Player Matchup

Ymir
Ymir
BIG W1CKED
Ymir
Level 8
God Stats
0W - 2L
1,340 SR
Queue Stats
6W - 8L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
ExTucT
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,319 Elo+
Solo
Scylla
Scylla
IplayMyRole
Scylla
Level 26
God Stats
19W - 14L
1,722 SR
Queue Stats
56W - 47L
1,513 Elo+
Solo
Merlin
Merlin
Papa3rik
Merlin
Level 18
God Stats
8W - 9L
1,479 SR
Queue Stats
16W - 18L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
PapaPlexus
Gilgamesh
Level 17
God Stats
9W - 6L
1,665 SR
Queue Stats
18W - 15L
1,485 Elo+
Party 2
Team Averages
Level 15
1,541 SR
1,427 Elo+

VS

Team Averages
Level 40
1,536 SR
1,606 Elo+
Persephone
Persephone
Grussyman
Persephone
Level 25
God Stats
4W - 8L
1,396 SR
Queue Stats
91W - 74L
1,668 Elo+
Party 1
Nemesis
Nemesis
LemonRancher
Nemesis
Level 28
God Stats
4W - 0L
1,526 SR
Queue Stats
4W - 1L
1,713 Elo+
Party 1
Olorun
Olorun
ScribV4
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,713 Elo+
Party 1
Yemoja
Yemoja
spikehero868
Yemoja
Level 105
God Stats
18W - 8L
1,736 SR
Queue Stats
115W - 99L
1,526 Elo+
Party 1
Ymir
Ymir
wolfthrall
Ymir
Level 29
God Stats
14W - 14L
1,520 SR
Queue Stats
129W - 175L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,148
509
4,674
12,416
11,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ExTucT
Cthulhu
6
0 / 2 / 0
5,160
323
1,240
3,324
1,528
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
6
0 / 4 / 1
5,102
319
2,817
3,590
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Papa3rik
Merlin
13
2 / 8 / 2
7,945
497
6,217
9,844
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
PapaPlexus
Gilgamesh
14
3 / 4 / 5
8,086
505
10,787
14,375
9,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Grussyman
Persephone
14
7 / 1 / 4
9,961
623
9,590
7,616
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
LemonRancher
Nemesis
14
3 / 2 / 6
8,840
553
3,462
9,005
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
ScribV4
Olorun
15
8 / 1 / 2
9,603
600
9,241
9,879
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
2 / 1 / 8
8,788
549
3,294
11,020
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 5 / 2
9,181
574
8,077
11,728
6,599
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
23
24
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Cthulhu
ExTucT
Cthulhu
0
2
0
0
W
Persephone
Grussyman
Persephone
7
1
4
9
L
Scylla
0
4
1
0.13
W
Nemesis
LemonRancher
Nemesis
3
2
6
3
L
Merlin
Papa3rik
Merlin
2
8
2
0.38
L
Gilgamesh
PapaPlexus
Gilgamesh
3
4
5
1.38
W
Olorun
ScribV4
Olorun
8
1
2
9
W
Yemoja
2
1
8
6
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,735
Damage
33,664
43,549
Taken
49,248
26,861
Mitigated
24,526
5,675
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,674
1,433
0
511
12,416
11,515
0
8,834
3,582
15,815
0
L
Cthulhu
ExTucT
Cthulhu
1,240
53
0
22
3,324
1,528
0
2,026
1,298
8,149
0
W
Persephone
Grussyman
Persephone
9,590
664
0
1,514
7,616
2,560
3,135
1,602
5,713
60,716
0
L
Scylla
2,817
310
0
750
3,590
903
150
1,719
1,871
9,781
0
W
Nemesis
LemonRancher
Nemesis
3,462
1,107
0
3,878
9,005
4,157
1,605
2,178
6,671
0
30,359
L
Merlin
Papa3rik
Merlin
6,217
528
0
13
9,844
3,382
312
7,651
2,193
35,391
0
L
Gilgamesh
PapaPlexus
Gilgamesh
10,787
3,142
0
4,379
14,375
9,533
34
9,972
4,403
0
33,813
W
Olorun
ScribV4
Olorun
9,241
4,990
797
4,485
9,879
3,378
5,790
4,811
4,195
57,154
0
W
Yemoja
3,294
224
836
3,073
11,020
7,832
2,079
2,943
7,577
19,495
0
W
8,077
2,273
0
2,131
11,728
6,599
2,470
2,269
9,409
47,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
46,373
154
Minions Killed
408
0
Camps Cleared
0
967,312
Distance Traveled
1,386,420
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,148
509
17
1
0
258,928
0
L
Cthulhu
5,160
323
15
1
0
124,334
0
W
Persephone
9,961
623
105
7
0
306,828
0
L
Scylla
5,102
319
18
1
0
124,451
0
W
Nemesis
8,840
553
75
5
0
309,008
1
L
Merlin
7,945
497
57
4
0
200,436
0
L
Gilgamesh
8,086
505
47
3
0
259,163
0
W
Olorun
9,603
600
99
6
0
254,717
2
W
Yemoja
8,788
549
35
2
0
290,586
3
W
Ymir
9,181
574
94
6
0
225,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role