YT
Hachiman
4,128
2,415
0
501
11,948
3,613
0
7,304
4,644
0
16,743
L
3,335
2,032
256
439
13,156
4,475
324
9,101
4,055
13,403
0
L
Scylla
12,004
624
0
596
10,988
3,085
0
7,246
3,742
35,520
0
W
10,487
109
155
6,882
12,664
7,221
1,273
5,911
6,753
50,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
28,121
182
Minions Killed
93
0
Camps Cleared
0
876,067
Distance Traveled
672,215
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,385
774
42
3
0
285,766
0
W
Scylla
12,015
751
67
4
0
284,549
3
L
Hachiman
9,675
605
34
2
0
249,875
0
L
Olorun
8,972
561
14
1
0
181,556
0
L
Scylla
9,474
592
45
3
0
240,784
0
W
Cthulhu
11,634
727
73
5
0
305,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role